Related papers: A Strongly Subcubic Combinatorial Algorithm for Tr…
We consider the well-known problem of enumerating all triangles of an undirected graph. Our focus is on determining the input/output (I/O) complexity of this problem. Let $E$ be the number of edges, $M<E$ the size of internal memory, and…
We show that given an $n$-vertex graph $G$ of diameter 3 we can decide if $G$ is $3$-colourable in time $2^{O(n^{2/3-\varepsilon})}$ for any $\varepsilon < 1/33$. This improves on the previous best algorithm of $2^{O((n\log n)^{2/3})}$ from…
The most studied linear algebraic operation, matrix multiplication, has surprisingly fast $O(n^\omega)$ time algorithms for $\omega<2.373$. On the other hand, the $(\min,+)$ matrix product which is at the heart of many fundamental graph…
The maximum clique problem is a well known NP-Hard problem with applications in data mining, network analysis, information retrieval and many other areas related to the World Wide Web. There exist several algorithms for the problem with…
We study the widely used hierarchical agglomerative clustering (HAC) algorithm on edge-weighted graphs. We define an algorithmic framework for hierarchical agglomerative graph clustering that provides the first efficient $\tilde{O}(m)$ time…
We consider several problems that involve lines in three dimensions, and present improved algorithms for solving them. The problems include (i) ray shooting amid triangles in $R^3$, (ii) reporting intersections between query lines…
We present subquadratic algorithms in the algebraic decision-tree model for several \textsc{3Sum}-hard geometric problems, all of which can be reduced to the following question: Given two sets $A$, $B$, each consisting of $n$ pairwise…
We show that the VC-dimension of a graph can be computed in time $n^{\log d+1} d^{O(d)}$, where $d$ is the degeneracy of the input graph. The core idea of our algorithm is a data structure to efficiently query the number of vertices that…
We present an algorithm that computes the girth of the intersection graph of $n$ given line segments in the plane in $O(n^{1.483})$ expected time. This is the first such algorithm with $O(n^{3/2-\varepsilon})$ running time for a positive…
Computing the diameter of the intersection graphs of objects is a basic problem in computational geometry. Previous works showed that the complexity of computing the diameter mainly depends on the object types: for unit disks and squares in…
Graph isomorphism problem is a known hard problem. In this paper, a novel randomized algorithm is proposed for this problem which is very simple and fast. It solves the graph isomorphism problem with running time O(n^2.373) for any pair of…
A maximal matching can be maintained in fully dynamic (supporting both addition and deletion of edges) $n$-vertex graphs using a trivial deterministic algorithm with a worst-case update time of O(n). No deterministic algorithm that…
In the Densest k-Subgraph problem, given a graph G and a parameter k, one needs to find a subgraph of G induced on k vertices that contains the largest number of edges. There is a significant gap between the best known upper and lower…
In numerical linear algebra, considerable effort has been devoted to obtaining faster algorithms for linear systems whose underlying matrices exhibit structural properties. A prominent success story is the method of generalized nested…
The {\em maximum cardinality} and {\em maximum weight matching} problems can be solved in time $\tilde{O}(m\sqrt{n})$, a bound that has resisted improvement despite decades of research. (Here $m$ and $n$ are the number of edges and…
In the minimum $k$-cut problem, we want to find the minimum number of edges whose deletion breaks the input graph into at least $k$ connected components. The classic algorithm of Karger and Stein runs in $\tilde O(n^{2k-2})$ time, and…
A disk graph is an intersection graph of disks in $\mathbb{R}^2$. Determining the computational complexity of finding a maximum clique in a disk graph is a long-standing open problem. In 1990, Clark, Colbourn, and Johnson gave a…
A popular way to define or characterize graph classes is via forbidden subgraphs or forbidden minors. These characterizations play a key role in graph theory, but they rarely lead to efficient algorithms to recognize these classes. In…
We study deterministic algorithms for computing graph cuts, with focus on two fundamental problems: balanced sparse cut and $k$-vertex connectivity for small $k$ ($k=O(\polylog n)$). Both problems can be solved in near-linear time with…
We present an algorithm that given a linear program with $n$ variables, $m$ constraints, and constraint matrix $A$, computes an $\epsilon$-approximate solution in $\tilde{O}(\sqrt{rank(A)}\log(1/\epsilon))$ iterations with high probability.…