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Reinforcement learning (RL) in non-stationary environments is challenging, as changing dynamics and rewards quickly make past experiences outdated. Traditional experience replay (ER) methods, especially those using TD-error prioritization,…

Machine Learning · Computer Science 2025-09-19 Tianyang Duan , Zongyuan Zhang , Songxiao Guo , Yuanye Zhao , Zheng Lin , Zihan Fang , Yi Liu , Dianxin Luan , Dong Huang , Heming Cui , Yong Cui

The Abstraction and Reasoning Corpus (ARC) provides a compact laboratory for studying abstract reasoning, an ability central to human intelligence. Modern AI systems, including LLMs and ViTs, largely operate as sequence-of-behavior…

Artificial Intelligence · Computer Science 2026-01-21 Zhiguang Liu , Yi Shang

Real-world wireless data are expensive to collect and often lack sufficient expert demonstrations, causing existing offline RL methods to overfit suboptimal behaviors and exhibit unstable performance. To address this issue, we propose CORE,…

Networking and Internet Architecture · Computer Science 2025-12-23 Lipeng Zu , Hansong Zhou , Yu Qian , Shayok Chakraborty , Yukun Yuan , Linke Guo , Xiaonan Zhang

Actor-critic (AC) algorithms are known for their efficacy and high performance in solving reinforcement learning problems, but they also suffer from low sampling efficiency. An AC based policy optimization process is iterative and needs to…

Machine Learning · Computer Science 2021-12-02 Chayan Banerjee , Zhiyong Chen , Nasimul Noman , Mohsen Zamani

Achieving robust coordination and cooperation is a central challenge in multi-agent reinforcement learning (MARL). Uncovering the mechanisms underlying such emergent behaviors calls for a dynamical understanding of learn processes. In this…

Physics and Society · Physics 2026-01-13 Yuxin Geng , Wolfram Barfuss , Feng Fu , Xingru Chen

Reinforcement learning (RL) plays a crucial role in shaping the behavior of large language and reasoning models (LLMs/LRMs). However, it often produces brittle and unstable policies, leading to critical failures such as spurious reasoning,…

Artificial Intelligence · Computer Science 2025-07-29 Xingcheng Xu

In cooperative Multi-Agent Reinforcement Learning (MARL) agents are required to learn behaviours as a team to achieve a common goal. However, while learning a task, some agents may end up learning sub-optimal policies, not contributing to…

Artificial Intelligence · Computer Science 2023-06-22 Rafael Pina , Varuna De Silva , Corentin Artaud

Modeling the purposeful behavior of imperfect agents from a small number of observations is a challenging task. When restricted to the single-agent decision-theoretic setting, inverse optimal control techniques assume that observed behavior…

Computer Science and Game Theory · Computer Science 2013-08-19 Kevin Waugh , Brian D. Ziebart , J. Andrew Bagnell

Maximum entropy (MaxEnt) RL maximizes a combination of the original task reward and an entropy reward. It is believed that the regularization imposed by entropy, on both policy improvement and policy evaluation, together contributes to good…

Machine Learning · Computer Science 2022-02-01 Haonan Yu , Haichao Zhang , Wei Xu

Making decisions freely presupposes that there is some indeterminacy in the environment and in the decision making engine. The former is reflected on the behavioral changes due to communicating: few changes indicate rigid environments;…

Artificial Intelligence · Computer Science 2020-09-23 Luis A. Pineda

Assessing the effects of a policy based on observational data from a different policy is a common problem across several high-stake decision-making domains, and several off-policy evaluation (OPE) techniques have been proposed. However,…

Machine Learning · Computer Science 2022-01-21 Sonali Parbhoo , Shalmali Joshi , Finale Doshi-Velez

Conveying complex objectives to reinforcement learning (RL) agents can often be difficult, involving meticulous design of reward functions that are sufficiently informative yet easy enough to provide. Human-in-the-loop RL methods allow…

Machine Learning · Computer Science 2021-06-10 Kimin Lee , Laura Smith , Pieter Abbeel

In reinforcement learning, two objective functions have been developed extensively in the literature: discounted and averaged rewards. The generalization to an entropy-regularized setting has led to improved robustness and exploration for…

Machine Learning · Computer Science 2025-01-20 Jacob Adamczyk , Volodymyr Makarenko , Stas Tiomkin , Rahul V. Kulkarni

Offline reinforcement learning (RL) enables the agent to effectively learn from logged data, which significantly extends the applicability of RL algorithms in real-world scenarios where exploration can be expensive or unsafe. Previous works…

Machine Learning · Computer Science 2022-12-05 Yiqin Yang , Hao Hu , Wenzhe Li , Siyuan Li , Jun Yang , Qianchuan Zhao , Chongjie Zhang

The Certainty Equivalent heuristic (CE) is a widely-used algorithm for various dynamic resource allocation problems in OR and OM. Despite its popularity, existing theoretical guarantees of CE are limited to settings satisfying restrictive…

Optimization and Control · Mathematics 2025-02-14 Yilun Chen , Wenjia Wang

We propose A-Crab (Actor-Critic Regularized by Average Bellman error), a new practical algorithm for offline reinforcement learning (RL) in complex environments with insufficient data coverage. Our algorithm combines the marginalized…

Machine Learning · Computer Science 2023-10-10 Hanlin Zhu , Paria Rashidinejad , Jiantao Jiao

Off-policy reinforcement learning (RL) has achieved notable success in tackling many complex real-world tasks, by leveraging previously collected data for policy learning. However, most existing off-policy RL algorithms fail to maximally…

Machine Learning · Computer Science 2024-05-30 Yu Luo , Tianying Ji , Fuchun Sun , Jianwei Zhang , Huazhe Xu , Xianyuan Zhan

Offline reinforcement learning (RL) looks at learning how to optimally solve tasks using a fixed dataset of interactions from the environment. Many off-policy algorithms developed for online learning struggle in the offline setting as they…

Machine Learning · Computer Science 2025-03-18 Natinael Solomon Neggatu , Jeremie Houssineau , Giovanni Montana

While Soft Actor-Critic (SAC) is highly effective in continuous control, its discrete counterpart (DSAC) performs poorly on challenging discrete-action domains such as Atari. Consequently, starting from DSAC, we revisit the design of…

Machine Learning · Computer Science 2026-05-13 Reza Asad , Reza Babanezhad , Sharan Vaswani

In this paper, we propose cautious policy programming (CPP), a novel value-based reinforcement learning (RL) algorithm that can ensure monotonic policy improvement during learning. Based on the nature of entropy-regularized RL, we derive a…

Machine Learning · Computer Science 2022-01-19 Lingwei Zhu , Toshinori Kitamura , Takamitsu Matsubara