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Related papers: Place Anything into Any Video

200 papers

We present a unified controllable video generation approach AnimateAnything that facilitates precise and consistent video manipulation across various conditions, including camera trajectories, text prompts, and user motion annotations.…

Computer Vision and Pattern Recognition · Computer Science 2024-11-19 Guojun Lei , Chi Wang , Hong Li , Rong Zhang , Yikai Wang , Weiwei Xu

We present a method for augmenting real-world videos with newly generated dynamic content. Given an input video and a simple user-provided text instruction describing the desired content, our method synthesizes dynamic objects or complex…

Computer Vision and Pattern Recognition · Computer Science 2025-10-21 Danah Yatim , Rafail Fridman , Omer Bar-Tal , Tali Dekel

Generating human videos with realistic and controllable motions is a challenging task. While existing methods can generate visually compelling videos, they lack separate control over four key video elements: foreground subject, background…

Computer Vision and Pattern Recognition · Computer Science 2025-08-13 Jingyun Liang , Jingkai Zhou , Shikai Li , Chenjie Cao , Lei Sun , Yichen Qian , Weihua Chen , Fan Wang

Recent advances in 3D scene reconstruction and 4D human animation have broadened adoption, but integrating the two remains difficult. Key challenges include placing humans at plausible locations and scales without interpenetration, aligning…

Computer Vision and Pattern Recognition · Computer Science 2026-03-02 Qingyang Liu , Bingjie Gao , Weiheng Huang , Jun Zhang , Zhongqian Sun , Yang Wei , Fengrui Liu , Zelin Peng , Qianli Ma , Shuai Yang , Zhaohe Liao , Haonan Zhao , Li Niu

We present Material Anything, a fully-automated, unified diffusion framework designed to generate physically-based materials for 3D objects. Unlike existing methods that rely on complex pipelines or case-specific optimizations, Material…

Computer Vision and Pattern Recognition · Computer Science 2024-11-25 Xin Huang , Tengfei Wang , Ziwei Liu , Qing Wang

Pose-guided video generation refers to controlling the motion of subjects in generated video through a sequence of poses. It enables precise control over subject motion and has important applications in animation. However, current…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Ruiyan Wang , Teng Hu , Kaihui Huang , Zihan Su , Ran Yi , Lizhuang Ma

Video editing is a challenging task that requires manipulating videos on both the spatial and temporal dimensions. Existing methods for video editing mainly focus on changing the appearance or style of the objects in the video, while…

Computer Vision and Pattern Recognition · Computer Science 2023-12-06 Yao Teng , Enze Xie , Yue Wu , Haoyu Han , Zhenguo Li , Xihui Liu

Over the past decade, the evolution of video-sharing platforms has attracted a significant amount of investments on contextual advertising. The common contextual advertising platforms utilize the information provided by users to integrate…

Computer Vision and Pattern Recognition · Computer Science 2020-06-29 Ivan Bacher , Hossein Javidnia , Soumyabrata Dev , Rahul Agrahari , Murhaf Hossari , Matthew Nicholson , Clare Conran , Jian Tang , Peng Song , David Corrigan , François Pitié

We introduce a new generative system called Edit Everything, which can take image and text inputs and produce image outputs. Edit Everything allows users to edit images using simple text instructions. Our system designs prompts to guide the…

Computer Vision and Pattern Recognition · Computer Science 2023-04-28 Defeng Xie , Ruichen Wang , Jian Ma , Chen Chen , Haonan Lu , Dong Yang , Fobo Shi , Xiaodong Lin

Recent text-to-video diffusion models have achieved impressive progress. In practice, users often desire the ability to control object motion and camera movement independently for customized video creation. However, current methods lack the…

Computer Vision and Pattern Recognition · Computer Science 2024-05-07 Shiyuan Yang , Liang Hou , Haibin Huang , Chongyang Ma , Pengfei Wan , Di Zhang , Xiaodong Chen , Jing Liao

Object placement in robotic tasks is inherently challenging due to the diversity of object geometries and placement configurations. To address this, we propose AnyPlace, a two-stage method trained entirely on synthetic data, capable of…

Video depth estimation has long been hindered by the scarcity of consistent and scalable ground truth data, leading to inconsistent and unreliable results. In this paper, we introduce Depth Any Video, a model that tackles the challenge…

Computer Vision and Pattern Recognition · Computer Science 2025-03-13 Honghui Yang , Di Huang , Wei Yin , Chunhua Shen , Haifeng Liu , Xiaofei He , Binbin Lin , Wanli Ouyang , Tong He

This paper introduces Point2Insert, a sparse-point-based framework for flexible and user-friendly object insertion in videos, motivated by the growing popularity of accurate, low-effort object placement. Existing approaches face two major…

Computer Vision and Pattern Recognition · Computer Science 2026-02-05 Yu Zhou , Xiaoyan Yang , Bojia Zi , Lihan Zhang , Ruijie Sun , Weishi Zheng , Haibin Huang , Chi Zhang , Xuelong Li

Recent advances in text-to-3D scene generation have demonstrated significant potential to transform content creation across multiple industries. Although the research community has made impressive progress in addressing the challenges of…

Image-to-video adaptation seeks to efficiently adapt image models for use in the video domain. Instead of finetuning the entire image backbone, many image-to-video adaptation paradigms use lightweight adapters for temporal modeling on top…

Computer Vision and Pattern Recognition · Computer Science 2024-07-10 Rui Qian , Shuangrui Ding , Dahua Lin

We present a new algorithm for single camera 3D reconstruction, or 3D input for human-computer interfaces, based on precise tracking of an elongated object, such as a pen, having a pattern of colored bands. To configure the system, the user…

Computer Vision and Pattern Recognition · Computer Science 2018-09-14 Bernard Llanos , Yee-Hong Yang

We propose a generative model that, given a coarsely edited image, synthesizes a photorealistic output that follows the prescribed layout. Our method transfers fine details from the original image and preserve the identity of its parts.…

Computer Vision and Pattern Recognition · Computer Science 2025-08-08 Hadi Alzayer , Zhihao Xia , Xuaner Zhang , Eli Shechtman , Jia-Bin Huang , Michael Gharbi

Accurately preserving motion while editing a subject remains a core challenge in video editing tasks. Existing methods often face a trade-off between edit and motion fidelity, as they rely on motion representations that are either…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Yeji Song , Jaehyun Lee , Mijin Koo , JunHoo Lee , Nojun Kwak

We present a user-friendly image editing system that supports a drag-and-drop object insertion (where the user merely drags objects into the image, and the system automatically places them in 3D and relights them appropriately),…

Graphics · Computer Science 2020-01-01 Kevin Karsch , Kalyan Sunkavalli , Sunil Hadap , Nathan Carr , Hailin Jin , Rafael Fonte , Michael Sittig

Video depth estimation lifts monocular video clips to 3D by inferring dense depth at every frame. Recent advances in single-image depth estimation, brought about by the rise of large foundation models and the use of synthetic training data,…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Bingxin Ke , Dominik Narnhofer , Shengyu Huang , Lei Ke , Torben Peters , Katerina Fragkiadaki , Anton Obukhov , Konrad Schindler