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For a polygonal linkage, we produce a fast navigation algorithm on its configuration space. The basic idea is to approximate the configuration space by the vertex-edge graph of its cell decomposition discovered by the first author. The…

Metric Geometry · Mathematics 2018-04-05 Gaiane Panina , Dirk Siersma

We propose an efficient approach to exploiting motion information from consecutive frames of a video sequence to recover the 3D pose of people. Instead of computing candidate poses in individual frames and then linking them, as is often…

Computer Vision and Pattern Recognition · Computer Science 2015-11-25 Bugra Tekin , Xiaolu Sun , Xinchao Wang , Vincent Lepetit , Pascal Fua

Estimating 3D human poses from 2D images is challenging due to occlusions and projective acquisition. Learning-based approaches have been largely studied to address this challenge, both in single and multi-view setups. These solutions…

Computer Vision and Pattern Recognition · Computer Science 2024-08-21 Seyed Abolfazl Ghasemzadeh , Alexandre Alahi , Christophe De Vleeschouwer

"How can we animate 3D-characters from a movie script or move robots by simply telling them what we would like them to do?" "How unstructured and complex can we make a sentence and still generate plausible movements from it?" These are…

Computer Vision and Pattern Recognition · Computer Science 2023-01-24 Anindita Ghosh , Noshaba Cheema , Cennet Oguz , Christian Theobalt , Philipp Slusallek

Alignments are a well-known process mining technique for reconciling system logs and normative process models. Evidence of certain behaviors in a real system may only be present in one representation - either a log or a model - but not in…

Artificial Intelligence · Computer Science 2025-01-27 Dominique Sommers , Natalia Sidorova , Boudewijn van Dongen

Model merging, typically on Instruct and Thinking models, has shown remarkable performance for efficient reasoning. In this paper, we systematically revisit the simplest merging method that interpolates two weights directly. Particularly,…

Artificial Intelligence · Computer Science 2026-01-27 Taiqiang Wu , Runming Yang , Tao Liu , Jiahao Wang , Ngai Wong

Complex and skillful motions in actual assembly process are challenging for the robot to generate with existing motion planning approaches, because some key poses during the human assembly can be too skillful for the robot to realize…

Robotics · Computer Science 2019-10-07 Yan Wang , Kensuke Harada , Weiwei Wan

It can be easy and even fun to sketch humans in different poses. In contrast, creating those same poses on a 3D graphics "mannequin" is comparatively tedious. Yet 3D body poses are necessary for various downstream applications. We seek to…

Computer Vision and Pattern Recognition · Computer Science 2022-12-15 Gizem Unlu , Mohamed Sayed , Gabriel Brostow

In this work we present a unified method of relative camera pose estimation from points and lines correspondences. Given a set of 2D points and lines correspondences in three views, of which two are known, a method has been developed for…

Robotics · Computer Science 2017-10-19 Ashraf Qadir , Jeremiah Neubert

Since wearable linkage mechanisms could control the moment transmission from actuator(s) to wearers, they can help ensure that even low-cost wearable systems provide advanced functionality tailored to users' needs. For example, if a hip…

Robotics · Computer Science 2023-08-23 Seok Won Kang , Jegyeong Ryu , Suh In Kim , Youngsoo Kim , Yoon Young Kim

Comprehending natural language instructions is a critical skill for robots to cooperate effectively with humans. In this paper, we aim to learn 6D poses for roboticassembly by natural language instructions. For this purpose,…

Robotics · Computer Science 2023-10-24 Bowen Fu , Sek Kun Leong , Yan Di , Jiwen Tang , Xiangyang Ji

This work presents a novel interactive system for simple garment composition and surface patterning. Our approach makes it easier for casual users to customize machine-knitted garments, while enabling more advanced users to design their own…

Human-Computer Interaction · Computer Science 2019-08-02 Alexandre Kaspar , Liane Makatura , Wojciech Matusik

The paper presents a software tool for analysis and interactive engagement in various logical reasoning tasks. A first feature of the program consists in providing an interface for working with logic-specific repositories of formal…

Computers and Society · Computer Science 2015-07-15 Ştefan Minică

We present a new rational approximation algorithm based on the empirical interpolation method for interpolating a family of parametrized functions to rational polynomials with invariant poles, leading to efficient numerical algorithms for…

Numerical Analysis · Mathematics 2025-01-23 Aidi Li , Yuwen Li

Computer vision/deep learning-based 3D human pose estimation methods aim to localize human joints from images and videos. Pose representation is normally limited to 3D joint positional/translational degrees of freedom (3DOFs), however, a…

Computer Vision and Pattern Recognition · Computer Science 2022-09-07 Kevin Gildea , Clara Mercadal-Baudart , Richard Blythman , Aljosa Smolic , Ciaran Simms

We propose an integrated planning framework for quadrupedal locomotion over dynamically changing, unforeseen terrains. Existing approaches either rely on heuristics for instantaneous foothold selection--compromising safety and…

Robotics · Computer Science 2025-03-25 Ziyi Zhou , Qian Meng , Hadas Kress-Gazit , Ye Zhao

We propose a novel efficient and lightweight model for human pose estimation from a single image. Our model is designed to achieve competitive results at a fraction of the number of parameters and computational cost of various…

Computer Vision and Pattern Recognition · Computer Science 2020-02-11 Hossam Isack , Christian Haene , Cem Keskin , Sofien Bouaziz , Yuri Boykov , Shahram Izadi , Sameh Khamis

The simplest way to obtain continuous interpolation between two points in high dimensional space is to draw a line between them. While previous works focused on the general connectivity between model parameters, we explored linear…

Computation and Language · Computer Science 2022-11-23 Mark Rofin , Nikita Balagansky , Daniil Gavrilov

We present an algorithm to compute planar linkage topology and geometry, given a user-specified end-effector trajectory. Planar linkage structures convert rotational or prismatic motions of a single actuator into an arbitrarily complex…

Robotics · Computer Science 2022-03-08 Zherong Pan , Min Liu , Xifeng Gao , Dinesh Manocha

Aligning multiple modalities in a latent space, such as images and texts, has shown to produce powerful semantic visual representations, fueling tasks like image captioning, text-to-image generation, or image grounding. In the context of…

Computer Vision and Pattern Recognition · Computer Science 2024-09-11 Ginger Delmas , Philippe Weinzaepfel , Francesc Moreno-Noguer , Grégory Rogez