English
Related papers

Related papers: SkateFormer: Skeletal-Temporal Transformer for Hum…

200 papers

Benefiting from its succinctness and robustness, skeleton-based action recognition has recently attracted much attention. Most existing methods utilize local networks (e.g., recurrent, convolutional, and graph convolutional networks) to…

Computer Vision and Pattern Recognition · Computer Science 2019-06-13 Guyue Hu , Bo Cui , Shan Yu

Physical rehabilitation exercises suggested by healthcare professionals can help recovery from various musculoskeletal disorders and prevent re-injury. However, patients' engagement tends to decrease over time without direct supervision,…

Human-Computer Interaction · Computer Science 2025-04-22 Aleksa Marusic , Sao Mai Nguyen , Adriana Tapus

We propose ST-DETR, a Spatio-Temporal Transformer-based architecture for object detection from a sequence of temporal frames. We treat the temporal frames as sequences in both space and time and employ the full attention mechanisms to take…

Computer Vision and Pattern Recognition · Computer Science 2021-07-27 Eslam Mohamed , Ahmad El-Sallab

Convolutional neural networks and attention mechanisms have greatly benefited remote sensing change detection (RSCD) because of their outstanding discriminative ability. Existent RSCD methods often follow a paradigm of using a…

Computer Vision and Pattern Recognition · Computer Science 2024-12-24 Xiaowen Ma , Zhenkai Wu , Mengting Ma , Mengjiao Zhao , Fan Yang , Zhenhong Du , Wei Zhang

With the prevalence of accessible depth sensors, dynamic human body skeletons have attracted much attention as a robust modality for action recognition. Previous methods model skeletons based on RNN or CNN, which has limited expressive…

Computer Vision and Pattern Recognition · Computer Science 2019-04-16 Xiang Gao , Wei Hu , Jiaxiang Tang , Jiaying Liu , Zongming Guo

Skeleton-based action recognition has attracted considerable attention in computer vision since skeleton data is more robust to the dynamic circumstance and complicated background than other modalities. Recently, many researchers have used…

Computer Vision and Pattern Recognition · Computer Science 2020-03-18 Hao Yang , Dan Yan , Li Zhang , Dong Li , YunDa Sun , ShaoDi You , Stephen J. Maybank

Skeleton-based action recognition has become popular in recent years due to its efficiency and robustness. Most current methods adopt graph convolutional network (GCN) for topology modeling, but GCN-based methods are limited in…

Computer Vision and Pattern Recognition · Computer Science 2023-02-28 Jinzhao Luo , Lu Zhou , Guibo Zhu , Guojing Ge , Beiying Yang , Jinqiao Wang

Skeleton-based Temporal Action Segmentation (STAS) aims to segment and recognize various actions from long, untrimmed sequences of human skeletal movements. Current STAS methods typically employ spatio-temporal modeling to establish…

Computer Vision and Pattern Recognition · Computer Science 2025-12-15 Haoyu Ji , Bowen Chen , Weihong Ren , Wenze Huang , Zhihao Yang , Zhiyong Wang , Honghai Liu

While current skeleton action recognition models demonstrate impressive performance on large-scale datasets, their adaptation to new application scenarios remains challenging. These challenges are particularly pronounced when facing new…

Computer Vision and Pattern Recognition · Computer Science 2026-01-09 Zongye Zhang , Wenrui Cai , Qingjie Liu , Yunhong Wang

Self-attention based Transformer models have demonstrated impressive results for image classification and object detection, and more recently for video understanding. Inspired by this success, we investigate the application of Transformer…

Computer Vision and Pattern Recognition · Computer Science 2022-08-30 Chenlin Zhang , Jianxin Wu , Yin Li

Current state-of-the-art methods for skeleton-based temporal action segmentation are predominantly supervised and require annotated data, which is expensive to collect. In contrast, existing unsupervised temporal action segmentation methods…

Computer Vision and Pattern Recognition · Computer Science 2025-08-07 Uzay Gökay , Federico Spurio , Dominik R. Bach , Juergen Gall

Graph convolutional networks (GCNs) have emerged as dominant methods for skeleton-based action recognition. However, they still suffer from two problems, namely, neighborhood constraints and entangled spatiotemporal feature representations.…

Computer Vision and Pattern Recognition · Computer Science 2022-01-11 Ruwen Bai , Min Li , Bo Meng , Fengfa Li , Miao Jiang , Junxing Ren , Degang Sun

Recognition of human actions and associated interactions with objects and the environment is an important problem in computer vision due to its potential applications in a variety of domains. The most versatile methods can generalize to…

Computer Vision and Pattern Recognition · Computer Science 2019-12-10 Behnoosh Parsa , Athma Narayanan , Behzad Dariush

Multi-person 3D mesh recovery from videos is a critical first step towards automatic perception of group behavior in virtual reality, physical therapy and beyond. However, existing approaches rely on multi-stage paradigms, where the person…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Haoyuan Li , Haoye Dong , Hanchao Jia , Dong Huang , Michael C. Kampffmeyer , Liang Lin , Xiaodan Liang

The cognitive system for human action and behavior has evolved into a deep learning regime, and especially the advent of Graph Convolution Networks has transformed the field in recent years. However, previous works have mainly focused on…

Computer Vision and Pattern Recognition · Computer Science 2021-07-16 Feng Shi , Chonghan Lee , Liang Qiu , Yizhou Zhao , Tianyi Shen , Shivran Muralidhar , Tian Han , Song-Chun Zhu , Vijaykrishnan Narayanan

Skeleton-based action recognition is a central task in computer vision and human-robot interaction. However, most previous methods suffer from overlooking the explicit exploitation of the latent data distributions (i.e., the intra-class…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Shaojie Zhang , Jianqin Yin , Yonghao Dang

Multimodal human action recognition based on RGB and skeleton data fusion, while effective, is constrained by significant limitations such as high computational complexity, excessive memory consumption, and substantial energy demands,…

Computer Vision and Pattern Recognition · Computer Science 2025-12-23 Naichuan Zheng , Hailun Xia , Zeyu Liang , Yuchen Du

Pose detection is one of the fundamental steps for the recognition of human actions. In this paper we propose a novel trainable detector for recognizing human poses based on the analysis of the skeleton. The main idea is that a skeleton…

Computer Vision and Pattern Recognition · Computer Science 2017-08-03 Alessia Saggese , Nicola Strisciuglio , Mario Vento , Nicolai Petkov

In skeleton-based human action recognition, temporal pooling is a critical step for capturing spatiotemporal relationship of joint dynamics. Conventional pooling methods overlook the preservation of motion information and treat each frame…

Computer Vision and Pattern Recognition · Computer Science 2024-08-20 Shanaka Ramesh Gunasekara , Wanqing Li , Jack Yang , Philip Ogunbona

Generating long-range skeleton-based human actions has been a challenging problem since small deviations of one frame can cause a malformed action sequence. Most existing methods borrow ideas from video generation, which naively treat…

Graphics · Computer Science 2020-08-18 Ping Yu , Yang Zhao , Chunyuan Li , Junsong Yuan , Changyou Chen