Related papers: Audio-Synchronized Visual Animation
Audio-visual semantic segmentation (AVSS) represents an extension of the audio-visual segmentation (AVS) task, necessitating a semantic understanding of audio-visual scenes beyond merely identifying sound-emitting objects at the visual…
Audio-visual question answering (AVQA) is a challenging task that requires multistep spatio-temporal reasoning over multimodal contexts. Recent works rely on elaborate target-agnostic parsing of audio-visual scenes for spatial grounding…
We explore active audio-visual separation for dynamic sound sources, where an embodied agent moves intelligently in a 3D environment to continuously isolate the time-varying audio stream being emitted by an object of interest. The agent…
Generating accurate sounds for complex audio-visual scenes is challenging, especially in the presence of multiple objects and sound sources. In this paper, we propose an {\em interactive object-aware audio generation} model that grounds…
Can machines recording an audio-visual scene produce realistic, matching audio-visual experiences at novel positions and novel view directions? We answer it by studying a new task -- real-world audio-visual scene synthesis -- and a…
Audio-Visual Segmentation (AVS) aims to identify, at the pixel level, the object in a visual scene that produces a given sound. Current AVS methods rely on costly fine-grained annotations of mask-audio pairs, making them impractical for…
Multi-view capture systems have been an important tool in research for recording human motion under controlling conditions. Most existing systems are specified around video streams and provide little or no support for audio acquisition and…
In this work, we introduce a novel approach for creating controllable dynamics in 3D-generated Gaussians using casually captured reference videos. Our method transfers the motion of objects from reference videos to a variety of generated 3D…
Despite recent progress, video diffusion models still struggle to synthesize realistic videos involving highly dynamic motions or requiring fine-grained motion controllability. A central limitation lies in the scarcity of such examples in…
Text-guided diffusion models have revolutionized image and video generation and have also been successfully used for optimization-based 3D object synthesis. Here, we instead focus on the underexplored text-to-4D setting and synthesize…
Rapid advances in audio-video (AV) generation have enabled high-fidelity synthesis with synchronized sound, particularly for human-related scenarios involving speech and interactions. Yet evaluation for AV generation remains at an early…
Audio-visual automatic speech recognition (AV-ASR) is an extension of ASR that incorporates visual cues, often from the movements of a speaker's mouth. Unlike works that simply focus on the lip motion, we investigate the contribution of…
Precise audio-visual synchronization in speech videos is crucial for content quality and viewer comprehension. Existing methods have made significant strides in addressing this challenge through rule-based approaches and end-to-end learning…
We propose to explore a new problem called audio-visual segmentation (AVS), in which the goal is to output a pixel-level map of the object(s) that produce sound at the time of the image frame. To facilitate this research, we construct the…
The objective of this paper is audio-visual synchronisation of general videos 'in the wild'. For such videos, the events that may be harnessed for synchronisation cues may be spatially small and may occur only infrequently during a many…
Audio-visual segmentation (AVS) aims to segment sound sources in the video sequence, requiring a pixel-level understanding of audio-visual correspondence. As the Segment Anything Model (SAM) has strongly impacted extensive fields of dense…
Recent advances in Video-to-Audio (V2A) generation have achieved impressive perceptual quality and temporal synchronization, yet most models remain appearance-driven, capturing visual-acoustic correlations without considering the physical…
We propose a self-supervised learning approach for videos that learns representations of both the RGB frames and the accompanying audio without human supervision. In contrast to images that capture the static scene appearance, videos also…
Joint audio-video generation aims to synthesize temporally synchronized and semantically coherent visual-acoustic content. However, existing open-source methods mainly rely on either dual-tower designs with posterior alignment or fully…
There has been a growing interest in the task of generating sound for silent videos, primarily because of its practicality in streamlining video post-production. However, existing methods for video-sound generation attempt to directly…