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In this work we introduce reinforcement learning techniques for solving lexicographic multi-objective problems. These are problems that involve multiple reward signals, and where the goal is to learn a policy that maximises the first reward…
Reinforcement learning from human feedback (RLHF) has become a key factor in aligning model behavior with users' goals. However, while humans integrate multiple strategies when making decisions, current RLHF approaches often simplify this…
Emotion-controllable response generation is an attractive and valuable task that aims to make open-domain conversations more empathetic and engaging. Existing methods mainly enhance the emotion expression by adding regularization terms to…
In reinforcement learning (RL), agents continually interact with the environment and use the feedback to refine their behavior. To guide policy optimization, reward models are introduced as proxies of the desired objectives, such that when…
The dominant approach to unsupervised "style transfer" in text is based on the idea of learning a latent representation, which is independent of the attributes specifying its "style". In this paper, we show that this condition is not…
Controlled Text Generation (CTG) aims to produce texts that exhibit specific desired attributes. In this study, we introduce a pluggable CTG framework for Large Language Models (LLMs) named Dynamic Attribute Graphs-based controlled text…
While the reasoning abilities of large language models (LLMs) continue to advance, it remains unclear how such ability varies across languages in multilingual LLMs and whether different languages produce reasoning paths that complement each…
Large language models have recently demonstrated remarkable abilities to self-correct their responses through iterative refinement, often referred to as self-consistency or self-reflection. However, the dynamics of this self-correction…
Reinforcement Learning (RL) methods have emerged as a popular choice for training an efficient and effective dialogue policy. However, these methods suffer from sparse and unstable reward signals returned by a user simulator only when a…
AI agents are commonly aligned with "human values" through reinforcement learning from human feedback (RLHF), where a single reward model is learned from aggregated human feedback and used to align an agent's behavior. However, human values…
Reward shaping is an effective technique for incorporating domain knowledge into reinforcement learning (RL). Existing approaches such as potential-based reward shaping normally make full use of a given shaping reward function. However,…
Multi-aspect controllable text generation aims to control the generated texts in attributes from multiple aspects (e.g., "positive" from sentiment and "sport" from topic). For ease of obtaining training samples, existing works neglect…
Large Language Models (LLMs) demonstrate transformative potential, yet their reasoning remains inconsistent and unreliable. Reinforcement learning (RL)-based fine-tuning is a key mechanism for improvement, but its effectiveness is…
While reinforcement learning (RL) demonstrated remarkable success in enhancing the reasoning capabilities of language models, the training dynamics of RL in LLMs remain unclear. In this work, we provide an explanation of the RL training…
Generating keyphrases that summarize the main points of a document is a fundamental task in natural language processing. Although existing generative models are capable of predicting multiple keyphrases for an input document as well as…
The performance of adversarial dialogue generation models relies on the quality of the reward signal produced by the discriminator. The reward signal from a poor discriminator can be very sparse and unstable, which may lead the generator to…
Memory-efficient large language models are good at refining text input for better readability. However, controllability is a matter of concern when it comes to text generation tasks with long inputs, such as multi-document summarization. In…
Statistical spoken dialogue systems have the attractive property of being able to be optimised from data via interactions with real users. However in the reinforcement learning paradigm the dialogue manager (agent) often requires…
Reinforcement learning is widely used for dialogue policy optimization where the reward function often consists of more than one component, e.g., the dialogue success and the dialogue length. In this work, we propose a structured method for…
Controllable text generation (CTG) seeks to craft texts adhering to specific attributes, traditionally employing learning-based techniques such as training, fine-tuning, or prefix-tuning with attribute-specific datasets. These approaches,…