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Understanding how people explore immersive virtual environments is crucial for many applications, such as designing virtual reality (VR) content, developing new compression algorithms, or learning computational models of saliency or visual…

Computer Vision and Pattern Recognition · Computer Science 2017-09-21 Vincent Sitzmann , Ana Serrano , Amy Pavel , Maneesh Agrawala , Diego Gutierrez , Belen Masia , Gordon Wetzstein

Large, high-capacity models trained on diverse datasets have shown remarkable successes on efficiently tackling downstream applications. In domains from NLP to Computer Vision, this has led to a consolidation of pretrained models, with…

Robotics · Computer Science 2025-05-15 Embodiment Collaboration , Abby O'Neill , Abdul Rehman , Abhinav Gupta , Abhiram Maddukuri , Abhishek Gupta , Abhishek Padalkar , Abraham Lee , Acorn Pooley , Agrim Gupta , Ajay Mandlekar , Ajinkya Jain , Albert Tung , Alex Bewley , Alex Herzog , Alex Irpan , Alexander Khazatsky , Anant Rai , Anchit Gupta , Andrew Wang , Andrey Kolobov , Anikait Singh , Animesh Garg , Aniruddha Kembhavi , Annie Xie , Anthony Brohan , Antonin Raffin , Archit Sharma , Arefeh Yavary , Arhan Jain , Ashwin Balakrishna , Ayzaan Wahid , Ben Burgess-Limerick , Beomjoon Kim , Bernhard Schölkopf , Blake Wulfe , Brian Ichter , Cewu Lu , Charles Xu , Charlotte Le , Chelsea Finn , Chen Wang , Chenfeng Xu , Cheng Chi , Chenguang Huang , Christine Chan , Christopher Agia , Chuer Pan , Chuyuan Fu , Coline Devin , Danfei Xu , Daniel Morton , Danny Driess , Daphne Chen , Deepak Pathak , Dhruv Shah , Dieter Büchler , Dinesh Jayaraman , Dmitry Kalashnikov , Dorsa Sadigh , Edward Johns , Ethan Foster , Fangchen Liu , Federico Ceola , Fei Xia , Feiyu Zhao , Felipe Vieira Frujeri , Freek Stulp , Gaoyue Zhou , Gaurav S. Sukhatme , Gautam Salhotra , Ge Yan , Gilbert Feng , Giulio Schiavi , Glen Berseth , Gregory Kahn , Guangwen Yang , Guanzhi Wang , Hao Su , Hao-Shu Fang , Haochen Shi , Henghui Bao , Heni Ben Amor , Henrik I Christensen , Hiroki Furuta , Homanga Bharadhwaj , Homer Walke , Hongjie Fang , Huy Ha , Igor Mordatch , Ilija Radosavovic , Isabel Leal , Jacky Liang , Jad Abou-Chakra , Jaehyung Kim , Jaimyn Drake , Jan Peters , Jan Schneider , Jasmine Hsu , Jay Vakil , Jeannette Bohg , Jeffrey Bingham , Jeffrey Wu , Jensen Gao , Jiaheng Hu , Jiajun Wu , Jialin Wu , Jiankai Sun , Jianlan Luo , Jiayuan Gu , Jie Tan , Jihoon Oh , Jimmy Wu , Jingpei Lu , Jingyun Yang , Jitendra Malik , João Silvério , Joey Hejna , Jonathan Booher , Jonathan Tompson , Jonathan Yang , Jordi Salvador , Joseph J. Lim , Junhyek Han , Kaiyuan Wang , Kanishka Rao , Karl Pertsch , Karol Hausman , Keegan Go , Keerthana Gopalakrishnan , Ken Goldberg , Kendra Byrne , Kenneth Oslund , Kento Kawaharazuka , Kevin Black , Kevin Lin , Kevin Zhang , Kiana Ehsani , Kiran Lekkala , Kirsty Ellis , Krishan Rana , Krishnan Srinivasan , Kuan Fang , Kunal Pratap Singh , Kuo-Hao Zeng , Kyle Hatch , Kyle Hsu , Laurent Itti , Lawrence Yunliang Chen , Lerrel Pinto , Li Fei-Fei , Liam Tan , Linxi "Jim" Fan , Lionel Ott , Lisa Lee , Luca Weihs , Magnum Chen , Marion Lepert , Marius Memmel , Masayoshi Tomizuka , Masha Itkina , Mateo Guaman Castro , Max Spero , Maximilian Du , Michael Ahn , Michael C. Yip , Mingtong Zhang , Mingyu Ding , Minho Heo , Mohan Kumar Srirama , Mohit Sharma , Moo Jin Kim , Muhammad Zubair Irshad , Naoaki Kanazawa , Nicklas Hansen , Nicolas Heess , Nikhil J Joshi , Niko Suenderhauf , Ning Liu , Norman Di Palo , Nur Muhammad Mahi Shafiullah , Oier Mees , Oliver Kroemer , Osbert Bastani , Pannag R Sanketi , Patrick "Tree" Miller , Patrick Yin , Paul Wohlhart , Peng Xu , Peter David Fagan , Peter Mitrano , Pierre Sermanet , Pieter Abbeel , Priya Sundaresan , Qiuyu Chen , Quan Vuong , Rafael Rafailov , Ran Tian , Ria Doshi , Roberto Martín-Martín , Rohan Baijal , Rosario Scalise , Rose Hendrix , Roy Lin , Runjia Qian , Ruohan Zhang , Russell Mendonca , Rutav Shah , Ryan Hoque , Ryan Julian , Samuel Bustamante , Sean Kirmani , Sergey Levine , Shan Lin , Sherry Moore , Shikhar Bahl , Shivin Dass , Shubham Sonawani , Shubham Tulsiani , Shuran Song , Sichun Xu , Siddhant Haldar , Siddharth Karamcheti , Simeon Adebola , Simon Guist , Soroush Nasiriany , Stefan Schaal , Stefan Welker , Stephen Tian , Subramanian Ramamoorthy , Sudeep Dasari , Suneel Belkhale , Sungjae Park , Suraj Nair , Suvir Mirchandani , Takayuki Osa , Tanmay Gupta , Tatsuya Harada , Tatsuya Matsushima , Ted Xiao , Thomas Kollar , Tianhe Yu , Tianli Ding , Todor Davchev , Tony Z. Zhao , Travis Armstrong , Trevor Darrell , Trinity Chung , Vidhi Jain , Vikash Kumar , Vincent Vanhoucke , Vitor Guizilini , Wei Zhan , Wenxuan Zhou , Wolfram Burgard , Xi Chen , Xiangyu Chen , Xiaolong Wang , Xinghao Zhu , Xinyang Geng , Xiyuan Liu , Xu Liangwei , Xuanlin Li , Yansong Pang , Yao Lu , Yecheng Jason Ma , Yejin Kim , Yevgen Chebotar , Yifan Zhou , Yifeng Zhu , Yilin Wu , Ying Xu , Yixuan Wang , Yonatan Bisk , Yongqiang Dou , Yoonyoung Cho , Youngwoon Lee , Yuchen Cui , Yue Cao , Yueh-Hua Wu , Yujin Tang , Yuke Zhu , Yunchu Zhang , Yunfan Jiang , Yunshuang Li , Yunzhu Li , Yusuke Iwasawa , Yutaka Matsuo , Zehan Ma , Zhuo Xu , Zichen Jeff Cui , Zichen Zhang , Zipeng Fu , Zipeng Lin

