Related papers: NIIRF: Neural IIR Filter Field for HRTF Upsampling…
Non-negative Matrix Factorization (NMF) is a powerful technique for analyzing regularly-sampled data, i.e., data that can be stored in a matrix. For audio, this has led to numerous applications using time-frequency (TF) representations like…
Headphone-based spatial audio uses head-related transfer functions (HRTFs) to simulate real-world acoustic environments. HRTFs are unique to everyone, due to personal morphology, shaping how sound waves interact with the body before…
Digital filters for recursively computing the discrete Fourier transform (DFT) and estimating the frequency spectrum of sampled signals are examined, with an emphasis on magnitude-response and numerical stability. In this tutorial-style…
In this work, we propose a robust Head-Related Transfer Function (HRTF)-based polynomial beamformer design which accounts for the influence of a humanoid robot's head on the sound field. In addition, it allows for a flexible steering of our…
The spectrotemporal receptive field (STRF) provides a versatile and integrated, spectral and temporal, functional characterization of single cells in primary auditory cortex (AI). In this paper, we explore the origin of, and relationship…
This paper tackles post-hoc interpretability for audio processing networks. Our goal is to interpret decisions of a network in terms of high-level audio objects that are also listenable for the end-user. To this end, we propose a novel…
Matched filters are widely used to localise signal patterns due to their high efficiency and interpretability. However, their effectiveness deteriorates for low signal-to-noise ratio (SNR) signals, such as those recorded on edge devices,…
This study investigates the approach of direction-dependent selection of Head-Related Transfer Functions (HRTFs) and its impact on sound localization accuracy. For applications such as virtual reality (VR) and teleconferencing, obtaining…
Accurate modeling of spatial acoustics is critical for immersive and intelligible audio in confined, resonant environments such as car cabins. Current tuning methods are manual, hardware-intensive, and static, failing to account for…
Sound source localization relies on spatial cues such as interaural time differences (ITD), interaural level differences (ILD), and monaural spectral cues. Individually measured Head-Related Transfer Functions (HRTFs) facilitate precise…
Relative impulse responses between microphones are usually long and dense due to the reverberant acoustic environment. Estimating them from short and noisy recordings poses a long-standing challenge of audio signal processing. In this paper…
This paper presents ER-NeRF, a novel conditional Neural Radiance Fields (NeRF) based architecture for talking portrait synthesis that can concurrently achieve fast convergence, real-time rendering, and state-of-the-art performance with…
Many multi-microphone speech enhancement algorithms require the relative transfer function (RTF) vector of the desired speech source, relating the acoustic transfer functions of all array microphones to a reference microphone. In this…
Intelligent reflecting surfaces (IRSs) are poised to revolutionize next-generation wireless communication systems by enhancing channel quality and spectrum efficiency through advanced wave manipulation. However, extremely large-scale IRS…
From a machine learning perspective, the human ability localize sounds can be modeled as a non-parametric and non-linear regression problem between binaural spectral features of sound received at the ears (input) and their sound-source…
We introduce HiFi-HARP, a large-scale dataset of 7th-order Higher-Order Ambisonic Room Impulse Responses (HOA-RIRs) consisting of more than 100,000 RIRs generated via a hybrid acoustic simulation in realistic indoor scenes. HiFi-HARP…
Segmentation of anatomical shapes from medical images has taken an important role in the automation of clinical measurements. While typical deep-learning segmentation approaches are performed on discrete voxels, the underlying objects being…
Neural networks have become ubiquitous in audio effects modelling, especially for guitar amplifiers and distortion pedals. One limitation of such models is that the sample rate of the training data is implicitly encoded in the model weights…
Individualized head-related impulse responses (HRIRs) enable binaural rendering, but dense per-listener measurements are costly. We address HRIR spatial up-sampling from sparse per-listener measurements: given a few measured HRIRs for a…
We present a neural network for rendering binaural speech from given monaural audio, position, and orientation of the source. Most of the previous works have focused on synthesizing binaural speeches by conditioning the positions and…