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We present DiffuScene for indoor 3D scene synthesis based on a novel scene configuration denoising diffusion model. It generates 3D instance properties stored in an unordered object set and retrieves the most similar geometry for each…

Computer Vision and Pattern Recognition · Computer Science 2024-03-13 Jiapeng Tang , Yinyu Nie , Lev Markhasin , Angela Dai , Justus Thies , Matthias Nießner

A natural approach to generative modeling of videos is to represent them as a composition of moving objects. Recent works model a set of 2D sprites over a slowly-varying background, but without considering the underlying 3D scene that gives…

Computer Vision and Pattern Recognition · Computer Science 2021-03-26 Paul Henderson , Christoph H. Lampert

We present a method for creating 3D indoor scenes with a generative model learned from a collection of semantic-segmented depth images captured from different unknown scenes. Given a room with a specified size, our method automatically…

Computer Vision and Pattern Recognition · Computer Science 2021-08-23 Ming-Jia Yang , Yu-Xiao Guo , Bin Zhou , Xin Tong

Unsupervised learning of object-centric representations in dynamic visual scenes is challenging. Unlike most previous approaches that learn to decompose 2D images, we present DynaVol, a 3D scene generative model that unifies geometric…

Computer Vision and Pattern Recognition · Computer Science 2024-01-29 Yanpeng Zhao , Siyu Gao , Yunbo Wang , Xiaokang Yang

We infer and generate three-dimensional (3D) scene information from a single input image and without supervision. This problem is under-explored, with most prior work relying on supervision from, e.g., 3D ground-truth, multiple images of a…

Computer Vision and Pattern Recognition · Computer Science 2020-04-20 Sai Rajeswar , Fahim Mannan , Florian Golemo , Jérôme Parent-Lévesque , David Vazquez , Derek Nowrouzezahrai , Aaron Courville

This paper introduces an unsupervised framework to extract semantically rich features for video representation. Inspired by how the human visual system groups objects based on motion cues, we propose a deep convolutional neural network that…

Computer Vision and Pattern Recognition · Computer Science 2017-07-18 Xunyu Lin , Victor Campos , Xavier Giro-i-Nieto , Jordi Torres , Cristian Canton Ferrer

Implicit neural representations have shown powerful capacity in modeling real-world 3D scenes, offering superior performance in novel view synthesis. In this paper, we target a more challenging scenario, i.e., joint scene novel view…

Computer Vision and Pattern Recognition · Computer Science 2023-08-08 Yuxin Wang , Wayne Wu , Dan Xu

Capturing and labeling real-world 3D data is laborious and time-consuming, which makes it costly to train strong 3D models. To address this issue, recent works present a simple method by generating randomized 3D scenes without simulation…

Computer Vision and Pattern Recognition · Computer Science 2023-08-08 Lanxiao Li , Michael Heizmann

Representing 3D shape is a fundamental problem in artificial intelligence, which has numerous applications within computer vision and graphics. One avenue that has recently begun to be explored is the use of latent representations of…

Computer Vision and Pattern Recognition · Computer Science 2019-08-20 Tristan Aumentado-Armstrong , Stavros Tsogkas , Allan Jepson , Sven Dickinson

Recent progress in deep generative models has led to tremendous breakthroughs in image generation. However, while existing models can synthesize photorealistic images, they lack an understanding of our underlying 3D world. We present a new…

Computer Vision and Pattern Recognition · Computer Science 2018-12-07 Jun-Yan Zhu , Zhoutong Zhang , Chengkai Zhang , Jiajun Wu , Antonio Torralba , Joshua B. Tenenbaum , William T. Freeman

Representation learning is the foundation for the recent success of neural network models. However, the distributed representations generated by neural networks are far from ideal. Due to their highly entangled nature, they are di cult to…

Machine Learning · Computer Science 2016-02-09 William Whitney

Developing deep neural networks to generate 3D scenes is a fundamental problem in neural synthesis with immediate applications in architectural CAD, computer graphics, as well as in generating virtual robot training environments. This task…

Computer Vision and Pattern Recognition · Computer Science 2021-09-02 Haitao Yang , Zaiwei Zhang , Siming Yan , Haibin Huang , Chongyang Ma , Yi Zheng , Chandrajit Bajaj , Qixing Huang

Extracting structured representations from raw visual data is an important and long-standing challenge in machine learning. Recently, techniques for unsupervised learning of object-centric representations have raised growing interest. In…

Computer Vision and Pattern Recognition · Computer Science 2025-01-24 Riccardo Majellaro , Jonathan Collu , Aske Plaat , Thomas M. Moerland

Text-driven 3D scene generation holds promise for a wide range of applications, from virtual prototyping to AR/VR and simulation. However, existing methods are often constrained to single-object generation, require domain-specific training,…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Hanke Chen , Yuan Liu , Minchen Li

We introduce 3inGAN, an unconditional 3D generative model trained from 2D images of a single self-similar 3D scene. Such a model can be used to produce 3D "remixes" of a given scene, by mapping spatial latent codes into a 3D volumetric…

Computer Vision and Pattern Recognition · Computer Science 2022-11-29 Animesh Karnewar , Oliver Wang , Tobias Ritschel , Niloy Mitra

We present a deep generative scene modeling technique for indoor environments. Our goal is to train a generative model using a feed-forward neural network that maps a prior distribution (e.g., a normal distribution) to the distribution of…

Computer Vision and Pattern Recognition · Computer Science 2018-08-08 Zaiwei Zhang , Zhenpei Yang , Chongyang Ma , Linjie Luo , Alexander Huth , Etienne Vouga , Qixing Huang

Creating machines capable of understanding the world in 3D is essential in assisting designers that build and edit 3D environments and robots navigating and interacting within a three-dimensional space. Inspired by advances in language and…

Computer Vision and Pattern Recognition · Computer Science 2026-01-07 Aadarsh Sahoo , Vansh Tibrewal , Georgia Gkioxari

3D Content Generation is at the heart of many computer graphics applications, including video gaming, film-making, virtual and augmented reality, etc. This paper proposes a novel deep-learning based approach for automatically generating…

Computer Vision and Pattern Recognition · Computer Science 2026-02-09 Yongzhi Xu , Yonhon Ng , Yifu Wang , Inkyu Sa , Yunfei Duan , Zhenhong Sun , Yang Li , Pan Ji , Hongdong Li

Text-driven 3D scene generation techniques have made rapid progress in recent years. Their success is mainly attributed to using existing generative models to iteratively perform image warping and inpainting to generate 3D scenes. However,…

Computer Vision and Pattern Recognition · Computer Science 2024-03-15 Frank Zhang , Yibo Zhang , Quan Zheng , Rui Ma , Wei Hua , Hujun Bao , Weiwei Xu , Changqing Zou

Holistic 3D scene understanding entails estimation of both layout configuration and object geometry in a 3D environment. Recent works have shown advances in 3D scene estimation from various input modalities (e.g., images, 3D scans), by…

Computer Vision and Pattern Recognition · Computer Science 2022-11-28 Yinyu Nie , Angela Dai , Xiaoguang Han , Matthias Nießner