We present a challenging and realistic novel dataset for evaluating 6-DOF object tracking algorithms. Existing datasets show serious limitations---notably, unrealistic synthetic data, or real data with large fiducial markers---preventing…

Computer Vision and Pattern Recognition · Computer Science 2018-09-10 Mathieu Garon , Denis Laurendeau , Jean-François Lalonde

As semi-automated vehicles (SAVs) become more common, ensuring effective human-vehicle interaction during control handovers remains a critical safety challenge. Existing studies often rely on single-session simulator experiments or…

Human-Computer Interaction · Computer Science 2026-04-02 Yasaman Hakiminejad , Shiva Azimi , Luis Gomero , Elizabeth Pantesco , Irene P. Kan , Meltem Izzetoglu , Arash Tavakoli

Virtual reality (VR) is an imminent trend in games, education, entertainment, military, and health applications, as the use of head-mounted displays is becoming accessible to the mass market. Virtual reality provides immersive experiences…

Human-Computer Interaction · Computer Science 2020-06-30 Thiago Porcino , Esteban Clua , Daniela Trevisan , Érick Rodrigues , Alexandre Silva

Assistants on assembly tasks show great potential to benefit humans ranging from helping with everyday tasks to interacting in industrial settings. However, evaluation resources in assembly activities are underexplored. To foster system…

Computation and Language · Computer Science 2026-04-08 Kimihiro Hasegawa , Wiradee Imrattanatrai , Masaki Asada , Susan Holm , Yuran Wang , Vincent Zhou , Ken Fukuda , Teruko Mitamura

