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This paper proposes a supervised learning approach to jointly perform facial Action Unit (AU) localisation and intensity estimation. Contrary to previous works that try to learn an unsupervised representation of the Action Unit regions, we…

Computer Vision and Pattern Recognition · Computer Science 2018-07-23 Enrique Sanchez-Lozano , Georgios Tzimiropoulos , Michel Valstar

Audio-driven 3D facial animation has been widely explored, but achieving realistic, human-like performance is still unsolved. This is due to the lack of available 3D datasets, models, and standard evaluation metrics. To address this, we…

Computer Vision and Pattern Recognition · Computer Science 2019-05-09 Daniel Cudeiro , Timo Bolkart , Cassidy Laidlaw , Anurag Ranjan , Michael J. Black

In this article, we introduce a novel problem of audio-visual autism behavior recognition, which includes social behavior recognition, an essential aspect previously omitted in AI-assisted autism screening research. We define the task at…

Facial mimicry - the automatic, unconscious imitation of others' expressions - is vital for emotional understanding. This study investigates how mimicry differs across emotions using Face Action Units from videos and participants'…

Human-Computer Interaction · Computer Science 2025-08-12 Meisam Jamshidi Seikavandi , Jostein Fimland , Maria Jung Barrett , Paolo Burelli

There are many reasons for utilising 3D animation and virtual reality in sexuality research. Apart from providing a mean with which to (re)experience certain situations there are four main advantages: a) bespoke animated stimuli can be…

Distal facial Electromyography (EMG) can be used to detect smiles and frowns with reasonable accuracy. It capitalizes on volume conduction to detect relevant muscle activity, even when the electrodes are not placed directly on the source…

Human-Computer Interaction · Computer Science 2020-08-21 Monica Perusquia-Hernandez , Felix Dollack , Chun Kwang Tan , Shushi Namba , Saho Ayabe-Kanamura , Kenji Suzuki

In this paper, we introduce an end-to-end machine learning-based system for classifying autism spectrum disorder (ASD) using facial attributes such as expressions, action units, arousal, and valence. Our system classifies ASD using…

Computer Vision and Pattern Recognition · Computer Science 2019-04-09 Beibin Li , Sachin Mehta , Deepali Aneja , Claire Foster , Pamela Ventola , Frederick Shic , Linda Shapiro

Autism spectrum disorder is a developmental disorder characterized by significant social, communication, and behavioral challenges. Individuals diagnosed with autism, intellectual, and developmental disabilities (AUIDD) typically require…

Computers and Society · Computer Science 2021-11-25 Shadi Ghafghazi , Amarie Carnett , Leslie Neely , Arun Das , Paul Rad

Facial action unit (AU) detection and face alignment are two highly correlated tasks, since facial landmarks can provide precise AU locations to facilitate the extraction of meaningful local features for AU detection. However, most existing…

Computer Vision and Pattern Recognition · Computer Science 2020-09-25 Zhiwen Shao , Zhilei Liu , Jianfei Cai , Lizhuang Ma

Human affective behavior analysis focuses on analyzing human expressions or other behaviors to enhance the understanding of human psychology. The CVPR 2023 Competition on Affective Behavior Analysis in-the-wild (ABAW) is dedicated to…

Computer Vision and Pattern Recognition · Computer Science 2023-04-12 Wei Zhang , Bowen Ma , Feng Qiu , Yu Ding

Human face exhibits an inherent hierarchy in its representations (i.e., holistic facial expressions can be encoded via a set of facial action units (AUs) and their intensity). Variational (deep) auto-encoders (VAE) have shown great results…

Computer Vision and Pattern Recognition · Computer Science 2017-08-08 Dieu Linh Tran , Robert Walecki , Ognjen Rudovic , Stefanos Eleftheriadis , Bjørn Schuller , Maja Pantic

Nearly all existing Facial Action Coding System-based datasets that include facial action unit (AU) intensity information annotate the intensity values hierarchically using A--E levels. However, facial expressions change continuously and…

Computer Vision and Pattern Recognition · Computer Science 2023-01-31 Wei Gan , Jian Xue , Ke Lu , Yanfu Yan , Pengcheng Gao , Jiayi Lyu

Audio-driven emotional 3D face animation aims to generate emotionally expressive talking heads with synchronized lip movements. However, previous research has often overlooked the influence of diverse emotions on facial expressions or…

Computer Vision and Pattern Recognition · Computer Science 2024-08-06 Chang Liu , Qunfen Lin , Zijiao Zeng , Ye Pan

Facial action unit detection has emerged as an important task within facial expression analysis, aimed at detecting specific pre-defined, objective facial expressions, such as lip tightening and cheek raising. This paper presents our…

Computer Vision and Pattern Recognition · Computer Science 2023-04-19 Yufeng Yin , Minh Tran , Di Chang , Xinrui Wang , Mohammad Soleymani

Engagement in Human-Machine Interaction is the process by which entities participating in the interaction establish, maintain, and end their perceived connection. It is essential to monitor the engagement state of patients in various…

Human-Computer Interaction · Computer Science 2023-03-03 Hanan Salam

Affect understanding capability is essential for social robots to autonomously interact with a group of users in an intuitive and reciprocal way. However, the challenge of multi-person affect understanding comes from not only the accurate…

Computer Vision and Pattern Recognition · Computer Science 2023-01-02 Yubin Kim , Huili Chen , Sharifa Alghowinem , Cynthia Breazeal , Hae Won Park

Photorealistic avatars are human avatars that look, move, and talk like real people. The performance of photorealistic avatars has significantly improved recently based on objective metrics such as PSNR, SSIM, LPIPS, FID, and FVD. However,…

Human-Computer Interaction · Computer Science 2025-04-08 Ross Cutler , Babak Naderi , Vishak Gopal , Dharmendar Palle

In the context of avatar-mediated communication, it is crucial for the face-to-face interlocutor to sense the operator's presence and emotions via the avatar. Although androids resembling humans have been developed to convey presence…

Robotics · Computer Science 2024-02-20 Mizuki Nakajima , Kaoruko Shinkawa , Yoshihiro Nakata

Stylized 3D avatars have become increasingly prominent in our modern life. Creating these avatars manually usually involves laborious selection and adjustment of continuous and discrete parameters and is time-consuming for average users.…

Computer Vision and Pattern Recognition · Computer Science 2022-11-16 Shen Sang , Tiancheng Zhi , Guoxian Song , Minghao Liu , Chunpong Lai , Jing Liu , Xiang Wen , James Davis , Linjie Luo

Accurate facial estimation is crucial for realistic digital human animation, and ARKit blendshape coefficients offer an interpretable representation by mapping facial motions to semantic animation controls. However, learning high-quality…

Computer Vision and Pattern Recognition · Computer Science 2026-05-08 Zejian Kang , Xuanyang Xu , Wentao Yang , Kai Zheng , Yuanchen Fei , Hongyuan Zou , Hui Shan , Shuo Yang , Xiangru Huang