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Related papers: Generative 3D Part Assembly via Part-Whole-Hierarc…

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What is a good vector representation of an object? We believe that it should be generative in 3D, in the sense that it can produce new 3D objects; as well as be predictable from 2D, in the sense that it can be perceived from 2D images. We…

Computer Vision and Pattern Recognition · Computer Science 2016-09-01 Rohit Girdhar , David F. Fouhey , Mikel Rodriguez , Abhinav Gupta

Segmenting an image into its parts is a frequent preprocess for high-level vision tasks such as image editing. However, annotating masks for supervised training is expensive. Weakly-supervised and unsupervised methods exist, but they depend…

Computer Vision and Pattern Recognition · Computer Science 2022-10-11 Xingzhe He , Bastian Wandt , Helge Rhodin

Nowadays, Transformers and Graph Convolutional Networks (GCNs) are the prevailing techniques for 3D human pose estimation. However, Transformer-based methods either ignore the spatial neighborhood relationships between the joints when used…

Computer Vision and Pattern Recognition · Computer Science 2025-05-05 Kamel Aouaidjia , Aofan Li , Wenhao Zhang , Chongsheng Zhang

Manually authoring 3D shapes is difficult and time consuming; generative models of 3D shapes offer compelling alternatives. Procedural representations are one such possibility: they offer high-quality and editable results but are difficult…

We introduce a novel neural network architecture for encoding and synthesis of 3D shapes, particularly their structures. Our key insight is that 3D shapes are effectively characterized by their hierarchical organization of parts, which…

Graphics · Computer Science 2017-05-16 Jun Li , Kai Xu , Siddhartha Chaudhuri , Ersin Yumer , Hao Zhang , Leonidas Guibas

Recent advancements in controllable human image generation have led to zero-shot generation using structural signals (e.g., pose, depth) or facial appearance. Yet, generating human images conditioned on multiple parts of human appearance…

Computer Vision and Pattern Recognition · Computer Science 2024-04-24 Zehuan Huang , Hongxing Fan , Lipeng Wang , Lu Sheng

Parts represent a basic unit of geometric and semantic similarity across different objects. We argue that part knowledge should be composable beyond the observed object classes. Towards this, we present 3D Compositional Zero-shot Learning…

Computer Vision and Pattern Recognition · Computer Science 2022-04-18 Muhammad Ferjad Naeem , Evin Pınar Örnek , Yongqin Xian , Luc Van Gool , Federico Tombari

We present a generative model to synthesize 3D shapes as sets of handles -- lightweight proxies that approximate the original 3D shape -- for applications in interactive editing, shape parsing, and building compact 3D representations. Our…

Computer Vision and Pattern Recognition · Computer Science 2020-04-08 Matheus Gadelha , Giorgio Gori , Duygu Ceylan , Radomir Mech , Nathan Carr , Tamy Boubekeur , Rui Wang , Subhransu Maji

User generated 3D shapes in online repositories contain rich information about surfaces, primitives, and their geometric relations, often arranged in a hierarchy. We present a framework for learning representations of 3D shapes that reflect…

Computer Vision and Pattern Recognition · Computer Science 2019-10-04 Gopal Sharma , Evangelos Kalogerakis , Subhransu Maji

The common approach to 3D human pose estimation is predicting the body joint coordinates relative to the hip. This works well for a single person but is insufficient in the case of multiple interacting people. Methods predicting absolute…

Computer Vision and Pattern Recognition · Computer Science 2019-04-15 Márton Véges , András Lőrincz

In this paper, we propose an iterative framework, which consists of two phases: a generation phase and a training phase, to generate realistic training data and yield a supervised homography network. In the generation phase, given an…

Computer Vision and Pattern Recognition · Computer Science 2023-08-16 Hai Jiang , Haipeng Li , Songchen Han , Haoqiang Fan , Bing Zeng , Shuaicheng Liu

Recent advances in generative models have achieved high-fidelity in 3D human reconstruction, yet their utility for specific tasks (e.g., human 3D segmentation) remains constrained. We propose HumanCrafter, a unified framework that enables…

Computer Vision and Pattern Recognition · Computer Science 2025-11-04 Panwang Pan , Tingting Shen , Chenxin Li , Yunlong Lin , Kairun Wen , Jingjing Zhao , Yixuan Yuan

3D shape completion for real data is important but challenging, since partial point clouds acquired by real-world sensors are usually sparse, noisy and unaligned. Different from previous methods, we address the problem of learning 3D…

Computer Vision and Pattern Recognition · Computer Science 2020-08-21 Jiayuan Gu , Wei-Chiu Ma , Sivabalan Manivasagam , Wenyuan Zeng , Zihao Wang , Yuwen Xiong , Hao Su , Raquel Urtasun

Collecting accurate camera poses of training images has been shown to well serve the learning of 3D-aware generative adversarial networks (GANs) yet can be quite expensive in practice. This work targets learning 3D-aware GANs from unposed…

Computer Vision and Pattern Recognition · Computer Science 2024-09-27 Xinya Chen , Hanlei Guo , Yanrui Bin , Shangzhan Zhang , Yuanbo Yang , Yue Wang , Yujun Shen , Yiyi Liao

The reconstruction of 3D microstructures from 2D slices is considered to hold significant value in predicting the spatial structure and physical properties of materials.The dimensional extension from 2D to 3D is viewed as a highly…

Machine Learning · Computer Science 2024-02-27 Yilin Zheng , Zhigong Song

Accurate 3D shape representation is essential in engineering applications such as design, optimization, and simulation. In practice, engineering workflows require structured, part-based representations, as objects are inherently designed as…

Computer Vision and Pattern Recognition · Computer Science 2025-10-21 Nicolas Talabot , Olivier Clerc , Arda Cinar Demirtas , Alexis Goujon , Hieu Le , Doruk Oner , Pascal Fua

Recovering 3D human pose from 2D joints is a highly unconstrained problem. We propose a novel neural network framework, PoseNet3D, that takes 2D joints as input and outputs 3D skeletons and SMPL body model parameters. By casting our…

Computer Vision and Pattern Recognition · Computer Science 2020-11-13 Shashank Tripathi , Siddhant Ranade , Ambrish Tyagi , Amit Agrawal

We introduce a new approach for estimating the 3D pose and the 3D shape of an object from a single image. Given a training set of view exemplars, we learn and select appearance-based discriminative parts which are mapped onto the 3D model…

Computer Vision and Pattern Recognition · Computer Science 2015-02-03 Menglong Zhu , Xiaowei Zhou , Kostas Daniilidis

This paper presents a novel decoder-based approach for generating manufacturable 3D structures optimized for additive manufacturing. We introduce a deep learning framework that decodes latent representations into geometrically valid,…

Computer Vision and Pattern Recognition · Computer Science 2026-01-14 Abhishek Kumar

The demand for efficient 3D model generation techniques has grown exponentially, as manual creation of 3D models is time-consuming and requires specialized expertise. While generative models have shown potential in creating 3D textured…

Computer Vision and Pattern Recognition · Computer Science 2023-07-28 Fanghua Yu , Xintao Wang , Zheyuan Li , Yan-Pei Cao , Ying Shan , Chao Dong