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Smartwatches are increasingly being used to recognize human daily life activities. These devices may employ different kind of machine learning (ML) solutions. One of such ML models is Gradient Boosting Machine (GBM) which has shown an…

Machine Learning · Computer Science 2019-09-15 Karanpreet Singh , Rajen Bhatt

We develop a probabilistic graphical model (PGM) for artificially intelligent (AI) agents to infer human beliefs during a simulated urban search and rescue (USAR) scenario executed in a Minecraft environment with a team of three players.…

Machine Learning · Computer Science 2023-10-20 Paulo Soares , Adarsh Pyarelal , Kobus Barnard

One-time login process in conventional authentication systems does not guarantee that the identified user is the actual user throughout the session. However, it is necessary to re-verify the user identity periodically throughout a login…

Cryptography and Security · Computer Science 2018-03-07 Abbas Acar , Hidayet Aksu , A. Selcuk Uluagac , Kemal Akkaya

Virtual Reality (VR) applications require robust user identification systems to ensure secure access to equipment and protect worker identities. Motion tracking data from VR headsets and controllers has emerged as a powerful behavioral…

User authentication is essential to ensure secure access to computer systems, yet traditional methods face limitations in usability, cost, and security. Mouse dynamics authentication, based on the analysis of users' natural interaction…

Cryptography and Security · Computer Science 2025-05-13 Yi Wang , Chengyv Wu , Yang Liao , Maowei You

Researchers have used machine learning approaches to identify motion sickness in VR experience. These approaches demand an accurately-labeled, real-world, and diverse dataset for high accuracy and generalizability. As a starting point to…

Artificial Intelligence · Computer Science 2023-06-07 Elliott Wen , Chitralekha Gupta , Prasanth Sasikumar , Mark Billinghurst , James Wilmott , Emily Skow , Arindam Dey , Suranga Nanayakkara

New and more natural human-robot interfaces are of crucial interest to the evolution of robotics. This paper addresses continuous and real-time hand gesture spotting, i.e., gesture segmentation plus gesture recognition. Gesture patterns are…

Robotics · Computer Science 2016-11-15 Pedro Neto , Dário Pereira , Norberto Pires , Paulo Moreira

Biometric systems based on Machine learning and Deep learning are being extensively used as authentication mechanisms in resource-constrained environments like smartphones and other small computing devices. These AI-powered facial…

Computer Vision and Pattern Recognition · Computer Science 2020-12-22 Mohit Raghavendra , Pravan Omprakash , B R Mukesh , Sowmya Kamath

This paper describes the experimental framework and results of the IJCB 2022 Mobile Behavioral Biometrics Competition (MobileB2C). The aim of MobileB2C is benchmarking mobile user authentication systems based on behavioral biometric traits…

Continuous Authentication (CA) using behavioural biometrics is a type of biometric identification that recognizes individuals based on their unique behavioural characteristics, like their typing style. However, the existing systems that use…

Cryptography and Security · Computer Science 2023-07-21 Dilshan Senerath , Sanuja Tharinda , Maduka Vishwajith , Sanka Rasnayaka , Sandareka Wickramanayake , Dulani Meedeniya

Utilization of the Internet in our everyday lives has made us vulnerable in terms of privacy and security of our data and systems. Therefore, there is a pressing need to protect our data and systems by improving authentication mechanisms,…

Cryptography and Security · Computer Science 2024-05-03 Simon Khan , Charles Devlen , Michael Manno , Daqing Hou

Metadata are associated to most of the information we produce in our daily interactions and communication in the digital world. Yet, surprisingly, metadata are often still catergorized as non-sensitive. Indeed, in the past, researchers and…

Cryptography and Security · Computer Science 2018-05-15 Beatrice Perez , Mirco Musolesi , Gianluca Stringhini

Cyber attacks has always been of a great concern. Websites and services with poor security layers are the most vulnerable to such cyber attacks. The attackers can easily access sensitive data like credit card details and social security…

Computer Vision and Pattern Recognition · Computer Science 2023-04-11 Soumyatattwa Kar , Abhishek Bamotra , Bhavya Duvvuri , Radhika Mohanan

In this work, we present two novel contributions toward improving research in human-machine teaming (HMT): 1) a Minecraft testbed to accelerate testing and deployment of collaborative AI agents and 2) a tool to allow users to revisit and…

Human-Computer Interaction · Computer Science 2025-10-01 Edward Gu , Ho Chit Siu , Melanie Platt , Isabelle Hurley , Jaime Peña , Rohan Paleja

In this paper, we show that the tap gesture, performed when a user 'taps' a smartwatch onto an NFC-enabled terminal to make a payment, is a biometric capable of implicitly authenticating the user and simultaneously recognising…

Cryptography and Security · Computer Science 2022-12-13 Jack Sturgess , Simon Eberz , Ivo Sluganovic , Ivan Martinovic

MineObserver 2.0 is an AI framework that uses Computer Vision and Natural Language Processing for assessing the accuracy of learner-generated descriptions of Minecraft images that include some scientifically relevant content. The system…

Artificial Intelligence · Computer Science 2023-12-20 Jay Mahajan , Samuel Hum , Jack Henhapl , Diya Yunus , Matthew Gadbury , Emi Brown , Jeff Ginger , H. Chad Lane

The analysis of user behavior in digital games has been aided by the introduction of user telemetry in game development, which provides unprecedented access to quantitative data on user behavior from the installed game clients of the entire…

Human-Computer Interaction · Computer Science 2014-07-16 Anders Drachen , Christian Thurau , Rafet Sifa , Christian Bauckhage

Passenger flow allows the study of users' behavior through the public network and assists in designing new facilities and services. This flow is observed through interactions between passengers and infrastructure. For this task, Bluetooth…

Human-Computer Interaction · Computer Science 2024-02-20 Valentino Servizi. , Dan R. Persson , Francisco C. Pereira , Hannah Villadsen , Per Bækgaard , Inon Peled , Otto A. Nielsen

Implicit authentication (IA) is gaining popularity over recent years due to its use of user behavior as the main input, relieving users from explicit actions such as remembering and entering passwords. However, such convenience comes with a…

Cryptography and Security · Computer Science 2021-04-16 Yingyuan Yang , Xueli Huang , Yanhui Guo , Jinyuan Stella Sun

The goal of this work is the identification of humans based on motion data in the form of natural hand gestures. In this paper, the identification problem is formulated as classification with classes corresponding to persons' identities,…

Human-Computer Interaction · Computer Science 2013-03-20 Michał Romaszewski , Przemysław Głomb , Piotr Gawron
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