Related papers: Dyadic Interaction Modeling for Social Behavior Ge…
We present a framework for modeling interactional communication in dyadic conversations: given multimodal inputs of a speaker, we autoregressively output multiple possibilities of corresponding listener motion. We combine the motion and…
A key component of dyadic spoken interactions is the contextually relevant non-verbal gestures, such as head movements that reflect a listener's response to the interlocutor's speech. Although significant progress has been made in the…
A social interaction is a social exchange between two or more individuals,where individuals modify and adjust their behaviors in response to their interaction partners. Our social interactions are one of most fundamental aspects of our…
Human communication involves a complex interplay of verbal and nonverbal signals, essential for conveying meaning and achieving interpersonal goals. To develop socially intelligent AI technologies, it is crucial to develop models that can…
We introduce a video framework for modeling the association between verbal and non-verbal communication during dyadic conversation. Given the input speech of a speaker, our approach retrieves a video of a listener, who has facial…
Generating realistic conversational gestures are essential for achieving natural, socially engaging interactions with digital humans. However, existing methods typically map a single audio stream to a single speaker's motion, without…
Achieving natural dyadic interaction requires generating facial expressions that are emotionally appropriate and socially aligned with human preference. Human feedback offers a compelling mechanism to guide such alignment, yet how to…
To enable more natural face-to-face interactions, conversational agents need to adapt their behavior to their interlocutors. One key aspect of this is generation of appropriate non-verbal behavior for the agent, for example facial gestures,…
The dyadic reaction generation task involves synthesizing responsive facial reactions that align closely with the behaviors of a conversational partner, enhancing the naturalness and effectiveness of human-like interaction simulations. This…
We present Social Agent, a novel framework for synthesizing realistic and contextually appropriate co-speech nonverbal behaviors in dyadic conversations. In this framework, we develop an agentic system driven by a Large Language Model (LLM)…
Imagine having a conversation with a socially intelligent agent. It can attentively listen to your words and offer visual and linguistic feedback promptly. This seamless interaction allows for multiple rounds of conversation to flow…
Natural conversations between humans often involve a large number of non-verbal nuanced expressions, displayed at key times throughout the conversation. Understanding and being able to model these complex interactions is essential for…
Full-body gestures play a pivotal role in natural interactions and are crucial for achieving effective communication. Nevertheless, most existing studies primarily focus on the gesture generation of speakers, overlooking the vital role of…
Despite progress in speech-to-video synthesis, existing methods often struggle to capture cross-individual dependencies and provide fine-grained control over reactive behaviors in dyadic settings. To address these challenges, we propose…
In dyadic interaction, predicting the listener's facial reactions is challenging as different reactions could be appropriate in response to the same speaker's behaviour. Previous approaches predominantly treated this task as an…
In this paper, we introduce an innovative task focused on human communication, aiming to generate 3D holistic human motions for both speakers and listeners. Central to our approach is the incorporation of factorization to decouple audio…
Non verbal behaviours such as gestures, facial expressions, body posture, and para-linguistic cues have been shown to complement or clarify verbal messages. Hence to improve telepresence, in form of an avatar, it is important to model these…
Generating realistic listener facial motions in dyadic conversations remains challenging due to the high-dimensional action space and temporal dependency requirements. Existing approaches usually consider extracting 3D Morphable Model…
Generating realistic 3D human-human interactions from textual descriptions remains a challenging task. Existing approaches, typically based on diffusion models, often produce results lacking realism and fidelity. In this work, we introduce…
Generating responsive listener head dynamics with nuanced emotions and expressive reactions is crucial for practical dialogue modeling in various virtual avatar animations. Previous studies mainly focus on the direct short-term production…