English
Related papers

Related papers: HOISDF: Constraining 3D Hand-Object Pose Estimatio…

200 papers

The current interacting hand (IH) datasets are relatively simplistic in terms of background and texture, with hand joints being annotated by a machine annotator, which may result in inaccuracies, and the diversity of pose distribution is…

Computer Vision and Pattern Recognition · Computer Science 2023-09-29 Lijun Li , Linrui Tian , Xindi Zhang , Qi Wang , Bang Zhang , Mengyuan Liu , Chen Chen

Reconstructing objects with realistic materials from multi-view images is problematic, since it is highly ill-posed. Although the neural reconstruction approaches have exhibited impressive reconstruction ability, they are designed for…

Graphics · Computer Science 2024-05-07 Jia Li , Lu Wang , Lei Zhang , Beibei Wang

HO-3D is a dataset providing image sequences of various hand-object interaction scenarios annotated with the 3D pose of the hand and the object and was originally introduced as HO-3D_v2. The annotations were obtained automatically using an…

Computer Vision and Pattern Recognition · Computer Science 2021-07-05 Shreyas Hampali , Sayan Deb Sarkar , Vincent Lepetit

Maintaining an up-to-date map to reflect recent changes in the scene is very important, particularly in situations involving repeated traversals by a robot operating in an environment over an extended period. Undetected changes may cause a…

Our work aims to reconstruct hand-held objects given a single RGB image. In contrast to prior works that typically assume known 3D templates and reduce the problem to 3D pose estimation, our work reconstructs generic hand-held object…

Computer Vision and Pattern Recognition · Computer Science 2022-04-15 Yufei Ye , Abhinav Gupta , Shubham Tulsiani

Hands are the main medium when people interact with the world. Generating proper 3D motion for hand-object interaction is vital for applications such as virtual reality and robotics. Although grasp tracking or object manipulation synthesis…

Computer Vision and Pattern Recognition · Computer Science 2024-01-30 Yuze Hao , Jianrong Zhang , Tao Zhuo , Fuan Wen , Hehe Fan

6-DoF pose estimation is an essential component of robotic manipulation pipelines. However, it usually suffers from a lack of generalization to new instances and object types. Most widely used methods learn to infer the object pose in a…

Computer Vision and Pattern Recognition · Computer Science 2023-05-30 Vaibhav Saxena , Kamal Rahimi Malekshan , Linh Tran , Yotto Koga

The medial axis, a lower-dimensional descriptor that captures the extrinsic structure of a shape, plays an important role in digital geometry processing. Despite its importance, computing the medial axis transform robustly from diverse…

Computer Vision and Pattern Recognition · Computer Science 2026-02-05 Jiayi Kong , Chen Zong , Jun Luo , Shiqing Xin , Fei Hou , Hanqing Jiang , Chen Qian , Ying He

Signed Distance Fields (SDFs) for surface representation are commonly generated offline and subsequently loaded into interactive applications like games. Since they are not updated every frame, they only provide a rigid surface…

Graphics · Computer Science 2022-10-11 Yu Wei Tan , Nicholas Chua , Clarence Koh , Anand Bhojan

Robots struggle to understand object properties like shape, material, and semantics due to limited prior knowledge, hindering manipulation in unstructured environments. In contrast, humans learn these properties through interactive…

Robotics · Computer Science 2025-07-09 Ho Jin Choi , Nadia Figueroa

We propose a novel framework to reconstruct accurate appearance and geometry with neural radiance fields (NeRF) for interacting hands, enabling the rendering of photo-realistic images and videos for gesture animation from arbitrary views.…

Computer Vision and Pattern Recognition · Computer Science 2023-03-27 Zhiyang Guo , Wengang Zhou , Min Wang , Li Li , Houqiang Li

Virtual and augmented reality technologies have seen significant growth in the past few years. A key component of such systems is the ability to track the pose of head mounted displays and controllers in 3D space. We tackle the problem of…

Computer Vision and Pattern Recognition · Computer Science 2018-04-18 Rohit Pandey , Pavel Pidlypenskyi , Shuoran Yang , Christine Kaeser-Chen

Accurate 3D pose estimation of grasped objects is an important prerequisite for robots to perform assembly or in-hand manipulation tasks, but object occlusion by the robot's own hand greatly increases the difficulty of this perceptual task.…

In this work, we propose a novel approach to represent robot geometry as distance fields (RDF) that extends the principle of signed distance fields (SDFs) to articulated kinematic chains. Our method employs a combination of Bernstein…

Robotics · Computer Science 2024-03-19 Yiming Li , Yan Zhang , Amirreza Razmjoo , Sylvain Calinon

We present a comprehensive framework for egocentric interaction recognition using markerless 3D annotations of two hands manipulating objects. To this end, we propose a method to create a unified dataset for egocentric 3D interaction…

Computer Vision and Pattern Recognition · Computer Science 2021-08-25 Taein Kwon , Bugra Tekin , Jan Stuhmer , Federica Bogo , Marc Pollefeys

This paper presents a novel post-processing methodology for extracting high-quality geometries from density-based topology optimization results. Current post-processing approaches often struggle to simultaneously achieve smooth boundaries,…

Computational Engineering, Finance, and Science · Computer Science 2025-12-09 Ondřej Ježek , Ján Kopačka , Martin Isoz , Dušan Gabriel , Pavel Maršálek , Martin Šotola , Radim Halama

Accurate estimation of the relative pose between an object and a robot hand is critical for many manipulation tasks. However, most of the existing object-in-hand pose datasets use two-finger grippers and also assume that the object remains…

Robotics · Computer Science 2023-04-11 Yuyang Tu , Junnan Jiang , Shuang Li , Norman Hendrich , Miao Li , Jianwei Zhang

Implicit neural field generating signed distance field representations (SDFs) of 3D shapes have shown remarkable progress in 3D shape reconstruction and generation. We introduce a new paradigm for neural field representations of 3D scenes;…

Computer Vision and Pattern Recognition · Computer Science 2022-11-28 Angela Dai , Matthias Nießner

Multi-view shape reconstruction has achieved impressive progresses thanks to the latest advances in neural implicit surface rendering. However, existing methods based on signed distance function (SDF) are limited to closed surfaces, failing…

Computer Vision and Pattern Recognition · Computer Science 2023-04-21 Yu-Tao Liu , Li Wang , Jie yang , Weikai Chen , Xiaoxu Meng , Bo Yang , Lin Gao

Differentiable physics is a powerful tool in computer vision and robotics for scene understanding and reasoning about interactions. Existing approaches have frequently been limited to objects with simple shape or shapes that are known in…

Computer Vision and Pattern Recognition · Computer Science 2022-01-11 Michael Strecke , Joerg Stueckler