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Related papers: GEM3D: GEnerative Medial Abstractions for 3D Shape…

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We introduce Scan2Mesh, a novel data-driven generative approach which transforms an unstructured and potentially incomplete range scan into a structured 3D mesh representation. The main contribution of this work is a generative neural…

Computer Vision and Pattern Recognition · Computer Science 2019-04-03 Angela Dai , Matthias Nießner

Representation and generative learning, as reconstruction-based methods, have demonstrated their potential for mutual reinforcement across various domains. In the field of point cloud processing, although existing studies have adopted…

Computer Vision and Pattern Recognition · Computer Science 2024-08-16 Hongliang Zeng , Ping Zhang , Fang Li , Jiahua Wang , Tingyu Ye , Pengteng Guo

We proposed a generalized method, NeuralSSD, for reconstructing a 3D implicit surface from the widely-available point cloud data. NeuralSSD is a solver-based on the neural Galerkin method, aimed at reconstructing higher-quality and accurate…

Computer Vision and Pattern Recognition · Computer Science 2025-11-19 Zi-Chen Xi , Jiahui Huang , Hao-Xiang Chen , Francis Williams , Qun-Ce Xu , Tai-Jiang Mu , Shi-Min Hu

Generative reconstruction methods compute the 3D configuration (such as pose and/or geometry) of a shape by optimizing the overlap of the projected 3D shape model with images. Proper handling of occlusions is a big challenge, since the…

Computer Vision and Pattern Recognition · Computer Science 2016-02-12 Helge Rhodin , Nadia Robertini , Christian Richardt , Hans-Peter Seidel , Christian Theobalt

We introduce DMTet, a deep 3D conditional generative model that can synthesize high-resolution 3D shapes using simple user guides such as coarse voxels. It marries the merits of implicit and explicit 3D representations by leveraging a novel…

Computer Vision and Pattern Recognition · Computer Science 2021-11-09 Tianchang Shen , Jun Gao , Kangxue Yin , Ming-Yu Liu , Sanja Fidler

We propose an end-to-end deep learning architecture that produces a 3D shape in triangular mesh from a single color image. Limited by the nature of deep neural network, previous methods usually represent a 3D shape in volume or point cloud,…

Computer Vision and Pattern Recognition · Computer Science 2018-08-06 Nanyang Wang , Yinda Zhang , Zhuwen Li , Yanwei Fu , Wei Liu , Yu-Gang Jiang

Conventional methods of 3D object generative modeling learn volumetric predictions using deep networks with 3D convolutional operations, which are direct analogies to classical 2D ones. However, these methods are computationally wasteful in…

Computer Vision and Pattern Recognition · Computer Science 2017-06-22 Chen-Hsuan Lin , Chen Kong , Simon Lucey

Anatomy shape modeling is a fundamental problem in medical data analysis. However, the geometric complexity and topological variability of anatomical structures pose significant challenges to accurate anatomical shape generation. In this…

Computer Vision and Pattern Recognition · Computer Science 2026-03-13 Guoqing Zhang , Jingyun Yang , Siqi Chen , Anping Zhang , Yang Li

Deep learning based 3D shape generation methods generally utilize latent features extracted from color images to encode the semantics of objects and guide the shape generation process. These color image semantics only implicitly encode 3D…

Computer Vision and Pattern Recognition · Computer Science 2021-04-13 Rakesh Shrestha , Zhiwen Fan , Qingkun Su , Zuozhuo Dai , Siyu Zhu , Ping Tan

In this work, we present a novel framework built to simplify 3D asset generation for amateur users. To enable interactive generation, our method supports a variety of input modalities that can be easily provided by a human, including…

Computer Vision and Pattern Recognition · Computer Science 2023-03-23 Yen-Chi Cheng , Hsin-Ying Lee , Sergey Tulyakov , Alexander Schwing , Liangyan Gui

For humans, visual understanding is inherently generative: given a 3D shape, we can postulate how it would look in the world; given a 2D image, we can infer the 3D structure that likely gave rise to it. We can thus translate between the 2D…

Computer Vision and Pattern Recognition · Computer Science 2020-11-17 Tristan Aumentado-Armstrong , Alex Levinshtein , Stavros Tsogkas , Konstantinos G. Derpanis , Allan D. Jepson

This paper presents a new approach for 3D shape generation, inversion, and manipulation, through a direct generative modeling on a continuous implicit representation in wavelet domain. Specifically, we propose a compact wavelet…

Computer Vision and Pattern Recognition · Computer Science 2023-02-02 Jingyu Hu , Ka-Hei Hui , Zhengzhe Liu , Ruihui Li , Chi-Wing Fu

This report presents a comprehensive framework for generating high-quality 3D shapes and textures from diverse input prompts, including single images, multi-view images, and text descriptions. The framework consists of 3D shape generation…

We present En3D, an enhanced generative scheme for sculpting high-quality 3D human avatars. Unlike previous works that rely on scarce 3D datasets or limited 2D collections with imbalanced viewing angles and imprecise pose priors, our…

Computer Vision and Pattern Recognition · Computer Science 2024-01-03 Yifang Men , Biwen Lei , Yuan Yao , Miaomiao Cui , Zhouhui Lian , Xuansong Xie

We investigate the problem of learning to generate 3D parametric surface representations for novel object instances, as seen from one or more views. Previous work on learning shape reconstruction from multiple views uses discrete…

Computer Vision and Pattern Recognition · Computer Science 2020-08-19 Jiahui Lei , Srinath Sridhar , Paul Guerrero , Minhyuk Sung , Niloy Mitra , Leonidas J. Guibas

We introduce ProcGen3D, a new approach for 3D content creation by generating procedural graph abstractions of 3D objects, which can then be decoded into rich, complex 3D assets. Inspired by the prevalent use of procedural generators in…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Xinyi Zhang , Daoyi Gao , Naiqi Li , Angela Dai

We introduce a novel neural network architecture for encoding and synthesis of 3D shapes, particularly their structures. Our key insight is that 3D shapes are effectively characterized by their hierarchical organization of parts, which…

Graphics · Computer Science 2017-05-16 Jun Li , Kai Xu , Siddhartha Chaudhuri , Ersin Yumer , Hao Zhang , Leonidas Guibas

Recent approaches integrating vision-language models (VLMs) as prompt encoders for generative model conditioning typically rely on expensive end-to-end training or map features to compressed representations, discarding the dense spatial…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Polytimi Anna Gkotsi , Andrii Zadaianchuk , Mohammad Mahdi Derakhshani

Tissue mechanics--stiffness, density and impedance contrast--are broadly informative biomarkers across diseases, yet routine CT, MRI, and B-mode ultrasound rarely quantify them directly. While ultrasound tomography (UT) is intrinsically…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Zhijun Zeng , Youjia Zheng , Chang Su , Qianhang Wu , Hao Hu , Zeyuan Dong , Shan Gao , Yang Lv , Rui Tang , Ligang Cui , Zhiyong Hou , Weijun Lin , Zuoqiang Shi , Yubing Li , He Sun

Automatic mesh-based shape generation is of great interest across a wide range of disciplines, from industrial design to gaming, computer graphics and various other forms of digital art. While most traditional methods focus on primitive…

Graphics · Computer Science 2017-09-25 Chiyu "Max" Jiang , Philip Marcus