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AI is growing increasingly capable of automatically generating user interfaces (GenUI) from user prompts. However, designing GenUI applications that enable users to discover diverse customizations while preserving GenUI's expressiveness…

Human-Computer Interaction · Computer Science 2026-01-27 Bryan Min , Peiling Jiang , Zhicheng Huang , Haijun Xia

Automated software testing involves the execution of test scripts by a machine instead of being manually run. This significantly reduces the amount of manual time & effort needed and thus is of great interest to the software testing…

Software Engineering · Computer Science 2018-09-26 Anurag Dwarakanath , Neville Dubash , Sanjay Podder

The field of software security testing, more specifically penetration testing, is an activity that requires high levels of expertise and involves many manual testing and analysis steps. This paper explores the potential usage of…

Computation and Language · Computer Science 2023-10-19 Andreas Happe , Jürgen Cito

Gamification initiatives are currently top-of-mind for many organizations seeking to engage their employees in creative ways, improve their productivity, and drive positive behavioural outcomes in their workforce - ultimately leading to…

Human-Computer Interaction · Computer Science 2016-06-01 Umar Ruhi

We consider the problem of generating relevant execution traces to test rich interactive applications. Rich interactive applications, such as apps on mobile platforms, are complex stateful and often distributed systems where sufficiently…

Software Engineering · Computer Science 2017-08-30 Edmund S. L. Lam , Peilun Zhang , Bor-Yuh Evan Chang

Mobile apps are indispensable for people's daily life. Complementing with automated GUI testing, manual testing is the last line of defence for app quality. However, the repeated actions and easily missing of functionalities make manual…

Software Engineering · Computer Science 2022-01-31 Zhe Liu , Chunyang Chen , Junjie Wang , Yuekai Huang , Jun Hu , Qing Wang

Despite significant popularity, the bug bounty process has remained broadly unchanged since its inception, with limited implementation of gamification aspects. Existing literature recognises that current methods generate intensive resource…

Cryptography and Security · Computer Science 2020-09-23 Jamie O'Hare , Lynsay A. Shepherd

In this work, we introduce a novel approach to programming education - in-IDE courses implemented for IntelliJ-based IDEs via the JetBrains Academy Plugin. The primary objective of this approach is to address the challenge of familiarizing…

Software Engineering · Computer Science 2024-01-26 Anastasiia Birillo , Maria Tigina , Zarina Kurbatova , Anna Potriasaeva , Ilya Vlasov , Valerii Ovchinnikov , Igor Gerasimov

AI-enabled features built on LLMs and agentic workflows are difficult to test, debug, and reproduce, especially for product-focused software engineers without a machine learning background. We present the AI Toolkit plugin for JetBrains…

Software Engineering · Computer Science 2026-05-15 Yaroslav Sokolov , Yury Khudyakov , Lenar Sharipov , Andrei Gasparian , Parth Tiwary , Artem Trofimov

Context: Large Language Models (LLMs) such as ChatGPT are increasingly adopted in software engineering (SE) education, offering both opportunities and challenges. Their adoption requires systematic investigation to ensure responsible…

Software Engineering · Computer Science 2025-09-08 Maryam Khan , Muhammad Azeem Akbar , Jussi Kasurinen

Nowadays, research on GUI agents is a hot topic in the AI community. However, current research focuses on GUI task automation, limiting the scope of applications in various GUI scenarios. In this paper, we propose a formalized and…

Artificial Intelligence · Computer Science 2024-12-25 Kangjia Zhao , Jiahui Song , Leigang Sha , Haozhan Shen , Zhi Chen , Tiancheng Zhao , Xiubo Liang , Jianwei Yin

Graphical User Interface (GUI) grounding plays a crucial role in enhancing the capabilities of Vision-Language Model (VLM) agents. While general VLMs, such as GPT-4V, demonstrate strong performance across various tasks, their proficiency in…

Computer Vision and Pattern Recognition · Computer Science 2025-09-12 Anthony Nguyen

This paper introduces our gamification of a part of our software design curriculum. Based on typical design principles a motivating learning game is developed to train students in software design. We use Bloom's taxonomy to determine…

Human-Computer Interaction · Computer Science 2014-01-22 Dave R. Stikkolorum , Michel R. V. Chaudron , Oswald de Bruin

Gamification is an emerging design principle for information systems where game design elements are applied to non-game contexts. IS researchers have suggested that the IS discipline must study this area but there are other applications…

Computers and Society · Computer Science 2013-08-06 Kafui Monu , Paul Ralph

Software testing is critical in the software development lifecycle, yet translating requirements into executable test scripts remains manual and error-prone. While Large Language Models (LLMs) can generate code, they often hallucinate…

Software Engineering · Computer Science 2026-05-05 Dudekula Kasim Vali

This paper introduces an automated heuristic process able to achieve high accuracy when matching graphical user interface widgets across multiple versions of a target application. The proposed implementation is flexible as it allows full…

Software Engineering · Computer Science 2017-02-24 Arthur-Jozsef Molnar

Graphical User Interface (GUI) action grounding is a critical step in GUI automation that maps language instructions to actionable elements on GUI screens. Most recent works of GUI action grounding leverage large GUI datasets to fine-tune…

Computation and Language · Computer Science 2025-01-28 Yue Fan , Handong Zhao , Ruiyi Zhang , Yu Shen , Xin Eric Wang , Gang Wu

Context. The game industry is increasingly growing in recent years. Every day, millions of people play video games, not only as a hobby, but also for professional competitions (e.g., e-sports or speed-running) or for making business by…

Software Engineering · Computer Science 2022-04-11 Emanuela Guglielmi , Simone Scalabrino , Gabriele Bavota , Rocco Oliveto

Graphical user interface (GUI) agents autonomously complete tasks across platforms (\eg, Linux) by sequentially decomposing user instructions into action proposals that iteratively interact with visual elements in the evolving environment.…

In higher education, gamification offers the prospect of providing a pivotal shift from traditional asynchronous forms of engagement, to developing methods to foster greater levels of synchronous interactivity and partnership between and…

General Economics · Economics 2021-04-20 Nicholas Dacre , Vasilis Gkogkidis , Peter Jenkins