Related papers: User Identification via Free Roaming Eye Tracking …
Respiration rate (RR) is an important vital sign for clinical monitoring of hospitalized patients, with changes in RR being strongly tied to changes in clinical status leading to adverse events. Human labels for RR, based on counting…
We study the correlations between redirected walking (RDW) rotation gains and patterns in users' posture and gaze data during locomotion in virtual reality (VR). To do this, we conducted a psychophysical experiment to measure users'…
Recently, ocular biometrics in unconstrained environments using images obtained at visible wavelength have gained the researchers' attention, especially with images captured by mobile devices. Periocular recognition has been demonstrated to…
Optical character recognition (OCR), a process that converts printed or handwritten text into machine-readable form, is widely used in assistive technology for people with blindness and low vision. Yet most evaluations rely on static…
With built-in eye-tracking cameras, the recently released Apple Vision Pro (AVP) mixed reality (MR) headset features gaze-based interaction, eye image rendering on external screens, and iris recognition for device unlocking. One of the…
Primary user emulation (PUE) attacks are an emerging threat to cognitive radio (CR) networks in which malicious users imitate the primary users (PUs) signals to limit the access of secondary users (SUs). Ascertaining the identity of the…
Objective. Evaluate the feasibility of Virtual Reality (VR) wayfinding training with aging adults, and examine the impact of the training on wayfinding performance. Design. Design involved wayfinding tasks in a study with three groups:…
This work introduces TraceHiding, a scalable, importance-aware machine unlearning framework for mobility trajectory data. Motivated by privacy regulations such as GDPR and CCPA granting users "the right to be forgotten," TraceHiding removes…
Recent studies have focused on facilitating perception and outdoor navigation for people with blindness or some form of vision loss. However, a significant portion of these studies is centered around treatment and vision rehabilitation,…
One of the major challenges of model-free visual tracking problem has been the difficulty originating from the unpredictable and drastic changes in the appearance of objects we target to track. Existing methods tackle this problem by…
Virtual Reality (VR) is gaining ground in the robotics and teleoperation industry, opening new prospects as a novel computerized methodology to make humans interact with robots. In contrast with more conventional button-based…
As human eyes serve as conduits of rich information, unveiling emotions, intentions, and even aspects of an individual's health and overall well-being, gaze tracking also enables various human-computer interaction applications, as well as…
Wi-Fi signals-based person identification attracts increasing attention in the booming Internet-of-Things era mainly due to its pervasiveness and passiveness. Most previous work applies gaits extracted from WiFi distortions caused by the…
We study pursuit-evasion games in highly occluded urban environments, e.g. tall buildings in a city, where a scout (quadrotor) tracks multiple dynamic targets on the ground. We show that we can build a neural radiance field (NeRF)…
This paper explores vision-based localization through a biologically-inspired approach that mirrors how humans and animals link views or perspectives when navigating their world. We introduce two sequential generative models, VAE-RNN and…
This technical report records the experiments of applying multiple machine learning algorithms for predicting eating and food purchasing behaviors of free-living individuals. Data was collected with accelerometer, global positioning system…
5G is designed to be an essential enabler and a leading infrastructure provider in the communication technology industry by supporting the demand for the growing data traffic and a variety of services with distinct requirements. The use of…
We present an extensive, in-depth analysis of the eye tracking capabilities of the Meta Quest Pro virtual reality headset using a dataset of eye movement recordings collected from 78 participants. In addition to presenting classical signal…
Recent advancements in parallel computing, GPU technology and deep learning provide a new platform for complex image processing tasks such as person detection to flourish. Person detection is fundamental preliminary operation for several…
The HTC VIVE Ultimate Tracker, utilizing inside-out tracking with internal stereo cameras providing 6 DoF tracking without external cameras, offers a cost-efficient and straightforward setup for motion tracking. Initially designed for the…