Related papers: BAGEL: Bootstrapping Agents by Guiding Exploration…
The recent surge in research interest in applying large language models (LLMs) to decision-making tasks has flourished by leveraging the extensive world knowledge embedded in LLMs. While there is a growing demand to tailor LLMs for custom…
We introduce NNetNav, a method for unsupervised interaction with websites that generates synthetic demonstrations for training browser agents. Given any website, NNetNav produces these demonstrations by retroactively labeling action…
Text-guided object segmentation requires both cross-modal reasoning and pixel grounding abilities. Most recent methods treat text-guided segmentation as one-shot grounding, where the model predicts pixel prompts in a single forward pass to…
Despite the rapid progress, LLMs for sequential decision-making (i.e., LLM agents) still struggle to produce diverse outputs. This leads to insufficient exploration, convergence to sub-optimal solutions, and becoming stuck in loops. Such…
Agents based on large language models (LLMs) struggle with brainless trial-and-error and generating hallucinatory actions due to a lack of global planning in long-horizon tasks. In this paper, we introduce a plan-and-execute framework and…
Unifying multimodal understanding and generation has shown impressive capabilities in cutting-edge proprietary systems. In this work, we introduce BAGEL, an open-source foundational model that natively supports multimodal understanding and…
Language model (LM) agents have gained significant attention for their ability to autonomously complete tasks through interactions with environments, tools, and APIs. LM agents are primarily built with prompt engineering or supervised…
The proliferation of Large Language Models (LLMs) has opened new frontiers in computing, yet controlling and orchestrating their capabilities beyond simple text generation remains a challenge. Current methods, such as function/tool calling…
Several attempts have been made to implement text command control for game agents. However, current technologies are limited to processing predefined format commands. This paper proposes a pioneering text command control system for a game…
A challenge for named entity disambiguation (NED), the task of mapping textual mentions to entities in a knowledge base, is how to disambiguate entities that appear rarely in the training data, termed tail entities. Humans use subtle…
A/B testing experiment is a widely adopted method for evaluating UI/UX design decisions in modern web applications. Yet, traditional A/B testing remains constrained by its dependence on the large-scale and live traffic of human…
Recent trends in Reinforcement Learning (RL) highlight the need for agents to learn from reward-free interactions and alternative supervision signals, such as unlabeled or incomplete demonstrations, rather than relying solely on explicit…
LLM-based agents are rapidly being adopted across diverse domains. Since they interact with users without supervision, they must be tested extensively. Current testing approaches focus on acceptance-level evaluation from the user's…
We introduce Synthetic Bootstrapped Pretraining (SBP), a language model (LM) pretraining procedure that first learns a model of relations between documents from the pretraining dataset and then leverages it to synthesize a vast new corpus…
While reinforcement learning (RL) has achieved great success in acquiring complex skills solely from environmental interactions, it assumes that resets to the initial state are readily available at the end of each episode. Such an…
Controlling robots through natural language is pivotal for enhancing human-robot collaboration and synthesizing complex robot behaviors. Recent works that are trained on large robot datasets show impressive generalization abilities.…
Reinforcement learning (RL) in continuous action spaces encounters persistent challenges, such as inefficient exploration and convergence to suboptimal solutions. To address these limitations, we propose CAMEL, a novel framework integrating…
Reinforcement learning (RL) agents improve through trial-and-error, but when reward is sparse and the agent cannot discover successful action sequences, learning stagnates. This has been a notable problem in training deep RL agents to…
Large language models (LLMs) have recently been proposed as general-purpose agents for experimental design, with claims that they can perform in-context experimental design. We evaluate this hypothesis using both open- and closed-source…
Large Language Models (LLMs) often produce answers with a single chain-of-thought, which restricts their ability to explore reasoning paths or self-correct flawed outputs in complex tasks. In this paper, we introduce MALT (Multi-Agent LLM…