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Reconstructing high-fidelity underwater scenes remains a challenging task due to light absorption, scattering, and limited visibility inherent in aquatic environments. This paper presents an enhanced Gaussian Splatting-based framework that…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Zhuodong Jiang , Haoran Wang , Guoxi Huang , Brett Seymour , Nantheera Anantrasirichai

We consider the problem of novel-view synthesis (NVS) for dynamic scenes. Recent neural approaches have accomplished exceptional NVS results for static 3D scenes, but extensions to 4D time-varying scenes remain non-trivial. Prior efforts…

Computer Vision and Pattern Recognition · Computer Science 2024-07-03 Yuanxing Duan , Fangyin Wei , Qiyu Dai , Yuhang He , Wenzheng Chen , Baoquan Chen

3D Gaussian Splatting has gained widespread adoption across diverse applications due to its exceptional rendering performance and visual quality. While most existing methods rely on rasterization to render Gaussians, recent research has…

Graphics · Computer Science 2026-01-29 Junseo Lee , Sangyun Jeon , Jungi Lee , Junyong Park , Jaewoong Sim

3D Gaussian splatting has demonstrated impressive performance in real-time novel view synthesis. However, achieving successful reconstruction from RGB images generally requires multiple input views captured under static conditions. To…

Computer Vision and Pattern Recognition · Computer Science 2024-05-31 Wei Sun , Qi Zhang , Yanzhao Zhou , Qixiang Ye , Jianbin Jiao , Yuan Li

We propose a 3D novel sparse-view synthesis framework for unconstrained real-world scenarios that contain distractors. Unlike existing methods that primarily perform novel-view synthesis from a sparse set of constrained images without…

Computer Vision and Pattern Recognition · Computer Science 2026-05-01 Wongi Park , Jordan A. James , Myeongseok Nam , Minjae Lee , Soomok Lee , Sang-Hyun Lee , William J. Beksi

Efficiently synthesizing novel views from sparse inputs while maintaining accuracy remains a critical challenge in 3D reconstruction. While advanced techniques like radiance fields and 3D Gaussian Splatting achieve rendering quality and…

Computer Vision and Pattern Recognition · Computer Science 2025-01-22 Chenlu Zhan , Yufei Zhang , Yu Lin , Gaoang Wang , Hongwei Wang

3D Gaussian Splatting is a novel method for 3D view synthesis, which can gain an implicit neural learning rendering result than the traditional neural rendering technology but keep the more high-definition fast rendering speed. But it is…

Computer Vision and Pattern Recognition · Computer Science 2024-05-13 Jinwei Lin

Neural Radiance Fields (NeRFs) have demonstrated the remarkable potential of neural networks to capture the intricacies of 3D objects. By encoding the shape and color information within neural network weights, NeRFs excel at producing…

Computer Vision and Pattern Recognition · Computer Science 2024-06-13 Dawid Malarz , Weronika Smolak , Jacek Tabor , Sławomir Tadeja , Przemysław Spurek

3D Gaussian splatting (3D-GS) is a new rendering approach that outperforms the neural radiance field (NeRF) in terms of both speed and image quality. 3D-GS represents 3D scenes by utilizing millions of 3D Gaussians and projects these…

Computer Vision and Pattern Recognition · Computer Science 2024-09-26 Joongho Jo , Hyeongwon Kim , Jongsun Park

3D Gaussian Splatting (3DGS) has demonstrated remarkable real-time performance in novel view synthesis, yet its effectiveness relies heavily on dense multi-view inputs with precisely known camera poses, which are rarely available in…

Computer Vision and Pattern Recognition · Computer Science 2025-08-22 Zongqi He , Hanmin Li , Kin-Chung Chan , Yushen Zuo , Hao Xie , Zhe Xiao , Jun Xiao , Kin-Man Lam

Novel view synthesis for dynamic scenes is still a challenging problem in computer vision and graphics. Recently, Gaussian splatting has emerged as a robust technique to represent static scenes and enable high-quality and real-time novel…

Computer Vision and Pattern Recognition · Computer Science 2024-04-15 Yi-Hua Huang , Yang-Tian Sun , Ziyi Yang , Xiaoyang Lyu , Yan-Pei Cao , Xiaojuan Qi

Rendering novel view images in dynamic scenes is a crucial yet challenging task. Current methods mainly utilize NeRF-based methods to represent the static scene and an additional time-variant MLP to model scene deformations, resulting in…

Computer Vision and Pattern Recognition · Computer Science 2024-06-07 Diwen Wan , Ruijie Lu , Gang Zeng

Radiance fields have demonstrated impressive performance in synthesizing novel views from sparse input views, yet prevailing methods suffer from high training costs and slow inference speed. This paper introduces DNGaussian, a…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Jiahe Li , Jiawei Zhang , Xiao Bai , Jin Zheng , Xin Ning , Jun Zhou , Lin Gu

3D scene stylization extends the work of neural style transfer to 3D. A vital challenge in this problem is to maintain the uniformity of the stylized appearance across multiple views. A vast majority of the previous works achieve this by…

Computer Vision and Pattern Recognition · Computer Science 2024-09-09 Abhishek Saroha , Mariia Gladkova , Cecilia Curreli , Dominik Muhle , Tarun Yenamandra , Daniel Cremers

Novel view synthesis (NVS) has shown significant promise for applications in cinematographic production, particularly through the exploitation of Neural Radiance Fields (NeRF) and Gaussian Splatting (GS). These methods model real 3D scenes,…

Computer Vision and Pattern Recognition · Computer Science 2024-12-24 Adrian Azzarelli , Nantheera Anantrasirichai , David R Bull

3D Gaussian Splatting (3DGS) has emerged as a leading approach for high-quality novel view synthesis, with numerous variants extending its applicability to a broad spectrum of 3D and 4D scene reconstruction tasks. Despite its success, the…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Yiming Wang , Shaofei Wang , Marko Mihajlovic , Siyu Tang

3D Gaussian Splatting (3DGS) has emerged as a powerful technique for novel view synthesis, subsequently extending into numerous spatial AI applications. However, most existing 3DGS methods operate in isolation, focusing on specific domains.…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Yueen Ma , Zenglin Xu , Irwin King

3D Gaussian Splatting has recently emerged as an efficient solution for high-quality and real-time novel view synthesis. However, its capability for accurate surface reconstruction remains underexplored. Due to the discrete and unstructured…

Computer Vision and Pattern Recognition · Computer Science 2025-11-27 Qing Li , Huifang Feng , Xun Gong , Yu-Shen Liu

One of the key advantages of 3D rendering is its ability to simulate intricate scenes accurately. One of the most widely used methods for this purpose is Gaussian Splatting, a novel approach that is known for its rapid training and…

Graphics · Computer Science 2024-05-31 Artur Kasymov , Bartosz Czekaj , Marcin Mazur , Jacek Tabor , Przemysław Spurek

3D Gaussian Splatting (3DGS) has demonstrated impressive capabilities in novel view synthesis. However, rendering reflective objects remains a significant challenge, particularly in inverse rendering and relighting. We introduce RTR-GS, a…

Graphics · Computer Science 2025-12-17 Yongyang Zhou , Fang-Lue Zhang , Zichen Wang , Lei Zhang
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