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Related papers: Multi-agent contract design with a budget

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We study multi-agent contract design, where a principal incentivizes a team of agents to take costly actions that jointly determine the project success via a combinatorial reward function. While prior work largely focuses on unconstrained…

Computer Science and Game Theory · Computer Science 2026-03-10 Michal Feldman , Yoav Gal-Tzur , Tomasz Ponitka , Maya Schlesinger

We explore the deliberate infusion of ambiguity into the design of contracts. We show that when the agent is ambiguity-averse and hence chooses an action that maximizes their minimum utility, the principal can strictly gain from using an…

Computer Science and Game Theory · Computer Science 2024-09-17 Paul Dütting , Michal Feldman , Daniel Peretz , Larry Samuelson

This paper considers the hidden-action model of the principal-agent problem, in which a principal incentivizes an agent to work on a project using a contract. We investigate whether contracts with bounded payments are learnable and…

Computer Science and Game Theory · Computer Science 2024-02-23 Yurong Chen , Zhaohua Chen , Xiaotie Deng , Zhiyi Huang

We study the optimal contract problem in the \emph{combinatorial actions} framework of D\"utting et al.~[FOCS'21], where a principal delegates a project to an agent who chooses a subset of hidden, costly actions, and the resulting reward is…

Computer Science and Game Theory · Computer Science 2026-03-17 Michal Feldman , Liat Yashin

While microtask crowdsourcing provides a new way to solve large volumes of small tasks at a much lower price compared with traditional in-house solutions, it suffers from quality problems due to the lack of incentives. On the other hand,…

Computer Science and Game Theory · Computer Science 2013-05-30 Yang Gao , Yan Chen , K. J. Ray Liu

Crowdsourcing markets have emerged as a popular platform for matching available workers with tasks to complete. The payment for a particular task is typically set by the task's requester, and may be adjusted based on the quality of the…

Data Structures and Algorithms · Computer Science 2015-09-03 Chien-Ju Ho , Aleksandrs Slivkins , Jennifer Wortman Vaughan

The rapid advancement of AI and other emerging technologies has triggered exponential growth in computing resources demand. Faced with prohibitive infrastructure costs for large-scale computing clusters, users are increasingly resorting to…

Computer Science and Game Theory · Computer Science 2025-04-22 Zhengyan Deng , Yusen Zheng , Chenliang Sheng , Shaowen Qin

A principal delegates a project to a team $S$ from a pool of $n$ agents. The project's value if all agents in $S$ exert costly effort is $f(S)$. To incentivize the agents to participate, the principal assigns each agent $i\in S$ a share…

Computer Science and Game Theory · Computer Science 2025-04-29 Gil Aharoni , Martin Hoefer , Inbal Talgam-Cohen

We investigate the probabilistic feasibility of randomized solutions to two distinct classes of uncertain multi-agent optimization programs. We first assume that only the constraints of the program are affected by uncertainty, while the…

Optimization and Control · Mathematics 2020-09-29 George Pantazis , Filiberto Fele , Kostas Margellos

The agency problem emerges in today's large scale machine learning tasks, where the learners are unable to direct content creation or enforce data collection. In this work, we propose a theoretical framework for aligning economic interests…

Machine Learning · Computer Science 2024-07-03 Jibang Wu , Siyu Chen , Mengdi Wang , Huazheng Wang , Haifeng Xu

Consider a group of effort-averse, or lazy, sensors that seek to minimize the effort invested to collect measurements of a variable. Increasing the effort invested by the sensors improves the quality of the measurements provided to the…

Optimization and Control · Mathematics 2016-02-16 Farhad Farokhi , Iman Shames , Michael Cantoni

This work studies the online contract design problem. The principal's goal is to learn the optimal contract that maximizes her utility through repeated interactions, without prior knowledge of the agent's type (i.e., the agent's cost and…

Computer Science and Game Theory · Computer Science 2025-06-11 Shiliang Zuo

Incentive mechanisms for crowdsourcing have been extensively studied under the framework of all-pay auctions. Along a distinct line, this paper proposes to use Tullock contests as an alternative tool to design incentive mechanisms for…

Computer Science and Game Theory · Computer Science 2017-01-06 T. Luo , S. S. Kanhere , H-P. Tan , F. Wu , H. Wu

We study a continuous time contracting model in which a principal hires a risk averse agent to manage a project over a finite horizon and provides sequential payments whose timing is endogenously determined. The resulting nonzero-sum…

Theoretical Economics · Economics 2025-12-01 Guillermo Alonso Alvarez , Ibrahim Ekren , Liwei Huang

Ranking is fundamental to many areas, such as search engine optimization, human feedback for language models, as well as peer grading. Crowdsourcing, which is often used for these tasks, requires proper incentivization to ensure accurate…

Computer Science and Game Theory · Computer Science 2024-01-26 Kiriaki Frangias , Andrew Lin , Ellen Vitercik , Manolis Zampetakis

The paper presents a multi-resource load balancing strategy which can be utilised within an agent-based system. This approach can assist system designers in their attempts to optimise the structure for complex enterprise architectures. In…

Multiagent Systems · Computer Science 2025-11-25 Leszek Sliwko , Aleksander Zgrzywa

Crowdsourcing has been successfully employed in the past as an effective and cheap way to execute classification tasks and has therefore attracted the attention of the research community. However, we still lack a theoretical understanding…

Human-Computer Interaction · Computer Science 2016-10-20 Edoardo Manino , Long Tran-Thanh , Nicholas R. Jennings

Incentives are more likely to elicit desired outcomes when they are designed based on accurate models of agents' strategic behavior. A growing literature, however, suggests that people do not quite behave like standard economic agents in a…

Computer Science and Game Theory · Computer Science 2014-06-09 Arpita Ghosh , Robert Kleinberg

We consider a hidden-action principal-agent model, in which actions require different amounts of effort, and the agent privately knows his ability that determines his cost of effort. We show that linear contracts admit approximation…

Computer Science and Game Theory · Computer Science 2025-03-05 Tal Alon , Paul Dütting , Yingkai Li , Inbal Talgam-Cohen

In this work, we study sequential contracts under matroid constraints. In the sequential setting, an agent can take actions one by one. After each action, the agent observes the stochastic value of the action and then decides which action…

Computer Science and Game Theory · Computer Science 2026-02-04 Kanstantsin Pashkovich , Jacob Skitsko , Yun Xing