With the worldwide ravaging of the covid-19 epidemic, the traditional face-to-face education systems have been interrupted frequently. It is demanded to develop high-quality online education modalities. The webcasting based online classroom…

Human-Computer Interaction · Computer Science 2022-07-13 Zhuochen Xiong

Using head-mounted Virtual Reality (VR) displays to simulate driving is critical to studying driving behavior and designing driver assistance systems. But existing VR driving simulators are often limited to tracking only eye movements. The…

Human-Computer Interaction · Computer Science 2025-08-18 Nishanth Chidambaram , Weichen Liu , Manas Satish Bedmutha , Nadir Weibel , Chen Chen

Facial motion capture in mixed reality headsets enables real-time avatar animation, allowing users to convey non-verbal cues during virtual interactions. However, as facial motion data constitutes a behavioral biometric, its use raises…

Cryptography and Security · Computer Science 2025-07-16 Adriano Castro , Simon Hanisch , Matin Fallahi , Thorsten Strufe

Recent research has demonstrated the complementary nature of camera-based and inertial data for modeling human gestures, activities, and sentiment. Yet, despite its growing importance for environmental sensing as well as the advance of…

Databases · Computer Science 2025-11-11 Si Zuo , Yuqing Song , Sahar Golipoor , Ying Liu , Xujun Ma , Stephan Sigg

A common operation performed in Virtual Reality (VR) environments is locomotion. Although real walking can represent a natural and intuitive way to manage displacements in such environments, its use is generally limited by the size of the…

Human-Computer Interaction · Computer Science 2020-10-21 Alberto Cannavò , Davide Calandra , F. Gabriele Pratticò , Valentina Gatteschi , Fabrizio Lamberti

In this paper, we describe the development and operating principles of an immersive virtual reality (VR) visualisation environment that is designed around the use of consumer VR headsets in an existing wide area motion capture suite. We…

Human-Computer Interaction · Computer Science 2016-04-21 Stefan Marks , Javier E. Estevez , Andy M. Connor

Virtual human simulation integrated into virtual reality applications is mainly used for virtual representation of the user in virtual environment or for interactions between the user and the virtual avatar for cognitive tasks. In this…

Robotics · Computer Science 2010-12-13 Liang Ma , Damien Chablat , Fouad Bennis , Bo Hu , Wei Zhang

This paper performs the crucial work of establishing a baseline for gaze-driven authentication performance to begin answering fundamental research questions using a very large dataset of gaze recordings from 9202 people with a level of eye…

Computer Vision and Pattern Recognition · Computer Science 2024-07-15 Dillon Lohr , Michael J. Proulx , Oleg Komogortsev

The degree of concentration, enthusiasm, optimism, and passion displayed by individual(s) while interacting with a machine is referred to as `user engagement'. Engagement comprises of behavioral, cognitive, and affect related cues. To…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Monisha Singh , Ximi Hoque , Donghuo Zeng , Yanan Wang , Kazushi Ikeda , Abhinav Dhall

In this era, the success of large language models and text-to-image models can be attributed to the driving force of large-scale datasets. However, in the realm of 3D vision, while remarkable progress has been made with models trained on…

Computer Vision and Pattern Recognition · Computer Science 2023-12-06 Zhangyang Xiong , Chenghong Li , Kenkun Liu , Hongjie Liao , Jianqiao Hu , Junyi Zhu , Shuliang Ning , Lingteng Qiu , Chongjie Wang , Shijie Wang , Shuguang Cui , Xiaoguang Han

Engagement detection in online learning environments is vital for improving student outcomes and personalizing instruction. We present ViBED-Net (Video-Based Engagement Detection Network), a novel deep learning framework designed to assess…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Prateek Gothwal , Deeptimaan Banerjee , Ashis Kumer Biswas

The research community has increasing interest in autonomous driving research, despite the resource intensity of obtaining representative real world data. Existing self-driving datasets are limited in the scale and variation of the…

This paper describes a data collection campaign and the resulting dataset derived from smartphone sensors characterizing the daily life activities of 3 volunteers in a period of two weeks. The dataset is released as a collection of CSV…

Human-Computer Interaction · Computer Science 2023-07-10 Mattia Giovanni Campana , Franca Delmastro

Full-body avatar presence is crucial for immersive social and environmental interactions in digital reality. However, current devices only provide three six degrees of freedom (DOF) poses from the headset and two controllers (i.e.…

Computer Vision and Pattern Recognition · Computer Science 2024-02-15 Dongseok Yang , Jiho Kang , Lingni Ma , Joseph Greer , Yuting Ye , Sung-Hee Lee