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Volumetric (4D) performance capture is fundamental for AR/VR content generation. Whereas previous work in 4D performance capture has shown impressive results in studio settings, the technology is still far from being accessible to a typical…

We propose a novel generative adversarial network (GAN) for the task of unsupervised learning of 3D representations from natural images. Most generative models rely on 2D kernels to generate images and make few assumptions about the 3D…

Computer Vision and Pattern Recognition · Computer Science 2019-10-02 Thu Nguyen-Phuoc , Chuan Li , Lucas Theis , Christian Richardt , Yong-Liang Yang

Recent advances in Neural Radiance Fields (NeRFs) have made it possible to reconstruct and reanimate dynamic portrait scenes with control over head-pose, facial expressions and viewing direction. However, training such models assumes…

Computer Vision and Pattern Recognition · Computer Science 2023-09-22 ShahRukh Athar , Zhixin Shu , Zexiang Xu , Fujun Luan , Sai Bi , Kalyan Sunkavalli , Dimitris Samaras

Human pose and shape estimation from RGB images is a highly sought after alternative to marker-based motion capture, which is laborious, requires expensive equipment, and constrains capture to laboratory environments. Monocular vision-based…

Computer Vision and Pattern Recognition · Computer Science 2020-11-30 Soyong Shin , Eni Halilaj

Differentiable volumetric rendering is a powerful paradigm for 3D reconstruction and novel view synthesis. However, standard volume rendering approaches struggle with degenerate geometries in the case of limited viewpoint diversity, a…

Computer Vision and Pattern Recognition · Computer Science 2023-04-07 Vitor Guizilini , Igor Vasiljevic , Jiading Fang , Rares Ambrus , Sergey Zakharov , Vincent Sitzmann , Adrien Gaidon

Current Generative Adversarial Networks (GANs) produce photorealistic renderings of portrait images. Embedding real images into the latent space of such models enables high-level image editing. While recent methods provide considerable…

Graphics · Computer Science 2021-09-21 Thomas Leimkühler , George Drettakis

In this paper, we present a learning-based approach for recovering the 3D geometry of human head from a single portrait image. Our method is learned in an unsupervised manner without any ground-truth 3D data. We represent the head geometry…

Computer Vision and Pattern Recognition · Computer Science 2020-04-27 Sicheng Xu , Jiaolong Yang , Dong Chen , Fang Wen , Yu Deng , Yunde Jia , Xin Tong

Facial geometry and appearance capture have demonstrated tremendous success in 3D scanning real humans in studios. Recent works propose to democratize this technique while keeping the results high quality. However, they are still…

Computer Vision and Pattern Recognition · Computer Science 2026-03-18 Yuxuan Han , Junfeng Lyu , Feng Xu

We introduce the task of local relighting, which changes a photograph of a scene by switching on and off the light sources that are visible within the image. This new task differs from the traditional image relighting problem, as it…

Computer Vision and Pattern Recognition · Computer Science 2022-07-07 Audrey Cui , Ali Jahanian , Agata Lapedriza , Antonio Torralba , Shahin Mahdizadehaghdam , Rohit Kumar , David Bau

Existing methods for relightable view synthesis -- using a set of images of an object under unknown lighting to recover a 3D representation that can be rendered from novel viewpoints under a target illumination -- are based on inverse…

Computer Vision and Pattern Recognition · Computer Science 2024-11-05 Xiaoming Zhao , Pratul P. Srinivasan , Dor Verbin , Keunhong Park , Ricardo Martin Brualla , Philipp Henzler

Fast and robust three-dimensional reconstruction of facial geometric structure from a single image is a challenging task with numerous applications. Here, we introduce a learning-based approach for reconstructing a three-dimensional face…

Computer Vision and Pattern Recognition · Computer Science 2016-09-27 Elad Richardson , Matan Sela , Ron Kimmel

Audio-driven talking head generation necessitates seamless integration of audio and visual data amidst the challenges posed by diverse input portraits and intricate correlations between audio and facial motions. In response, we propose a…

Computer Vision and Pattern Recognition · Computer Science 2024-12-16 Ziqi Zhou , Weize Quan , Hailin Shi , Wei Li , Lili Wang , Dong-Ming Yan

We present a deep learning approach to reconstruct scene appearance from unstructured images captured under collocated point lighting. At the heart of Deep Reflectance Volumes is a novel volumetric scene representation consisting of…

Computer Vision and Pattern Recognition · Computer Science 2020-07-21 Sai Bi , Zexiang Xu , Kalyan Sunkavalli , Miloš Hašan , Yannick Hold-Geoffroy , David Kriegman , Ravi Ramamoorthi

This paper addresses the challenge of 3D human pose estimation from a single color image. Despite the general success of the end-to-end learning paradigm, top performing approaches employ a two-step solution consisting of a Convolutional…

Computer Vision and Pattern Recognition · Computer Science 2017-07-27 Georgios Pavlakos , Xiaowei Zhou , Konstantinos G. Derpanis , Kostas Daniilidis

Recent 3D-aware head generative models based on 3D Gaussian Splatting achieve real-time, photorealistic and view-consistent head synthesis. However, a fundamental limitation persists: the deep entanglement of illumination and intrinsic…

Computer Vision and Pattern Recognition · Computer Science 2026-01-27 Yating Wang , Yuan Sun , Xuan Wang , Ran Yi , Boyao Zhou , Yipengjing Sun , Hongyu Liu , Yinuo Wang , Lizhuang Ma

Detailed 3D reconstruction and photo-realistic relighting of digital humans are essential for various applications. To this end, we propose a novel sparse-view 3d human reconstruction framework that closely incorporates the occupancy field…

Computer Vision and Pattern Recognition · Computer Science 2023-04-25 Ruichen Zheng , Peng Li , Haoqian Wang , Tao Yu

In this work, we address the problem of jointly estimating albedo, normals, depth and 3D spatially-varying lighting from a single image. Most existing methods formulate the task as image-to-image translation, ignoring the 3D properties of…

Computer Vision and Pattern Recognition · Computer Science 2021-10-22 Zian Wang , Jonah Philion , Sanja Fidler , Jan Kautz

Relightable portrait animation aims to animate a static reference portrait to match the head movements and expressions of a driving video while adapting to user-specified or reference lighting conditions. Existing portrait animation methods…

Computer Vision and Pattern Recognition · Computer Science 2025-03-03 Mingtao Guo , Guanyu Xing , Yanli Liu

Existing portrait relighting methods struggle with precise control over facial shadows, particularly when faced with challenges such as handling hard shadows from directional light sources or adjusting shadows while remaining in harmony…

Computer Vision and Pattern Recognition · Computer Science 2024-08-27 Andrew Hou , Zhixin Shu , Xuaner Zhang , He Zhang , Yannick Hold-Geoffroy , Jae Shin Yoon , Xiaoming Liu

Single-image relighting is a challenging task that involves reasoning about the complex interplay between geometry, materials, and lighting. Many prior methods either support only specific categories of images, such as portraits, or require…

Computer Vision and Pattern Recognition · Computer Science 2024-11-13 Haian Jin , Yuan Li , Fujun Luan , Yuanbo Xiangli , Sai Bi , Kai Zhang , Zexiang Xu , Jin Sun , Noah Snavely