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Developing general-purpose embodied agents is a core challenge in AI. Minecraft provides rich complexity and internet-scale data, but its slow speed and engineering overhead make it unsuitable for rapid prototyping. Crafter offers a…

Artificial Intelligence · Computer Science 2025-08-20 Junyeong Park , Hyeonseo Cho , Sungjin Ahn

Reinforcement learning agents must generalize beyond their training experience. Prior work has focused mostly on identical training and evaluation environments. Starting from the recently introduced Crafter benchmark, a 2D open world…

Machine Learning · Computer Science 2022-08-09 Aleksandar Stanić , Yujin Tang , David Ha , Jürgen Schmidhuber

In open-world environments like Minecraft, existing agents face challenges in continuously learning structured knowledge, particularly causality. These challenges stem from the opacity inherent in black-box models and an excessive reliance…

Artificial Intelligence · Computer Science 2024-10-30 Shu Yu , Chaochao Lu

In recent years, there have been immense breakthroughs in Game AI research, particularly with Reinforcement Learning (RL). Despite their success, the underlying games are usually implemented with their own preset environments and game…

Artificial Intelligence · Computer Science 2022-07-14 Chris Bamford , Shengyi Huang , Simon Lucas

Large Language Models (LLMs) motivate generative agent simulation (e.g., AI Town) to create a ``dynamic world'', holding immense value across entertainment and research. However, for non-experts, especially those without programming skills,…

Human-Computer Interaction · Computer Science 2026-01-30 Jianwen Sun , Yukang Feng , Kaining Ying , Chuanhao Li , Zizhen Li , Fanrui Zhang , Jiaxin Ai , Yifan Chang , Yu Dai , Yifei Huang , Kaipeng Zhang

Mobile Crowd Computing (MCdC) leverages the idle computational capacity of consumer smartphones to enable distributed task processing at scale; however, widespread real-world adoption remains constrained by the absence of developer-oriented…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-04-22 Lakshani Manamperi , Disumi Pathirana , Thiwanka Pathirana , Nipun Premarathna , Kutila Gunasekara

We present Seed1.8, a foundation model aimed at generalized real-world agency: going beyond single-turn prediction to multi-turn interaction, tool use, and multi-step execution. Seed1.8 keeps strong LLM and vision-language performance while…

Artificial Intelligence · Computer Science 2026-04-20 Bytedance Seed

In the Cloud-Edge Continuum, dynamic infrastructure change and variable workloads complicate efficient resource management. Centralized methods can struggle to adapt, whilst purely decentralized policies lack global oversight. This paper…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-02-09 Lanpei Li , Jack Bell , Massimo Coppola , Vincenzo Lomonaco

Agents for computer use (ACUs) are an emerging class of systems capable of executing complex tasks on digital devices -- such as desktops, mobile phones, and web platforms -- given instructions in natural language. These agents can automate…

Creating scalable and believable game societies requires balancing authorial control with computational cost. Existing scripted NPC systems scale efficiently but are often rigid, whereas fully LLM-driven agents can produce richer social…

Human-Computer Interaction · Computer Science 2026-04-06 Yizhi Xu

We present PORTAL, a novel framework for developing artificial intelligence agents capable of playing thousands of 3D video games through language-guided policy generation. By transforming decision-making problems into language modeling…

Machine Learning · Computer Science 2025-03-18 Zhongwen Xu , Xianliang Wang , Siyi Li , Tao Yu , Liang Wang , Qiang Fu , Wei Yang

Large language model (LLM) agents have demonstrated strong capabilities in long-horizon tasks by interleaving reasoning with tool use. However, as these agents scale to complex workflows such as software engineering and open-ended research,…

Software Engineering · Computer Science 2026-03-03 Junde Wu , Minhao Hu , Jiayuan Zhu , Jiazhen Pan , Yuyuan Liu , Min Xu , Yueming Jin

We introduce CRAFT, a multi-agent benchmark for evaluating pragmatic communication in large language models under strict partial information. In this setting, multiple agents with complementary but incomplete views must coordinate through…

Computation and Language · Computer Science 2026-04-29 Abhijnan Nath , Hannah VanderHoeven , Nikhil Krishnaswamy

Large Language Models (LLMs) exhibit remarkable capabilities in the hierarchical decomposition of complex tasks through semantic reasoning. However, their application in embodied systems faces challenges in ensuring reliable execution of…

Robotics · Computer Science 2025-03-04 Mingcong Lei , Ge Wang , Yiming Zhao , Zhixin Mai , Qing Zhao , Yao Guo , Zhen Li , Shuguang Cui , Yatong Han , Jinke Ren

Evaluating the general abilities of intelligent agents requires complex simulation environments. Existing benchmarks typically evaluate only one narrow task per environment, requiring researchers to perform expensive training runs on many…

Artificial Intelligence · Computer Science 2022-02-15 Danijar Hafner

Learning generalist embodied agents, able to solve multitudes of tasks in different domains is a long-standing problem. Reinforcement learning (RL) is hard to scale up as it requires a complex reward design for each task. In contrast,…

Artificial Intelligence · Computer Science 2024-11-01 Pietro Mazzaglia , Tim Verbelen , Bart Dhoedt , Aaron Courville , Sai Rajeswar

Building reliable computer-use agents requires grounding: accurately connecting natural language instructions to the correct on-screen elements. While large datasets exist for web and mobile interactions, high-quality resources for desktop…

Recently there has been a rising interest in training agents, embodied in virtual environments, to perform language-directed tasks by deep reinforcement learning. In this paper, we propose a simple but effective neural language grounding…

Artificial Intelligence · Computer Science 2018-09-06 Haonan Yu , Xiaochen Lian , Haichao Zhang , Wei Xu

With the rapid advancements in Large Language Models (LLMs), an increasing number of studies have leveraged LLMs as the cognitive core of agents to address complex task decision-making challenges. Specially, recent research has demonstrated…

Multiagent Systems · Computer Science 2025-03-13 Di Zhao , Longhui Ma , Siwei Wang , Miao Wang , Zhao Lv

This paper presents CRADLE, a conversational framework for design space exploration of RTL designs using LLM-based multi-agent systems. Unlike existing rigid approaches, CRADLE enables user-guided flows with internal self-verification,…

Robotics · Computer Science 2025-08-13 Lukas Krupp , Maximilian Schöffel , Elias Biehl , Norbert Wehn
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