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200 papers

This paper addresses the long-standing challenge of reconstructing 3D structures from videos with dynamic content. Current approaches to this problem were not designed to operate on casual videos recorded by standard cameras or require a…

Computer Vision and Pattern Recognition · Computer Science 2024-06-28 Yoni Kasten , Wuyue Lu , Haggai Maron

We propose an automatic approach that extracts editing styles in a source video and applies the edits to matched footage for video creation. Our Computer Vision based techniques considers framing, content type, playback speed, and lighting…

Computer Vision and Pattern Recognition · Computer Science 2021-05-17 Nathan Frey , Peggy Chi , Weilong Yang , Irfan Essa

Motion graphics videos are widely used in Web design, digital advertising, animated logos and film title sequences, to capture a viewer's attention. But editing such video is challenging because the video provides a low-level sequence of…

Graphics · Computer Science 2023-10-04 Sharon Zhang , Jiaju Ma , Jiajun Wu , Daniel Ritchie , Maneesh Agrawala

Tracking and following objects of interest is critical to several robotics use cases, ranging from industrial automation to logistics and warehousing, to healthcare and security. In this paper, we present a robotic system to detect, track,…

Generic motion understanding from video involves not only tracking objects, but also perceiving how their surfaces deform and move. This information is useful to make inferences about 3D shape, physical properties and object interactions.…

Computer Vision and Pattern Recognition · Computer Science 2023-04-03 Carl Doersch , Ankush Gupta , Larisa Markeeva , Adrià Recasens , Lucas Smaira , Yusuf Aytar , João Carreira , Andrew Zisserman , Yi Yang

General-purpose object placement is a fundamental capability of an intelligent generalist robot: being capable of rearranging objects following precise human instructions even in novel environments. This work is dedicated to achieving…

Robotics · Computer Science 2025-07-22 Jianyang Wu , Jie Gu , Xiaokang Ma , Fangzhou Qiu , Chu Tang , Jingmin Chen

This paper aims to manipulate multi-entity 3D motions in video generation. Previous methods on controllable video generation primarily leverage 2D control signals to manipulate object motions and have achieved remarkable synthesis results.…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Xiao Fu , Xian Liu , Xintao Wang , Sida Peng , Menghan Xia , Xiaoyu Shi , Ziyang Yuan , Pengfei Wan , Di Zhang , Dahua Lin

Acquiring 3D geometry of real world objects has various applications in 3D digitization, such as navigation and content generation in virtual environments. Image remains one of the most popular media for such visual tasks due to its…

Computer Vision and Pattern Recognition · Computer Science 2017-01-26 Shuai Du , Youyi Zheng

We present a novel data set made up of omnidirectional video of multiple objects whose centroid positions are annotated automatically. Omnidirectional vision is an active field of research focused on the use of spherical imagery in video…

Computer Vision and Pattern Recognition · Computer Science 2017-09-13 Victor Stamatescu , Peter Barsznica , Manjung Kim , Kin K. Liu , Mark McKenzie , Will Meakin , Gwilyn Saunders , Sebastien C. Wong , Russell S. A. Brinkworth

Monocular dynamic reconstruction is a challenging and long-standing vision problem due to the highly ill-posed nature of the task. Existing approaches depend on templates, are effective only in quasi-static scenes, or fail to model 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-10-17 Qianqian Wang , Vickie Ye , Hang Gao , Weijia Zeng , Jake Austin , Zhengqi Li , Angjoo Kanazawa

We present a novel framework for compositional video synthesis that leverages temporally consistent object-centric representations, extending our previous work, SlotAdapt, from images to video. While existing object-centric approaches…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Adil Kaan Akan , Yucel Yemez

Video-conditioned 4D shape generation aims to recover time-varying 3D geometry and view-consistent appearance directly from an input video. In this work, we introduce a native video-to-4D shape generation framework that synthesizes a single…

Computer Vision and Pattern Recognition · Computer Science 2025-10-08 Jiraphon Yenphraphai , Ashkan Mirzaei , Jianqi Chen , Jiaxu Zou , Sergey Tulyakov , Raymond A. Yeh , Peter Wonka , Chaoyang Wang

Camera control, which achieves diverse visual effects by changing camera position and pose, has attracted widespread attention. However, existing methods face challenges such as complex interaction and limited control capabilities. To…

Computer Vision and Pattern Recognition · Computer Science 2025-04-04 Xiaoda Yang , Jiayang Xu , Kaixuan Luan , Xinyu Zhan , Hongshun Qiu , Shijun Shi , Hao Li , Shuai Yang , Li Zhang , Checheng Yu , Cewu Lu , Lixin Yang

Multi-modal learning from video data has seen increased attention recently as it allows to train semantically meaningful embeddings without human annotation enabling tasks like zero-shot retrieval and classification. In this work, we…

Computer Vision and Pattern Recognition · Computer Science 2022-08-19 Nina Shvetsova , Brian Chen , Andrew Rouditchenko , Samuel Thomas , Brian Kingsbury , Rogerio Feris , David Harwath , James Glass , Hilde Kuehne

Text-guided video editing, particularly for object removal and addition, remains a challenging task due to the need for precise spatial and temporal consistency. Existing methods often rely on auxiliary masks or reference images for editing…

Computer Vision and Pattern Recognition · Computer Science 2025-12-04 Zhihan Xiao , Lin Liu , Yixin Gao , Xiaopeng Zhang , Haoxuan Che , Songping Mai , Qi Tian

Creating plausible virtual actors from images of real actors remains one of the key challenges in computer vision and computer graphics. Marker-less human motion estimation and shape modeling from images in the wild bring this challenge to…

Computer Vision and Pattern Recognition · Computer Science 2020-01-22 Thiago L. Gomes , Renato Martins , João Ferreira , Erickson R. Nascimento

Robots need the capability of placing objects in arbitrary, specific poses to rearrange the world and achieve various valuable tasks. Object reorientation plays a crucial role in this as objects may not initially be oriented such that the…

Robotics · Computer Science 2022-02-23 Kentaro Wada , Stephen James , Andrew J. Davison

Lifting perspective images and videos to 360{\deg} panoramas enables immersive 3D world generation. Existing approaches often rely on explicit geometric alignment between the perspective and the equirectangular projection (ERP) space. Yet,…

Computer Vision and Pattern Recognition · Computer Science 2026-01-23 Ziyi Wu , Daniel Watson , Andrea Tagliasacchi , David J. Fleet , Marcus A. Brubaker , Saurabh Saxena

Video-to-video synthesis (vid2vid) aims for converting high-level semantic inputs to photorealistic videos. While existing vid2vid methods can achieve short-term temporal consistency, they fail to ensure the long-term one. This is because…

Computer Vision and Pattern Recognition · Computer Science 2020-07-17 Arun Mallya , Ting-Chun Wang , Karan Sapra , Ming-Yu Liu

We present CAT-V (Caption AnyThing in Video), a training-free framework for fine-grained object-centric video captioning that enables detailed descriptions of user-selected objects through time. CAT-V integrates three key components: a…