Related papers: Towards singular optimality in the presence of loc…
We study the consensus problem in a synchronous distributed system of $n$ nodes under an adaptive adversary that has a slightly outdated view of the system and can block all incoming and outgoing communication of a constant fraction of the…
We show that many classical optimization problems --- such as $(1\pm\epsilon)$-approximate maximum flow, shortest path, and transshipment --- can be computed in $\newcommand{\tmix}{{\tau_{\text{mix}}}}\tmix(G)\cdot n^{o(1)}$ rounds of…
The \emph{Steiner tree} problem is one of the fundamental and classical problems in combinatorial optimization. In this paper, we study this problem in the $\mathcal{CONGESTED}$ $\mathcal{CLIQUE}$ model of distributed computing and present…
This paper initiates the study of the impact of failures on the fundamental problem of \emph{information spreading} in the Vertex-Congest model, in which in every round, each of the $n$ nodes sends the same $O(\log{n})$-bit message to all…
Motivated by the increasing need for fast processing of large-scale graphs, we study a number of fundamental graph problems in a message-passing model for distributed computing, called $k$-machine model, where we have $k$ machines that…
We present near-optimal algorithms for detecting small vertex cuts in the CONGEST model of distributed computing. Despite extensive research in this area, our understanding of the vertex connectivity of a graph is still incomplete,…
We propose a simple and time-optimal algorithm for property testing a graph for its conductance in the CONGEST model. Our algorithm takes only $O(\log n)$ rounds of communication (which is known to be optimal), and consists of simply…
In their seminal PODC 1991 paper, Ostrovsky and Yung introduced the study of distributed computation in the presence of mobile adversaries which can dynamically appear throughout the network. Over the years, this setting has been studied…
Graph spanners are fundamental graph structures with a wide range of applications in distributed networks. We consider a standard synchronous message passing model where in each round $O(\log n)$ bits can be transmitted over every edge (the…
We revisit the classic broadcast problem, wherein we have $k$ messages, each composed of $O(\log{n})$ bits, distributed arbitrarily across a network. The objective is to broadcast these messages to all nodes in the network. In the…
We introduce the \emph{local information cost} (LIC), which quantifies the amount of information that nodes in a network need to learn when solving a graph problem. We show that the local information cost presents a natural lower bound on…
We extract a core principle underlying seemingly different fundamental distributed settings, showing sparsity awareness may induce faster algorithms for problems in these settings. To leverage this, we establish a new framework by…
We study local aggregation and graph analysis in distributed environments using the message passing model. We provide a flexible framework, where each of the nodes in a set $S$--which is a subset of all nodes in the network--can perform a…
Algorithmic meta-theorems, stating that graph properties expressible in some particular logic can be decided efficiently in graph classes having some specific structural properties, are now standard in sequential graph algorithms. One of…
In the minimum $k$-edge-connected spanning subgraph ($k$-ECSS) problem the goal is to find the minimum weight subgraph resistant to up to $k-1$ edge failures. This is a central problem in network design, and a natural generalization of the…
We study the NP-hard problem of approximating a Minimum Routing Cost Spanning Tree in the message passing model with limited bandwidth (CONGEST model). In this problem one tries to find a spanning tree of a graph $G$ over $n$ nodes that…
In this paper, we study the question of how efficiently a collection of interconnected nodes can perform a global computation in the widely studied GOSSIP model of communication. In this model, nodes do not know the global topology of the…
We study the problem of computing approximate minimum edge cuts by distributed algorithms. We use a standard synchronous message passing model where in each round, $O(\log n)$ bits can be transmitted over each edge (a.k.a. the CONGEST…
This paper proposes $\mathbf{C}$ommunication efficient $\mathbf{RE}$cursive $\mathbf{D}$istributed estimati$\mathbf{O}$n algorithm, $\mathcal{CREDO}$, for networked multi-worker setups without a central master node. $\mathcal{CREDO}$ is…
The congested clique is a synchronous, message-passing model of distributed computing in which each computational unit (node) in each round can send message of O(log n) bits to each other node of the network, where n is the number of nodes.…