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Related papers: MambaTalk: Efficient Holistic Gesture Synthesis wi…

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Multi-modal object tracking has attracted considerable attention by integrating multiple complementary inputs (e.g., thermal, depth, and event data) to achieve outstanding performance. Although current general-purpose multi-modal trackers…

Computer Vision and Pattern Recognition · Computer Science 2026-01-22 Qihua Liang , Liang Chen , Yaozong Zheng , Jian Nong , Zhiyi Mo , Bineng Zhong

Text-to-motion generation holds potential for film, gaming, and robotics, yet current methods often prioritize short motion generation, making it challenging to produce long motion sequences effectively: (1) Current methods struggle to…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Zeyu Zhang , Akide Liu , Qi Chen , Feng Chen , Ian Reid , Richard Hartley , Bohan Zhuang , Hao Tang

We present an innovative end-to-end framework for synthesizing semantically meaningful co-speech gestures and deploying them in real-time on a humanoid robot. This system addresses the challenge of creating natural, expressive non-verbal…

Robotics · Computer Science 2025-12-22 Gang Zhang

The attention mechanism has become a dominant operator in point cloud learning, but its quadratic complexity leads to limited inter-point interactions, hindering long-range dependency modeling between objects. Due to excellent long-range…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Kanglin Qu , Pan Gao , Qun Dai , Yuanhao Sun

This paper presents a novel framework for speech-driven gesture production, applicable to virtual agents to enhance human-computer interaction. Specifically, we extend recent deep-learning-based, data-driven methods for speech-driven…

Computer Vision and Pattern Recognition · Computer Science 2021-04-07 Taras Kucherenko , Dai Hasegawa , Naoshi Kaneko , Gustav Eje Henter , Hedvig Kjellström

Mesh saliency enhances the adaptability of 3D vision by identifying and emphasizing regions that naturally attract visual attention. To investigate the interaction between geometric structure and texture in shaping visual attention, we…

Computer Vision and Pattern Recognition · Computer Science 2025-04-10 Kaiwei Zhang , Dandan Zhu , Xiongkuo Min , Guangtao Zhai

Interactive motion synthesis is essential in creating immersive experiences in entertainment applications, such as video games and virtual reality. However, generating animations that are both high-quality and contextually responsive…

Computer Vision and Pattern Recognition · Computer Science 2024-01-15 Tianyu Li , Calvin Qiao , Guanqiao Ren , KangKang Yin , Sehoon Ha

Recently, state space models (SSM), particularly Mamba, have attracted significant attention from scholars due to their ability to effectively balance computational efficiency and performance. However, most existing visual Mamba methods…

Computer Vision and Pattern Recognition · Computer Science 2025-04-09 Leiye Liu , Miao Zhang , Jihao Yin , Tingwei Liu , Wei Ji , Yongri Piao , Huchuan Lu

Human motion generation has advanced rapidly in recent years, yet the critical problem of creating spatially grounded, context-aware gestures has been largely overlooked. Existing models typically specialize either in descriptive motion…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Anna Deichler , Jim O'Regan , Teo Guichoux , David Johansson , Jonas Beskow

Structured state-space models (SSMs) such as S4, stemming from the seminal work of Gu et al., are gaining popularity as effective approaches for modeling sequential data. Deep SSMs demonstrate outstanding performance across a diverse set of…

Machine Learning · Computer Science 2025-01-07 Nicola Muca Cirone , Antonio Orvieto , Benjamin Walker , Cristopher Salvi , Terry Lyons

During speech, people spontaneously gesticulate, which plays a key role in conveying information. Similarly, realistic co-speech gestures are crucial to enable natural and smooth interactions with social agents. Current end-to-end co-speech…

Human-Computer Interaction · Computer Science 2021-01-15 Taras Kucherenko , Patrik Jonell , Sanne van Waveren , Gustav Eje Henter , Simon Alexanderson , Iolanda Leite , Hedvig Kjellström

We present a generative framework for inverse design of five-layer transmissive Huygens' metasurfaces (HMSs), addressing a longstanding challenge in achieving full-phase, high-efficiency unit cell designs with minimal full-wave simulations.…

Applied Physics · Physics 2026-03-05 Natanel Nissan , Sherman W. Marcus , Dan Raviv , Raja Giryes , Ariel Epstein

Generating high-quality whole-body human object interaction motion sequences is becoming increasingly important in various fields such as animation, VR/AR, and robotics. The main challenge of this task lies in determining the level of…

Computer Vision and Pattern Recognition · Computer Science 2024-12-31 Yonghao Zhang , Qiang He , Yanguang Wan , Yinda Zhang , Xiaoming Deng , Cuixia Ma , Hongan Wang

State-space models (SSMs) have recently shown promise in capturing long-range dependencies with subquadratic computational complexity, making them attractive for various applications. However, purely SSM-based models face critical…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Abdelrahman Shaker , Syed Talal Wasim , Salman Khan , Juergen Gall , Fahad Shahbaz Khan

Time series forecasting has recently achieved significant progress with multi-scale models to address the heterogeneity between long and short range patterns. Despite their state-of-the-art performance, we identify two potential areas for…

Machine Learning · Computer Science 2025-02-18 Zihao Wu , Juncheng Dong , Haoming Yang , Vahid Tarokh

Inter-frame modeling is pivotal in generating intermediate frames for video frame interpolation (VFI). Current approaches predominantly rely on convolution or attention-based models, which often either lack sufficient receptive fields or…

Computer Vision and Pattern Recognition · Computer Science 2024-10-11 Guozhen Zhang , Chunxu Liu , Yutao Cui , Xiaotong Zhao , Kai Ma , Limin Wang

Generating diverse and natural human motion is one of the long-standing goals for creating intelligent characters in the animated world. In this paper, we propose a self-supervised method for generating long-range, diverse and plausible…

Computer Vision and Pattern Recognition · Computer Science 2020-08-25 Jingwei Xu , Huazhe Xu , Bingbing Ni , Xiaokang Yang , Xiaolong Wang , Trevor Darrell

Sequential recommendation methods are crucial in modern recommender systems for their remarkable capability to understand a user's changing interests based on past interactions. However, a significant challenge faced by current methods…

Information Retrieval · Computer Science 2025-01-17 Haohao Qu , Yifeng Zhang , Liangbo Ning , Wenqi Fan , Qing Li

Token-free language models learn directly from raw bytes and remove the inductive bias of subword tokenization. Operating on bytes, however, results in significantly longer sequences. In this setting, standard autoregressive Transformers…

Computation and Language · Computer Science 2024-08-13 Junxiong Wang , Tushaar Gangavarapu , Jing Nathan Yan , Alexander M. Rush

Due to the long-range modeling ability and linear complexity property, Mamba has attracted considerable attention in point cloud analysis. Despite some interesting progress, related work still suffers from imperfect point cloud…

Computer Vision and Pattern Recognition · Computer Science 2025-11-12 Kanglin Qu , Pan Gao , Qun Dai , Zhanzhi Ye , Rui Ye , Yuanhao Sun