Related papers: Action Reimagined: Text-to-Pose Video Editing for …
In the last two years, text-to-image diffusion models have become extremely popular. As their quality and usage increase, a major concern has been the need for better output control. In addition to prompt engineering, one effective method…
We consider the problem of unsupervised camera pose estimation. Given an input video sequence, our goal is to estimate the camera pose (i.e. the camera motion) between consecutive frames. Traditionally, this problem is tackled by placing…
Human-centric visual understanding is an important desideratum for effective human-robot interaction. In order to navigate crowded public places, social robots must be able to interpret the activity of the surrounding humans. This paper…
Large-scale pretrained image-text models have shown incredible zero-shot performance in a handful of tasks, including video ones such as action recognition and text-to-video retrieval. However, these models have not been adapted to video,…
We propose an automatic video inpainting algorithm which relies on the optimisation of a global, patch-based functional. Our algorithm is able to deal with a variety of challenging situations which naturally arise in video inpainting, such…
The number of static human poses is limited, it is hard to retrieve the exact videos using one single pose as the clue. However, with a pose sequence or a dynamic gesture as the keyword, retrieving specific videos becomes more feasible. We…
Learning robotic manipulation from human videos is a promising solution to the data bottleneck in robotics, but the distribution shift between humans and robots remains a critical challenge. Existing approaches often produce entangled…
Creating a vivid video from the event or scenario in our imagination is a truly fascinating experience. Recent advancements in text-to-video synthesis have unveiled the potential to achieve this with prompts only. While text is convenient…
Character image animation, which generates high-quality videos from a reference image and target pose sequence, has seen significant progress in recent years. However, most existing methods only apply to human figures, which usually do not…
Recent advances in image editing models have shown remarkable progress. A common architectural design couples a multimodal large language model (MLLM) encoder with a diffusion decoder, as seen in systems such as Step1X-Edit and…
Recent advances in generative AI have significantly enhanced image and video editing, particularly in the context of text prompt control. State-of-the-art approaches predominantly rely on diffusion models to accomplish these tasks. However,…
Estimating 3D human poses from video is a challenging problem. The lack of 3D human pose annotations is a major obstacle for supervised training and for generalization to unseen datasets. In this work, we address this problem by proposing a…
We propose a CNN-based approach for multi-camera markerless motion capture of the human body. Unlike existing methods that first perform pose estimation on individual cameras and generate 3D models as post-processing, our approach makes use…
Text-driven video editing utilizing generative diffusion models has garnered significant attention due to their potential applications. However, existing approaches are constrained by the limited word embeddings provided in pre-training,…
Pre-trained perception models excel in generic image domains but degrade significantly in novel environments like indoor scenes. The conventional remedy is fine-tuning on downstream data which incurs catastrophic forgetting of prior…
Existing 3D human pose estimation algorithms trained on distortion-free datasets suffer performance drop when applied to new scenarios with a specific camera distortion. In this paper, we propose a simple yet effective model for 3D human…
This paper presents a novel method for learning a pose lexicon comprising semantic poses defined by textual instructions and their associated visual poses defined by visual features. The proposed method simultaneously takes two input…
Recent advances in generative motion synthesis have enabled the production of realistic human motions from diverse input modalities. However, synthesizing compound actions from texts, which integrate multiple concurrent actions into…
Existing methods in video action recognition mostly do not distinguish human body from the environment and easily overfit the scenes and objects. In this work, we present a conceptually simple, general and high-performance framework for…
Video generation is a challenging yet pivotal task in various industries, such as gaming, e-commerce, and advertising. One significant unresolved aspect within T2V is the effective visualization of text within generated videos. Despite the…