Related papers: Particle selection from an equilibrium DF
Fermion sampling is to generate probability distribution of a many-body Slater-determinant wavefunction, which is termed "determinantal point process" in statistical analysis. For its inherently-embedded Pauli exclusion principle, its…
In particle-in-cell simulations and some other statistical computations, the representation of modelled distributions with tracked macro-particles can become locally excessive. Merging or resampling dense clusters or highly-populated phase…
The presence of decoherence in quantum computers necessitates the suppression of noise. Dynamically corrected gates via specially designed control pulses offer a path forward, but hardware-specific experimental constraints can cause…
This work discusses the main analogies and differences between the deterministic approach underlying most cosmological N-body simulations and the probabilistic interpretation of the problem that is often considered in mathematics and…
Learning unnormalized statistical models (e.g., energy-based models) is computationally challenging due to the complexity of handling the partition function. To eschew this complexity, noise-contrastive estimation~(NCE) has been proposed by…
Measurements are a vital part of any quantum computation, whether as a final step to retrieve results, as an intermediate step to inform subsequent operations, or as part of the computation itself (as in measurement-based quantum…
Particle filtering is used to compute good nonlinear estimates of complex systems. It samples trajectories from a chosen distribution and computes the estimate as a weighted average. Easy-to-sample distributions often lead to degenerate…
The particle-in-cell numerical method of plasma physics balances a trade-off between computational cost and intrinsic noise. Inference on data produced by these simulations generally consists of binning the data to recover the particle…
Dynamical simulations are a fundamental tool for studying the secular evolution of disc galaxies. Even at their maximum resolution, they still follow a limited number of particles and typically resolve scales of the order of a few tens of…
Sampling from very large spatial populations is challenging. The solutions suggested in recent literature on this subject often require that the randomly selected units are well distributed across the study region by using complex…
Cosmology places the strongest current limits on the sum of neutrino masses. Future observations will further improve the sensitivity and this will require accurate cosmological simulations to quantify possible systematic uncertainties and…
Randomized compiling reduces the effects of errors on quantum computers by tailoring arbitrary Markovian errors into stochastic Pauli noise. Here we prove that randomized compiling also tailors non-Markovian errors into local stochastic…
We present and test a method that dramatically reduces variance arising from the sparse sampling of wavemodes in cosmological simulations. The method uses two simulations which are fixed (the initial Fourier mode amplitudes are fixed to the…
Comparing clustering of differently biased tracers of the dark matter distribution offers the opportunity to reduce the cosmic variance error in the measurement of certain cosmological parameters. We develop a formalism that includes bias…
To obtain an accurate cosmological inference from upcoming weak lensing surveys such as the one conducted by Euclid, the shear measurement requires calibration using galaxy image simulations. We study the efficiency of different noise…
Quantum error mitigation has been proposed as a means to combat unwanted and unavoidable errors in near-term quantum computing without the heavy resource overheads required by fault tolerant schemes. Recently, error mitigation has been…
Stochastic sampling techniques are ubiquitous in real-time rendering, where performance constraints force the use of low sample counts, leading to noisy intermediate results. To remove this noise, the post-processing step of temporal and…
This report describes a modification of the orthogonal function Poisson solver for n-body simulations that minimizes relaxation caused by small particle number fluctuations. With the standard algorithm, the noise leading to relaxation can…
Processing large point clouds is a challenging task. Therefore, the data is often sampled to a size that can be processed more easily. The question is how to sample the data? A popular sampling technique is Farthest Point Sampling (FPS).…
High-dimensional simulation optimization is notoriously challenging. We propose a new sampling algorithm that converges to a global optimal solution and suffers minimally from the curse of dimensionality. The algorithm consists of two…