English
Related papers

Related papers: Single-to-Dual-View Adaptation for Egocentric 3D H…

200 papers

The egocentric and exocentric viewpoints of a human activity look dramatically different, yet invariant representations to link them are essential for many potential applications in robotics and augmented reality. Prior work is limited to…

Computer Vision and Pattern Recognition · Computer Science 2023-11-28 Zihui Xue , Kristen Grauman

This paper addresses the problem of cross-dataset generalization of 3D human pose estimation models. Testing a pre-trained 3D pose estimator on a new dataset results in a major performance drop. Previous methods have mainly addressed this…

Computer Vision and Pattern Recognition · Computer Science 2022-03-17 Mohsen Gholami , Bastian Wandt , Helge Rhodin , Rabab Ward , Z. Jane Wang

Reconstructing the absolute 3D pose and shape of the hands from the user's viewpoint using a single head-mounted camera is crucial for practical egocentric interaction in AR/VR, telepresence, and hand-centric manipulation tasks, where…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Christen Millerdurai , Shaoxiang Wang , Yaxu Xie , Vladislav Golyanik , Didier Stricker , Alain Pagani

In the domain of 3D Human Pose Estimation, which finds widespread daily applications, the requirement for convenient acquisition equipment continues to grow. To satisfy this demand, we set our sights on a short-baseline binocular setting…

Computer Vision and Pattern Recognition · Computer Science 2024-08-07 Xiaoyue Wan , Zhuo Chen , Yiming Bao , Xu Zhao

Unlike traditional robotic hands, underactuated compliant hands are challenging to model due to inherent uncertainties. Consequently, pose estimation of a grasped object is usually performed based on visual perception. However, visual…

Robotics · Computer Science 2024-01-18 Osher Azulay , Inbar Ben-David , Avishai Sintov

The best performing methods for 3D human pose estimation from monocular images require large amounts of in-the-wild 2D and controlled 3D pose annotated datasets which are costly and require sophisticated systems to acquire. To reduce this…

Computer Vision and Pattern Recognition · Computer Science 2020-02-26 Rahul Mitra , Nitesh B. Gundavarapu , Abhishek Sharma , Arjun Jain

This paper introduces an approach for multi-human 3D pose estimation and tracking based on calibrated multi-view. The main challenge lies in finding the cross-view and temporal correspondences correctly even when several human pose…

Computer Vision and Pattern Recognition · Computer Science 2021-06-23 Hau Chu , Jia-Hong Lee , Yao-Chih Lee , Ching-Hsien Hsu , Jia-Da Li , Chu-Song Chen

Modern 3D human pose estimation techniques rely on deep networks, which require large amounts of training data. While weakly-supervised methods require less supervision, by utilizing 2D poses or multi-view imagery without annotations, they…

Computer Vision and Pattern Recognition · Computer Science 2018-04-05 Helge Rhodin , Mathieu Salzmann , Pascal Fua

Human-Object Interaction Recognition (HOIR) and user identification play a crucial role in advancing augmented reality (AR)-based personalized assistive technologies. These systems are increasingly being deployed in high-stakes,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Muhammad Hamza , Danish Hamid , Muhammad Tahir Akram

Human pose estimation from single images is a challenging problem that is typically solved by supervised learning. Unfortunately, labeled training data does not yet exist for many human activities since 3D annotation requires dedicated…

Computer Vision and Pattern Recognition · Computer Science 2021-12-15 Bastian Wandt , James J. Little , Helge Rhodin

Since the introduction of modern deep learning methods for object pose estimation, test accuracy and efficiency has increased significantly. For training, however, large amounts of annotated training data are required for good performance.…

Computer Vision and Pattern Recognition · Computer Science 2021-08-18 Frederik Hagelskjaer , Anders Glent Buch

3D hand pose estimation (HPE) is the process of locating the joints of the hand in 3D from any visual input. HPE has recently received an increased amount of attention due to its key role in a variety of human-computer interaction…

Computer Vision and Pattern Recognition · Computer Science 2022-06-14 Leyla Khaleghi , Joshua Marshall , Ali Etemad

Hand pose estimation from a single image has many applications. However, approaches to full 3D body pose estimation are typically trained on day-to-day activities or actions. As such, detailed hand-to-hand interactions are poorly…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Maksym Ivashechkin , Oscar Mendez , Richard Bowden

The proliferation of XR devices has made egocentric hand pose estimation a vital task, yet this perspective is inherently challenged by frequent finger occlusions. To address this, we propose a novel approach that leverages the rich…

Computer Vision and Pattern Recognition · Computer Science 2026-01-27 William Huang , Siyou Pei , Leyi Zou , Eric J. Gonzalez , Ishan Chatterjee , Yang Zhang

Inter-person occlusion and depth ambiguity make estimating the 3D poses of monocular multiple persons as camera-centric coordinates a challenging problem. Typical top-down frameworks suffer from high computational redundancy with an…

Computer Vision and Pattern Recognition · Computer Science 2022-07-19 Juze Zhang , Jingya Wang , Ye Shi , Fei Gao , Lan Xu , Jingyi Yu

Training accurate 3D human pose estimators requires large amount of 3D ground-truth data which is costly to collect. Various weakly or self supervised pose estimation methods have been proposed due to lack of 3D data. Nevertheless, these…

Computer Vision and Pattern Recognition · Computer Science 2019-04-10 Muhammed Kocabas , Salih Karagoz , Emre Akbas

In this work, we present an approach for monocular hand-eye calibration from per-sensor ego-motion based on dual quaternions. Due to non-metrically scaled translations of monocular odometry, a scaling factor has to be estimated in addition…

Robotics · Computer Science 2022-01-13 Thomas Wodtko , Markus Horn , Michael Buchholz , Klaus Dietmayer

3D hand pose estimation from RGB images suffers from the difficulty of obtaining the depth information. Therefore, a great deal of attention has been spent on estimating 3D hand pose from 2D hand joints. In this paper, we leverage the…

Computer Vision and Pattern Recognition · Computer Science 2022-11-08 Tu Le-Xuan , Trung Tran-Quang , Thi Ngoc Hien Doan , Thanh-Hai Tran

Estimating the 3D pose of a hand from a 2D image is a well-studied problem and a requirement for several real-life applications such as virtual reality, augmented reality, and hand gesture recognition. Currently, reasonable estimations can…

Computer Vision and Pattern Recognition · Computer Science 2022-05-10 Danilo Avola , Luigi Cinque , Alessio Fagioli , Gian Luca Foresti , Adriano Fragomeni , Daniele Pannone

We propose a novel 3D human pose detector using two panoramic cameras. We show that transforming fisheye perspectives to rectilinear views allows a direct application of two-dimensional deep-learning pose estimation methods, without the…

Computer Vision and Pattern Recognition · Computer Science 2019-07-02 Christoph Heindl , Thomas Pönitz , Andreas Pichler , Josef Scharinger