English
Related papers

Related papers: A Simple Baseline for Efficient Hand Mesh Reconstr…

200 papers

Model-based approaches to 3D hand tracking have been shown to perform well in a wide range of scenarios. However, they require initialisation and cannot recover easily from tracking failures that occur due to fast hand motions. Data-driven…

Computer Vision and Pattern Recognition · Computer Science 2015-10-28 Georg Poier , Konstantinos Roditakis , Samuel Schulter , Damien Michel , Horst Bischof , Antonis A. Argyros

We present a new multi-stream 3D mesh reconstruction network (MSMR-Net) for hand pose estimation from a single RGB image. Our model consists of an image encoder followed by a mesh-convolution decoder composed of connected graph convolution…

Computer Vision and Pattern Recognition · Computer Science 2021-04-27 Uri Wollner , Guy Ben-Yosef

Estimating the 3D pose of a hand from a 2D image is a well-studied problem and a requirement for several real-life applications such as virtual reality, augmented reality, and hand gesture recognition. Currently, reasonable estimations can…

Computer Vision and Pattern Recognition · Computer Science 2022-05-10 Danilo Avola , Luigi Cinque , Alessio Fagioli , Gian Luca Foresti , Adriano Fragomeni , Daniele Pannone

Reconstructing 3D hand mesh robustly from a single image is very challenging, due to the lack of diversity in existing real-world datasets. While data synthesis helps relieve the issue, the syn-to-real gap still hinders its usage. In this…

Computer Vision and Pattern Recognition · Computer Science 2024-03-28 Hao Xu , Haipeng Li , Yinqiao Wang , Shuaicheng Liu , Chi-Wing Fu

This paper proposes a simple baseline framework for video-based 2D/3D human pose estimation that can achieve 10 times efficiency improvement over existing works without any performance degradation, named DeciWatch. Unlike current solutions…

Computer Vision and Pattern Recognition · Computer Science 2022-07-22 Ailing Zeng , Xuan Ju , Lei Yang , Ruiyuan Gao , Xizhou Zhu , Bo Dai , Qiang Xu

Articulated hand pose and shape estimation is an important problem for vision-based applications such as augmented reality and animation. In contrast to the existing methods which optimize only for joint positions, we propose a fully…

Computer Vision and Pattern Recognition · Computer Science 2018-08-29 Jameel Malik , Ahmed Elhayek , Fabrizio Nunnari , Kiran Varanasi , Kiarash Tamaddon , Alexis Heloir , Didier Stricker

Hand pose estimation (HPE) can be used for a variety of human-computer interaction applications such as gesture-based control for physical or virtual/augmented reality devices. Recent works have shown that videos or multi-view images carry…

Computer Vision and Pattern Recognition · Computer Science 2021-09-27 Leyla Khaleghi , Alireza Sepas Moghaddam , Joshua Marshall , Ali Etemad

The basic body shape (i.e., the body shape in T-pose) of a person does not change within a single video. However, most SOTA human mesh estimation (HME) models output a slightly different, thus inconsistent basic body shape for each video…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Katja Ludwig , Julian Lorenz , Daniel Kienzle , Tuan Bui , Rainer Lienhart

We propose a novel 3D neural network architecture for 3D hand pose estimation from a single depth image. Different from previous works that mostly run on 2D depth image domain and require intermediate or post process to bring in the…

Computer Vision and Pattern Recognition · Computer Science 2017-04-10 Xiaoming Deng , Shuo Yang , Yinda Zhang , Ping Tan , Liang Chang , Hongan Wang

Reconstructing high-fidelity hand models with intricate textures plays a crucial role in enhancing human-object interaction and advancing real-world applications. Despite the state-of-the-art methods excelling in texture generation and…

Computer Vision and Pattern Recognition · Computer Science 2024-07-10 Qijun Gan , Wentong Li , Jinwei Ren , Jianke Zhu

