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Related papers: Grasp, See, and Place: Efficient Unknown Object Re…

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In this paper, we study whether inexpensive, physics-free supervision can reliably prioritize grasp-place candidates for budget-aware pick-and-place. From an object's initial pose, target pose, and a candidate grasp, we generate two…

Robotics · Computer Science 2025-12-23 Tianyuan Liu , Richard Dazeley , Benjamin Champion , Akan Cosgun

Grasping large and flat objects (e.g. a book or a pan) is often regarded as an ungraspable task, which poses significant challenges due to the unreachable grasping poses. Previous works leverage Extrinsic Dexterity like walls or table edges…

Robotics · Computer Science 2024-12-12 Chengzhong Ma , Houxue Yang , Hanbo Zhang , Zeyang Liu , Chao Zhao , Jian Tang , Xuguang Lan , Nanning Zheng

Simultaneously grasping and delivering multiple objects can significantly enhance robotic work efficiency and has been a key research focus for decades. The primary challenge lies in determining how to push objects, group them, and execute…

Robotics · Computer Science 2025-08-04 Takahiro Yonemaru , Weiwei Wan , Tatsuki Nishimura , Kensuke Harada

Goal-oriented grasping in dense clutter, a fundamental challenge in robotics, demands an adaptive policy to handle occluded target objects and diverse configurations. Previous methods typically learn policies based on partially observable…

Robotics · Computer Science 2025-03-07 Hao Ding , Yiming Zeng , Zhaoliang Wan , Hui Cheng

Joint estimation of grasped object pose and extrinsic contacts is central to robust and dexterous manipulation. In this paper, we propose a novel state-estimation algorithm that jointly estimates contact location and object pose in 3D using…

Robotics · Computer Science 2022-08-10 Andrea Sipos , Nima Fazeli

Accurate depth estimation remains an open problem for robotic manipulation; even state of the art techniques including structured light and LiDAR sensors fail on reflective or transparent surfaces. We address this problem by training a…

Computer Vision and Pattern Recognition · Computer Science 2020-06-17 Ben Goodrich , Alex Kuefler , William D. Richards

We focus on the task of goal-oriented grasping, in which a robot is supposed to grasp a pre-assigned goal object in clutter and needs some pre-grasp actions such as pushes to enable stable grasps. However, in this task, the robot gets…

Robotics · Computer Science 2021-06-24 Kechun Xu , Hongxiang Yu , Qianen Lai , Yue Wang , Rong Xiong

This study explores a pick-and-toss (PT) as an alternative to pick-and-place (PP), allowing a robot to extend its range and improve task efficiency. Although PT boosts efficiency in object arrangement, the placement environment critically…

Robotics · Computer Science 2024-11-08 Takuya Kiyokawa , Mahiro Muta , Weiwei Wan , Kensuke Harada

Most object manipulation strategies for robots are based on the assumption that the object is rigid (i.e., with fixed geometry) and the goal's details have been fully specified (e.g., the exact target pose). However, there are many tasks…

Robotics · Computer Science 2022-09-14 Shengzeng Huo , Fangyuan Wang , Luyin Hu , Peng Zhou , Jihong Zhu , Hesheng Wang , David Navarro-Alarcon

In this paper, we present a method to manipulate unknown objects in-hand using tactile sensing without relying on a known object model. In many cases, vision-only approaches may not be feasible; for example, due to occlusion in cluttered…

Robotics · Computer Science 2023-03-14 Chaoyi Pan , Marion Lepert , Shenli Yuan , Rika Antonova , Jeannette Bohg

To teach robots skills, it is crucial to obtain data with supervision. Since annotating real world data is time-consuming and expensive, enabling robots to learn in a self-supervised way is important. In this work, we introduce a robot…

Robotics · Computer Science 2020-03-10 Xinke Deng , Yu Xiang , Arsalan Mousavian , Clemens Eppner , Timothy Bretl , Dieter Fox

We consider the problem of grasping in clutter. While there have been motion planners developed to address this problem in recent years, these planners are mostly tailored for open-loop execution. Open-loop execution in this domain,…

Robotics · Computer Science 2018-10-10 Wisdom C. Agboh , Mehmet R. Dogar

Non-stationarity arises from concurrent policy updates and leads to persistent environmental fluctuations. Existing approaches like Centralized Training with Decentralized Execution (CTDE) and sequential update schemes mitigate this issue.…

Multiagent Systems · Computer Science 2026-04-02 Sihan Zhou , Tiantian He , Yifan Lu , Yaqing Hou , Yew-Soon Ong

In this paper, a quick and efficient method is presented for grasping unknown objects in clutter. The grasping method relies on real-time superquadric (SQ) representation of partial view objects and incomplete object modelling, well suited…

Robotics · Computer Science 2017-10-06 Abhijit Makhal , Frederico Thomas , Alba Perez Gracia

Humans, this species expert in grasp detection, can grasp objects by taking into account hand-object positioning information. This work proposes a method to enable a robot manipulator to learn the same, grasping objects in the most optimal…

Recently, a number of grasp detection methods have been proposed that can be used to localize robotic grasp configurations directly from sensor data without estimating object pose. The underlying idea is to treat grasp perception…

Robotics · Computer Science 2017-07-03 Andreas ten Pas , Marcus Gualtieri , Kate Saenko , Robert Platt

GBPP is a fast learning based scorer that selects a robot base pose for grasping from a single RGB-D snapshot. The method uses a two stage curriculum: (1) a simple distance-visibility rule auto-labels a large dataset at low cost; and (2) a…

Robotics · Computer Science 2025-09-17 Jizhuo Chen , Diwen Liu , Jiaming Wang , Harold Soh

We address the problem of visually guided rearrangement planning with many movable objects, i.e., finding a sequence of actions to move a set of objects from an initial arrangement to a desired one, while relying on visual inputs coming…

Tactile perception is an essential ability of intelligent robots in interaction with their surrounding environments. This perception as an intermediate level acts between sensation and action and has to be defined properly to generate…

Robotics · Computer Science 2019-07-24 Masoud Baghbahari , Aman Behal

In this work, we present a geometry-based grasping algorithm that is capable of efficiently generating both top and side grasps for unknown objects, using a single view RGB-D camera, and of selecting the most promising one. We demonstrate…

Robotics · Computer Science 2019-07-19 Brice Denoun , Beatriz Leon , Claudio Zito , Rustam Stolkin , Lorenzo Jamone , Miles Hansard
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