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Related papers: GenNBV: Generalizable Next-Best-View Policy for Ac…

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Automated three-dimensional (3D) object reconstruction is the task of building a geometric representation of a physical object by means of sensing its surface. Even though new single view reconstruction techniques can predict the surface,…

Computer Vision and Pattern Recognition · Computer Science 2021-01-27 J. Irving Vasquez-Gomez , David Troncoso , Israel Becerra , Enrique Sucar , Rafael Murrieta-Cid

In this paper, we tackle the problem of active robotic 3D reconstruction of an object. In particular, we study how a mobile robot with an arm-held camera can select a favorable number of views to recover an object's 3D shape efficiently.…

Computer Vision and Pattern Recognition · Computer Science 2022-09-20 Soomin Lee , Le Chen , Jiahao Wang , Alexander Liniger , Suryansh Kumar , Fisher Yu

Recent advances in deep generative models demonstrate unprecedented zero-shot generalization capabilities, offering great potential for robot manipulation in unstructured environments. Given a partial observation of a scene, deep generative…

Robotics · Computer Science 2025-05-16 Le Shi , Yifei Shi , Xin Xu , Tenglong Liu , Junhua Xi , Chengyuan Chen

View selection is critical in active 3D neural reconstruction as it impacts the contents of training set and resulting final output quality. Recent view selection strategies emphasize the visibility when evaluating model uncertainty in…

Computer Vision and Pattern Recognition · Computer Science 2025-12-05 Hyunseo Kim , Hyeonseo Yang , Taekyung Kim , YoonSung Kim , Minsu Lee , Jin-Hwa Kim , Byoung-Tak Zhang

Robotic systems performing end-user oriented autonomous exploration can be deployed in different scenarios which not only require mapping but also simultaneous inspection of regions of interest for the end-user. In this work, we propose a…

Robotics · Computer Science 2022-03-22 Menaka Naazare , Francisco Garcia Rosas , Dirk Schulz

Next Best View computation (NBV) is a long-standing problem in robotics, and consists in identifying the next most informative sensor position(s) for reconstructing a 3D object or scene efficiently and accurately. Like most current methods,…

Computer Vision and Pattern Recognition · Computer Science 2022-11-02 Antoine Guédon , Pascal Monasse , Vincent Lepetit

In this work we address the problem of autonomous 3D exploration of an unknown indoor environment using a depth camera. We cast the problem as the estimation of the Next Best View (NBV) that maximises the coverage of the unknown area. We do…

Computer Vision and Pattern Recognition · Computer Science 2020-12-01 Yiming Wang , Alessio Del Bue

Motivated by the advances in 3D sensing technology and the spreading of low-cost robotic platforms, 3D object reconstruction has become a common task in many areas. Nevertheless, the selection of the optimal sensor pose that maximizes the…

Computer Vision and Pattern Recognition · Computer Science 2021-01-27 Miguel Mendoza , J. Irving Vasquez-Gomez , Hind Taud , Luis Enrique Sucar , Carolina Reta

Surveying 3D scenes is a common task in robotics. Systems can do so autonomously by iteratively obtaining measurements. This process of planning observations to improve the model of a scene is called Next Best View (NBV) planning. NBV…

Robotics · Computer Science 2018-11-16 Rowan Border , Jonathan D. Gammell , Paul Newman

The visuomotor policy can easily overfit to its training datasets, such as fixed camera positions and backgrounds. This overfitting makes the policy perform well in the in-distribution scenarios but underperform in the out-of-distribution…

Robotics · Computer Science 2025-08-19 Jilei Mao , Jiarui Guan , Yingjuan Tang , Qirui Hu , Zhihang Li , Junjie Yu , Yongjie Mao , Yunzhe Sun , Shuang Liu , Xiaozhu Ju

Grasping occluded objects in cluttered environments is an essential component in complex robotic manipulation tasks. In this paper, we introduce an AffordanCE-driven Next-Best-View planning policy (ACE-NBV) that tries to find a feasible…

4D reconstruction and rendering of human activities is critical for immersive VR/AR experience.Recent advances still fail to recover fine geometry and texture results with the level of detail present in the input images from sparse…

Computer Vision and Pattern Recognition · Computer Science 2021-03-16 Xin Suo , Yuheng Jiang , Pei Lin , Yingliang Zhang , Kaiwen Guo , Minye Wu , Lan Xu

In this paper, we develop an online active mapping system to enable a quadruped robot to autonomously survey large physical structures. We describe the perception, planning and control modules needed to scan and reconstruct an object of…

Robotics · Computer Science 2020-02-25 Yiduo Wang , Milad Ramezani , Maurice Fallon

Pole-like landmark has received increasing attention as a domain-invariant visual cue for visual robot self-localization across domains (e.g., seasons, times of day, weathers). However, self-localization using pole-like landmarks can be…

Computer Vision and Pattern Recognition · Computer Science 2021-02-24 Kanji Tanaka

In real-world scenarios, many robotic manipulation tasks are hindered by occlusions and limited fields of view, posing significant challenges for passive observation-based models that rely on fixed or wrist-mounted cameras. In this paper,…

Robotics · Computer Science 2025-02-13 Guokang Wang , Hang Li , Shuyuan Zhang , Di Guo , Yanhong Liu , Huaping Liu

Autonomous mobile robots (AMRs) equipped with high-quality cameras have revolutionized the field of inspections by providing efficient and cost-effective means of conducting surveys. The use of autonomous inspection is becoming more…

Robotics · Computer Science 2025-06-12 Shijie Gao , Lauren Bramblett , Nicola Bezzo

Large scale 3D scene reconstruction is important for applications such as virtual reality and simulation. Existing neural rendering approaches (e.g., NeRF, 3DGS) have achieved realistic reconstructions on large scenes, but optimize per…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Yun Chen , Jingkang Wang , Ze Yang , Sivabalan Manivasagam , Raquel Urtasun

Prevailing 2D-centric visuomotor policies exhibit a pronounced deficiency in novel view generalization, as their reliance on static observations hinders consistent action mapping across unseen views. In response, we introduce GenSplat, a…

Robotics · Computer Science 2026-04-01 Sen Wang , Huaiyi Dong , Jingyi Tian , Jiayi Li , Zhuo Yang , Tongtong Cao , Anlin Chen , Shuang Wu , Le Wang , Sanping Zhou

Autonomous exploration is a new technology in the field of robotics that has found widespread application due to its objective to help robots independently localize, scan maps, and navigate any terrain without human control. Up to present,…

We naturally step sideways or lean to see around the obstacle when our view is blocked, and recover a more informative observation. Enabling robots to make the same kind of viewpoint choice is critical for human-centered operations,…

Robotics · Computer Science 2026-03-13 Boxun Hu , Chang Chang , Jiawei Ge , Man Namgung , Xiaomin Lin , Axel Krieger , Tinoosh Mohsenin