Related papers: Fast Text-to-3D-Aware Face Generation and Manipula…
Recently, multi-view diffusion-based 3D generation methods have gained significant attention. However, these methods often suffer from shape and texture misalignment across generated multi-view images, leading to low-quality 3D generation…
3D face alignment of monocular images is a crucial process in the recognition of faces with disguise.3D face reconstruction facilitated by alignment can restore the face structure which is helpful in detcting disguise interference.This…
Sensitivity to severe occlusion and large view angles limits the usage scenarios of the existing monocular 3D dense face alignment methods. The state-of-the-art 3DMM-based method, directly regresses the model's coefficients, underutilizing…
This work focuses on the analysis that whether 3D face models can be learned from only the speech inputs of speakers. Previous works for cross-modal face synthesis study image generation from voices. However, image synthesis includes…
A 3D avatar typically has one of six cardinal facial expressions. To simulate realistic emotional variation, we should be able to render a facial transition between two arbitrary expressions. This study presents a new framework for…
Talking head video generation aims to produce a synthetic human face video that contains the identity and pose information respectively from a given source image and a driving video.Existing works for this task heavily rely on 2D…
Recently, text-to-image generation has exhibited remarkable advancements, with the ability to produce visually impressive results. In contrast, text-to-3D generation has not yet reached a comparable level of quality. Existing methods…
The generation of high-quality, animatable 3D head avatars from text has enormous potential in content creation applications such as games, movies, and embodied virtual assistants. Current text-to-3D generation methods typically combine…
Generating animatable and editable 3D head avatars is essential for various applications in computer vision and graphics. Traditional 3D-aware generative adversarial networks (GANs), often using implicit fields like Neural Radiance Fields…
Text-to-image (T2I) models have significantly advanced the development of artificial intelligence, enabling the generation of high-quality images in diverse contexts based on specific text prompts. However, existing T2I-based methods often…
The estimation of 3D face shape from a single image must be robust to variations in lighting, head pose, expression, facial hair, makeup, and occlusions. Robustness requires a large training set of in-the-wild images, which by construction,…
Although 2D generative models have made great progress in face image generation and animation, they often suffer from undesirable artifacts such as 3D inconsistency when rendering images from different camera viewpoints. This prevents them…
Portrait editing is a popular subject in photo manipulation. The Generative Adversarial Network (GAN) advances the generating of realistic faces and allows more face editing. In this paper, we argue about three issues in existing…
We propose ClipFace, a novel self-supervised approach for text-guided editing of textured 3D morphable model of faces. Specifically, we employ user-friendly language prompts to enable control of the expressions as well as appearance of 3D…
Recent advances in Multimodal Large Language Models (MLLMs) have expanded reasoning capabilities into 3D domains, enabling fine-grained spatial understanding. However, the substantial size of 3D MLLMs and the high dimensionality of input…
The creation of 3D human face avatars from a single unconstrained image is a fundamental task that underlies numerous real-world vision and graphics applications. Despite the significant progress made in generative models, existing methods…
Recently, talking-face video generation has received considerable attention. So far most methods generate results with neutral expressions or expressions that are implicitly determined by neural networks in an uncontrollable way. In this…
While large-scale pre-trained text-to-image models can synthesize diverse and high-quality human-centric images, an intractable problem is how to preserve the face identity for conditioned face images. Existing methods either require…
Head generation with diverse identities is an important task in computer vision and computer graphics, widely used in multimedia applications. However, current full head generation methods require a large number of 3D scans or multi-view…
We present a novel end-to-end framework named as GSNet (Geometric and Scene-aware Network), which jointly estimates 6DoF poses and reconstructs detailed 3D car shapes from single urban street view. GSNet utilizes a unique four-way feature…