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Here we demonstrate that the feature space of random shallow convolutional neural networks (CNNs) can serve as a surprisingly good model of natural textures. Patches from the same texture are consistently classified as being more similar…

Computer Vision and Pattern Recognition · Computer Science 2016-06-02 Ivan Ustyuzhaninov , Wieland Brendel , Leon A. Gatys , Matthias Bethge

Here we introduce a new model of natural textures based on the feature spaces of convolutional neural networks optimised for object recognition. Samples from the model are of high perceptual quality demonstrating the generative power of…

Computer Vision and Pattern Recognition · Computer Science 2015-11-09 Leon A. Gatys , Alexander S. Ecker , Matthias Bethge

This paper presents a significant improvement for the synthesis of texture images using convolutional neural networks (CNNs), making use of constraints on the Fourier spectrum of the results. More precisely, the texture synthesis is…

Computer Vision and Pattern Recognition · Computer Science 2016-05-20 Gang Liu , Yann Gousseau , Gui-Song Xia

Texture synthesis is a fundamental problem in computer graphics that would benefit various applications. Existing methods are effective in handling 2D image textures. In contrast, many real-world textures contain meso-structure in the 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-12-16 Yi-Hua Huang , Yan-Pei Cao , Yu-Kun Lai , Ying Shan , Lin Gao

Polygonal meshes provide an efficient representation for 3D shapes. They explicitly capture both shape surface and topology, and leverage non-uniformity to represent large flat regions as well as sharp, intricate features. This…

Machine Learning · Computer Science 2019-07-03 Rana Hanocka , Amir Hertz , Noa Fish , Raja Giryes , Shachar Fleishman , Daniel Cohen-Or

Surface meshes are widely used shape representations and capture finer geometry data than point clouds or volumetric grids, but are challenging to apply CNNs directly due to their non-Euclidean structure. We use parallel frames on surface…

Computer Vision and Pattern Recognition · Computer Science 2020-06-15 Yuqi Yang , Shilin Liu , Hao Pan , Yang Liu , Xin Tong

Sketch-based modeling strives to bring the ease and immediacy of drawing to the 3D world. However, while drawings are easy for humans to create, they are very challenging for computers to interpret due to their sparsity and ambiguity. We…

Graphics · Computer Science 2018-06-20 Johanna Delanoy , Mathieu Aubry , Phillip Isola , Alexei A. Efros , Adrien Bousseau

In this paper, we present a novel method for learning to synthesize 3D mesh animation sequences with long short-term memory (LSTM) blocks and mesh-based convolutional neural networks (CNNs). Synthesizing realistic 3D mesh animation…

Graphics · Computer Science 2018-10-05 Yi-Ling Qiao , Lin Gao , Yu-Kun Lai , Shihong Xia

We introduce TM-NET, a novel deep generative model for synthesizing textured meshes in a part-aware manner. Once trained, the network can generate novel textured meshes from scratch or predict textures for a given 3D mesh, without image…

Graphics · Computer Science 2021-06-10 Lin Gao , Tong Wu , Yu-Jie Yuan , Ming-Xian Lin , Yu-Kun Lai , Hao Zhang

Synthesizing realistic videos of humans using neural networks has been a popular alternative to the conventional graphics-based rendering pipeline due to its high efficiency. Existing works typically formulate this as an image-to-image…

Convolutional neural networks (CNNs) have made great breakthroughs in 2D computer vision. However, their irregular structure makes it hard to harness the potential of CNNs directly on meshes. A subdivision surface provides a hierarchical…

Computer Vision and Pattern Recognition · Computer Science 2022-04-14 Shi-Min Hu , Zheng-Ning Liu , Meng-Hao Guo , Jun-Xiong Cai , Jiahui Huang , Tai-Jiang Mu , Ralph R. Martin

Numerous methods have been proposed for probabilistic generative modelling of 3D objects. However, none of these is able to produce textured objects, which renders them of limited use for practical tasks. In this work, we present the first…

Computer Vision and Pattern Recognition · Computer Science 2020-04-10 Paul Henderson , Vagia Tsiminaki , Christoph H. Lampert

3D meshes are fundamental data representations for capturing complex geometric shapes in computer vision and graphics applications. While Convolutional Neural Networks (CNNs) have excelled in structured data like images, extending them to…

Graphics · Computer Science 2025-07-09 Saqib Nazir , Olivier Lézoray , Sébastien Bougleux

Conventional CNNs for texture synthesis consist of a sequence of (de)-convolution and up/down-sampling layers, where each layer operates locally and lacks the ability to capture the long-term structural dependency required by texture…

Computer Vision and Pattern Recognition · Computer Science 2020-07-15 Guilin Liu , Rohan Taori , Ting-Chun Wang , Zhiding Yu , Shiqiu Liu , Fitsum A. Reda , Karan Sapra , Andrew Tao , Bryan Catanzaro

Recently, deep generative adversarial networks for image generation have advanced rapidly; yet, only a small amount of research has focused on generative models for irregular structures, particularly meshes. Nonetheless, mesh generation and…

Graphics · Computer Science 2020-08-20 Amir Hertz , Rana Hanocka , Raja Giryes , Daniel Cohen-Or

With the large-scale explosion of images and videos over the internet, efficient hashing methods have been developed to facilitate memory and time efficient retrieval of similar images. However, none of the existing works uses hashing to…

Computer Vision and Pattern Recognition · Computer Science 2019-06-06 Ayan Kumar Bhunia , Perla Sai Raj Kishore , Pranay Mukherjee , Abhirup Das , Partha Pratim Roy

We introduce a two-stream model for dynamic texture synthesis. Our model is based on pre-trained convolutional networks (ConvNets) that target two independent tasks: (i) object recognition, and (ii) optical flow prediction. Given an input…

Computer Vision and Pattern Recognition · Computer Science 2018-04-16 Matthew Tesfaldet , Marcus A. Brubaker , Konstantinos G. Derpanis

This paper describes a novel approach for on demand volumetric texture synthesis based on a deep learning framework that allows for the generation of high quality 3D data at interactive rates. Based on a few example images of textures, a…

Graphics · Computer Science 2020-01-15 Jorge Gutierrez , Julien Rabin , Bruno Galerne , Thomas Hurtut

Texture modeling and synthesis are essential for enhancing the realism of virtual environments. Methods that directly synthesize textures in 3D offer distinct advantages to the UV-mapping-based methods as they can create seamless textures…

Computer Vision and Pattern Recognition · Computer Science 2026-01-30 Ehsan Pajouheshgar , Yitao Xu , Alexander Mordvintsev , Eyvind Niklasson , Tong Zhang , Sabine Süsstrunk

Recent experiments in computer vision demonstrate texture bias as the primary reason for supreme results in models employing Convolutional Neural Networks (CNNs), conflicting with early works claiming that these networks identify objects…

Computer Vision and Pattern Recognition · Computer Science 2023-08-29 Satyam Mohla , Anshul Nasery , Biplab Banerjee
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