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Related papers: GSEdit: Efficient Text-Guided Editing of 3D Object…

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The emergence of 3D Gaussian Splatting (3DGS) has greatly accelerated the rendering speed of novel view synthesis. Unlike neural implicit representations like Neural Radiance Fields (NeRF) that represent a 3D scene with position and…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Tong Wu , Yu-Jie Yuan , Ling-Xiao Zhang , Jie Yang , Yan-Pei Cao , Ling-Qi Yan , Lin Gao

Language-driven 3D Gaussian Splatting (3DGS) editing provides a more convenient approach for modifying complex scenes in VR/AR. Standard pipelines typically adopt a two-stage strategy: first editing multiple 2D views, and then optimizing…

Computer Vision and Pattern Recognition · Computer Science 2026-05-01 Yanhui Chen , Jiahong Li , Jingchao Wang , Junyi Lin , Zixin Zeng , Yang Shi

We introduce G-Style, a novel algorithm designed to transfer the style of an image onto a 3D scene represented using Gaussian Splatting. Gaussian Splatting is a powerful 3D representation for novel view synthesis, as -- compared to other…

Graphics · Computer Science 2024-09-06 Áron Samuel Kovács , Pedro Hermosilla , Renata G. Raidou

A key challenge in fine-grained 3D-based interactive editing is the absence of an efficient representation that balances diverse modifications with high-quality view synthesis under a given memory constraint. While 3D meshes provide…

Recently many techniques have emerged to create high quality 3D assets and scenes. When it comes to editing of these objects, however, existing approaches are either slow, compromise on quality, or do not provide enough customization. We…

Computer Vision and Pattern Recognition · Computer Science 2024-06-13 Vishnu Jaganathan , Hannah Hanyun Huang , Muhammad Zubair Irshad , Varun Jampani , Amit Raj , Zsolt Kira

Reconstructing and rendering 3D objects from highly sparse views is of critical importance for promoting applications of 3D vision techniques and improving user experience. However, images from sparse views only contain very limited 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-11-14 Chen Yang , Sikuang Li , Jiemin Fang , Ruofan Liang , Lingxi Xie , Xiaopeng Zhang , Wei Shen , Qi Tian

Recent advancements in 3D scene editing have been propelled by the rapid development of generative models. Existing methods typically utilize generative models to perform text-guided editing on 3D representations, such as 3D Gaussian…

Graphics · Computer Science 2025-05-27 Yansong Qu , Dian Chen , Xinyang Li , Xiaofan Li , Shengchuan Zhang , Liujuan Cao , Rongrong Ji

Recent advancements in diffusion and flow models have greatly improved text-based image editing, yet methods that edit images independently often produce geometrically and photometrically inconsistent results across different views of the…

Computer Vision and Pattern Recognition · Computer Science 2026-03-23 Josef Bengtson , David Nilsson , Dong In Lee , Yaroslava Lochman , Fredrik Kahl

As XR technology continues to advance rapidly, 3D generation and editing are increasingly crucial. Among these, stylization plays a key role in enhancing the appearance of 3D models. By utilizing stylization, users can achieve consistent…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Dingxi Zhang , Yu-Jie Yuan , Zhuoxun Chen , Fang-Lue Zhang , Zhenliang He , Shiguang Shan , Lin Gao

As the demand for immersive 3D content grows, the need for intuitive and efficient interaction methods becomes paramount. Current techniques for physically manipulating 3D content within Virtual Reality (VR) often face significant…

The recent Gaussian Splatting achieves high-quality and real-time novel-view synthesis of the 3D scenes. However, it is solely concentrated on the appearance and geometry modeling, while lacking in fine-grained object-level scene…

Computer Vision and Pattern Recognition · Computer Science 2024-07-09 Mingqiao Ye , Martin Danelljan , Fisher Yu , Lei Ke

3D Gaussian Splatting (GS) is one of the most promising novel 3D representations that has received great interest in computer graphics and computer vision. While various systems have introduced editing capabilities for 3D GS, such as those…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Tianhao Xie , Noam Aigerman , Eugene Belilovsky , Tiberiu Popa

Autonomous driving systems rely heavily on multimodal perception data to understand complex environments. However, the long-tailed distribution of real-world data hinders generalization, especially for rare but safety-critical vehicle…

Artificial Intelligence · Computer Science 2025-08-01 Shouyi Lu , Zihan Lin , Chao Lu , Huanran Wang , Guirong Zhuo , Lianqing Zheng

We introduce GeoGS3D, a novel two-stage framework for reconstructing detailed 3D objects from single-view images. Inspired by the success of pre-trained 2D diffusion models, our method incorporates an orthogonal plane decomposition…

Computer Vision and Pattern Recognition · Computer Science 2024-11-01 Qijun Feng , Zhen Xing , Zuxuan Wu , Yu-Gang Jiang

Recently, impressive results have been achieved in 3D scene editing with text instructions based on a 2D diffusion model. However, current diffusion models primarily generate images by predicting noise in the latent space, and the editing…

Computer Vision and Pattern Recognition · Computer Science 2024-07-25 Junjie Wang , Jiemin Fang , Xiaopeng Zhang , Lingxi Xie , Qi Tian

We consider the problem of editing 3D objects and scenes based on open-ended language instructions. A common approach to this problem is to use a 2D image generator or editor to guide the 3D editing process, obviating the need for 3D data.…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Minghao Chen , Iro Laina , Andrea Vedaldi

We present DreamPolisher, a novel Gaussian Splatting based method with geometric guidance, tailored to learn cross-view consistency and intricate detail from textual descriptions. While recent progress on text-to-3D generation methods have…

Computer Vision and Pattern Recognition · Computer Science 2024-03-27 Yuanze Lin , Ronald Clark , Philip Torr

Over the past years, we have observed an abundance of approaches for modeling dynamic 3D scenes using Gaussian Splatting (GS). Such solutions use GS to represent the scene's structure and the neural network to model dynamics. Such…

Computer Vision and Pattern Recognition · Computer Science 2024-12-04 Joanna Waczyńska , Piotr Borycki , Joanna Kaleta , Sławomir Tadeja , Przemysław Spurek

Corner cases are crucial for training and validating autonomous driving systems, yet collecting them from the real world is often costly and hazardous. Editing objects within captured sensor data offers an effective alternative for…

Computer Vision and Pattern Recognition · Computer Science 2025-08-29 Jiusi Li , Jackson Jiang , Jinyu Miao , Miao Long , Tuopu Wen , Peijin Jia , Shengxiang Liu , Chunlei Yu , Maolin Liu , Yuzhan Cai , Kun Jiang , Mengmeng Yang , Diange Yang

Recent advances in text-guided image editing and 3D Gaussian Splatting (3DGS) have enabled high-quality 3D scene manipulation. However, existing pipelines rely on iterative edit-and-fit optimization at test time, alternating between 2D…

Computer Vision and Pattern Recognition · Computer Science 2026-04-23 Haitao Huang , Shin-Fang Chng , Huangying Zhan , Qingan Yan , Yi Xu