Related papers: Demystifying Tacit Knowledge in Graphic Design: Ch…
This text analyses the papers accepted for the workshop "Reuse of designs: an interdisciplinary cognitive approach". Several dimensions and questions considered as important (by the authors and/or by us) are addressed: What about the…
Imitation learning aims to extract knowledge from human experts' demonstrations or artificially created agents in order to replicate their behaviors. Its success has been demonstrated in areas such as video games, autonomous driving,…
We focus on collaborative activities that engage computer graphics designers and social scientists in systems design processes. Our conceptual symmetrical account of technology design and theory development is elaborated as a mode of mutual…
This paper is the continuation of our research work about linguistic truth-valued concept lattice. In order to provide a mathematical tool for mining tacit knowledge, we establish a concrete model of 6-ary linguistic truth-valued concept…
A well-designed document communicates not only through its words but also through its visual eloquence. Authors utilize aesthetic elements such as colors, fonts, graphics, and layouts to shape the perception of information. Thoughtful…
Communicating design implications is common within the HCI community when publishing academic papers, yet these papers are rarely read and used by designers. One solution is to use design cards as a form of translational resource that…
People increasingly use videos on the Web as a source for learning. To support this way of learning, researchers and developers are continuously developing tools, proposing guidelines, analyzing data, and conducting experiments. However, it…
Process models depict crucial artifacts for organizations regarding documentation, communication, and collaboration. The proper comprehension of such models is essential for an effective application. An important aspect in process model…
A recent surge in remote meetings has led to complaints of ``Zoom fatigue'' and ``collaboration overload,'' negatively impacting worker productivity and well-being. One way to alleviate the burden of meetings is to de-emphasize their…
Participatory design effectively engages stakeholders in technology development but is often constrained by small, resource-intensive activities. This study explores a scalable complementary method, enabling broad pattern identification in…
Extracting structured knowledge from texts has traditionally been used for knowledge base generation. However, other sources of information, such as images can be leveraged into this process to build more complete and richer knowledge…
Human routines structure daily life, yet remain challenging for computational systems to understand. This paper presents the first systematic review of routine computing, a previously implicit but increasingly recognized field that focuses…
The increasing prevalence of Artificial Intelligence (AI) in safety-critical contexts such as air-traffic control leads to systems that are practical and efficient, and to some extent explainable to humans to be trusted and accepted. The…
Calls for heightened consideration of fairness and accountability in algorithmically-informed public decisions---like taxation, justice, and child protection---are now commonplace. How might designers support such human values? We…
Although explainable computational creativity seeks to create and sustain computational models of creativity that foster a collaboratively creative process through explainability, there remains little to no work in supporting designers when…
Ineffective meetings due to unclear goals are major obstacles to productivity, yet support for intentionality is surprisingly scant in our meeting and allied workflow technologies. To design for intentionality, we need to understand…
Reasoning, the ability to logically draw conclusions from existing knowledge, is a hallmark of human. Together with perception, they constitute the two major themes of artificial intelligence. While deep learning has pushed the limit of…
For visualization pedagogy, an important but challenging notion to teach is design, from making to evaluating visualization encodings, user interactions, or data visualization systems. In our previous work, we introduced the design activity…
A Sleeping Beauty is a publication that is apparently unrecognized for some period of time before experiencing sudden recognition by citation. Various reasons, including resistance to new ideas, have been attributed to such delayed…
Formal representations of the visualization design space, such as knowledge bases and graphs, consolidate design practices into a shared resource and enable automated reasoning and interpretable design recommendations. However, prior…