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Related papers: MambaTalk: Efficient Holistic Gesture Synthesis wi…

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Co-speech gesture generation is crucial for producing synchronized and realistic human gestures that accompany speech, enhancing the animation of lifelike avatars in virtual environments. While diffusion models have shown impressive…

Human-Computer Interaction · Computer Science 2024-08-29 Chencan Fu , Yabiao Wang , Jiangning Zhang , Zhengkai Jiang , Xiaofeng Mao , Jiafu Wu , Weijian Cao , Chengjie Wang , Yanhao Ge , Yong Liu

In recent years, the talking head generation has become a focal point for researchers. Considerable effort is being made to refine lip-sync motion, capture expressive facial expressions, generate natural head poses, and achieve high-quality…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Farzaneh Jafari , Stefano Berretti , Anup Basu

The automated synthesis of high-quality 3D gestures from speech is of significant value in virtual humans and gaming. Previous methods focus on synthesizing gestures that are synchronized with speech rhythm, yet they frequently overlook the…

Human-Computer Interaction · Computer Science 2024-09-24 Qingrong Cheng , Xu Li , Xinghui Fu , Fei Xia , Zhongqian Sun

Human motion generation stands as a significant pursuit in generative computer vision, while achieving long-sequence and efficient motion generation remains challenging. Recent advancements in state space models (SSMs), notably Mamba, have…

Computer Vision and Pattern Recognition · Computer Science 2024-08-06 Zeyu Zhang , Akide Liu , Ian Reid , Richard Hartley , Bohan Zhuang , Hao Tang

Speech-driven gesture synthesis is a field of growing interest in virtual human creation. However, a critical challenge is the inherent intricate one-to-many mapping between speech and gestures. Previous studies have explored and achieved…

Graphics · Computer Science 2023-02-03 Fan Zhang , Naye Ji , Fuxing Gao , Yongping Li

The goal of style transfer is, given a content image and a style source, generating a new image preserving the content but with the artistic representation of the style source. Most of the state-of-the-art architectures use transformers or…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Filippo Botti , Alex Ergasti , Leonardo Rossi , Tomaso Fontanini , Claudio Ferrari , Massimo Bertozzi , Andrea Prati

Generating realistic dyadic human motion from text descriptions presents significant challenges, particularly for extended interactions that exceed typical training sequence lengths. While recent transformer-based approaches have shown…

Computer Vision and Pattern Recognition · Computer Science 2025-05-16 Julian Tanke , Takashi Shibuya , Kengo Uchida , Koichi Saito , Yuki Mitsufuji

Gestures play a key role in human communication. Recent methods for co-speech gesture generation, while managing to generate beat-aligned motions, struggle generating gestures that are semantically aligned with the utterance. Compared to…

Computer Vision and Pattern Recognition · Computer Science 2024-03-27 Muhammad Hamza Mughal , Rishabh Dabral , Ikhsanul Habibie , Lucia Donatelli , Marc Habermann , Christian Theobalt

Speech-driven gesture generation is an emerging domain within virtual human creation, where current methods predominantly utilize Transformer-based architectures that necessitate extensive memory and are characterized by slow inference…

We introduce a novel state-space architecture for diffusion models, effectively harnessing spatial and frequency information to enhance the inductive bias towards local features in input images for image generation tasks. While state-space…

Computer Vision and Pattern Recognition · Computer Science 2025-04-14 Hao Phung , Quan Dao , Trung Dao , Hoang Phan , Dimitris Metaxas , Anh Tran

State Space Models (SSMs)-most notably RNNs-have historically played a central role in sequential modeling. Although attention mechanisms such as Transformers have since dominated due to their ability to model global context, their…

Computer Vision and Pattern Recognition · Computer Science 2025-10-02 Hyun-kyu Ko , Youbin Kim , Jihyeon Park , Dongheok Park , Gyeongjin Kang , Wonjun Cho , Hyung Yi , Eunbyung Park

Along with the explosion of large language models, improvements in speech synthesis, advancements in hardware, and the evolution of computer graphics, the current bottleneck in creating digital humans lies in generating character movements…

Human-Computer Interaction · Computer Science 2026-01-30 Thanh Hoang-Minh

Motion style transfer is a significant research direction in the field of computer vision, enabling virtual digital humans to rapidly switch between different styles of the same motion, thereby significantly enhancing the richness and…

Computer Vision and Pattern Recognition · Computer Science 2025-06-11 Ziyun Qian , Zeyu Xiao , Xingliang Jin , Dingkang Yang , Mingcheng Li , Zhenyi Wu , Dongliang Kou , Peng Zhai , Lihua Zhang

Dance is a form of human motion characterized by emotional expression and communication, playing a role in various fields such as music, virtual reality, and content creation. Existing methods for dance generation often fail to adequately…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Sangjune Park , Inhyeok Choi , Donghyeon Soon , Youngwoo Jeon , Kyungdon Joo

Transformers have demonstrated impressive results for 3D point cloud semantic segmentation. However, the quadratic complexity of transformer makes computation costs high, limiting the number of points that can be processed simultaneously…

Computer Vision and Pattern Recognition · Computer Science 2025-01-14 Zhuoyuan Li , Yubo Ai , Jiahao Lu , ChuXin Wang , Jiacheng Deng , Hanzhi Chang , Yanzhe Liang , Wenfei Yang , Shifeng Zhang , Tianzhu Zhang

Image super-resolution (SR) is a critical technology for overcoming the inherent hardware limitations of sensors. However, existing approaches mainly focus on directly enhancing the final resolution, often neglecting effective control over…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Chenyu Li , Danfeng Hong , Bing Zhang , Zhaojie Pan , Naoto Yokoya , Jocelyn Chanussot

Human-human interaction generation has garnered significant attention in motion synthesis due to its vital role in understanding humans as social beings. However, existing methods typically rely on transformer-based architectures, which…

Computer Vision and Pattern Recognition · Computer Science 2025-06-04 Zizhao Wu , Yingying Sun , Yiming Chen , Xiaoling Gu , Ruyu Liu , Jiazhou Chen

Diffusion models achieve impressive performance in human motion generation. However, current approaches typically ignore the significance of frequency-domain information in capturing fine-grained motions within the latent space (e.g., low…

Computer Vision and Pattern Recognition · Computer Science 2024-11-27 Chengjian Li , Xiangbo Shu , Qiongjie Cui , Yazhou Yao , Jinhui Tang

State Space Model (SSM) is a mathematical model used to describe and analyze the behavior of dynamic systems. This model has witnessed numerous applications in several fields, including control theory, signal processing, economics and…

Computer Vision and Pattern Recognition · Computer Science 2024-05-08 Xiao Liu , Chenxu Zhang , Lei Zhang

The art of communication beyond speech there are gestures. The automatic co-speech gesture generation draws much attention in computer animation. It is a challenging task due to the diversity of gestures and the difficulty of matching the…

Human-Computer Interaction · Computer Science 2023-05-09 Sicheng Yang , Zhiyong Wu , Minglei Li , Zhensong Zhang , Lei Hao , Weihong Bao , Ming Cheng , Long Xiao
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