In this paper, we propose a novel structure-aware 3D hourglass network for hand pose estimation from a single depth image, which achieves state-of-the-art results on MSRA and NYU datasets. Compared to existing works that perform…

Computer Vision and Pattern Recognition · Computer Science 2018-12-27 Fuyang Huang , Ailing Zeng , Minhao Liu , Jing Qin , Qiang Xu

2D Key-point estimation is an important precursor to 3D pose estimation problems for human body and hands. In this work, we discuss the data, architecture, and training procedure necessary to deploy extremely efficient 2.5D hand pose…

Computer Vision and Pattern Recognition · Computer Science 2019-09-16 Prajwal Chidananda , Ayan Sinha , Adithya Rao , Douglas Lee , Andrew Rabinovich

We present an approach that can reconstruct hands in 3D from monocular input. Our approach for Hand Mesh Recovery, HaMeR, follows a fully transformer-based architecture and can analyze hands with significantly increased accuracy and…

Computer Vision and Pattern Recognition · Computer Science 2023-12-11 Georgios Pavlakos , Dandan Shan , Ilija Radosavovic , Angjoo Kanazawa , David Fouhey , Jitendra Malik

Following the success of deep convolutional networks, state-of-the-art methods for 3d human pose estimation have focused on deep end-to-end systems that predict 3d joint locations given raw image pixels. Despite their excellent performance,…

Computer Vision and Pattern Recognition · Computer Science 2017-08-08 Julieta Martinez , Rayat Hossain , Javier Romero , James J. Little

We propose a real-time 3D human pose estimation and motion analysis method termed RePose for rehabilitation training. It is capable of real-time monitoring and evaluation of patients'motion during rehabilitation, providing immediate…

Computer Vision and Pattern Recognition · Computer Science 2026-01-05 Junxiao Xue , Pavel Smirnov , Ziao Li , Yunyun Shi , Shi Chen , Xinyi Yin , Xiaohan Yue , Lei Wang , Yiduo Wang , Feng Lin , Yijia Chen , Xiao Ma , Xiaoran Yan , Qing Zhang , Fengjian Xue , Xuecheng Wu

Manual assembly workers face increasing complexity in their work. Human-centered assistance systems could help, but object recognition as an enabling technology hinders sophisticated human-centered design of these systems. At the same time,…

Computer Vision and Pattern Recognition · Computer Science 2024-02-15 Christian Jauch , Timo Leitritz , Marco F. Huber

Non-parametric mesh reconstruction has recently shown significant progress in 3D hand and body applications. In these methods, mesh vertices and edges are visible to neural networks, enabling the possibility to establish a direct mapping…

Computer Vision and Pattern Recognition · Computer Science 2022-10-18 Shijian Jiang , Guwen Han , Danhang Tang , Yang Zhou , Xiang Li , Jiming Chen , Qi Ye

3D hand shape and pose estimation from a single depth map is a new and challenging computer vision problem with many applications. The state-of-the-art methods directly regress 3D hand meshes from 2D depth images via 2D convolutional neural…

Computer Vision and Pattern Recognition · Computer Science 2020-04-06 Jameel Malik , Ibrahim Abdelaziz , Ahmed Elhayek , Soshi Shimada , Sk Aziz Ali , Vladislav Golyanik , Christian Theobalt , Didier Stricker

The malformed hands in the AI-generated images seriously affect the authenticity of the images. To refine malformed hands, existing depth-based approaches use a hand depth estimator to guide the refinement of malformed hands. Due to the…

Computer Vision and Pattern Recognition · Computer Science 2025-06-18 Chen-Bin Feng , Kangdao Liu , Jian Sun , Jiping Jin , Yiguo Jiang , Chi-Man Vong

We propose a method for hand pose estimation based on a deep regressor trained on two different kinds of input. Raw depth data is fused with an intermediate representation in the form of a segmentation of the hand into parts. This…

Computer Vision and Pattern Recognition · Computer Science 2017-09-18 Natalia Neverova , Christian Wolf , Florian Nebout , Graham Taylor