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Related papers: Real-time 3D-aware Portrait Editing from a Single …

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Although significant improvement has been achieved recently in 3D human pose estimation, most of the previous methods only treat a single-person case. In this work, we firstly propose a fully learning-based, camera distance-aware top-down…

Computer Vision and Pattern Recognition · Computer Science 2019-08-20 Gyeongsik Moon , Ju Yong Chang , Kyoung Mu Lee

We address the problem of learning person-specific facial priors from a small number (e.g., 20) of portrait photos of the same person. This enables us to edit this specific person's facial appearance, such as expression and lighting, while…

Computer Vision and Pattern Recognition · Computer Science 2023-04-14 Zheng Ding , Xuaner Zhang , Zhihao Xia , Lars Jebe , Zhuowen Tu , Xiuming Zhang

Facial Appearance Editing (FAE) aims to modify physical attributes, such as pose, expression and lighting, of human facial images while preserving attributes like identity and background, showing great importance in photograph. In spite of…

Computer Vision and Pattern Recognition · Computer Science 2024-03-27 Qilin Wang , Jiangning Zhang , Chengming Xu , Weijian Cao , Ying Tai , Yue Han , Yanhao Ge , Hong Gu , Chengjie Wang , Yanwei Fu

Traditional methods for image-based 3D face reconstruction and facial motion retargeting fit a 3D morphable model (3DMM) to the face, which has limited modeling capacity and fail to generalize well to in-the-wild data. Use of deformation…

Computer Vision and Pattern Recognition · Computer Science 2020-07-21 Bindita Chaudhuri , Noranart Vesdapunt , Linda Shapiro , Baoyuan Wang

Photorealistic editing of portraits is a challenging task as humans are very sensitive to inconsistencies in faces. We present an approach for high-quality intuitive editing of the camera viewpoint and scene illumination in a portrait…

Leveraging Stable Diffusion for the generation of personalized portraits has emerged as a powerful and noteworthy tool, enabling users to create high-fidelity, custom character avatars based on their specific prompts. However, existing…

Computer Vision and Pattern Recognition · Computer Science 2024-03-22 Siying Cui , Jia Guo , Xiang An , Jiankang Deng , Yongle Zhao , Xinyu Wei , Ziyong Feng

In this paper, we introduce FitMe, a facial reflectance model and a differentiable rendering optimization pipeline, that can be used to acquire high-fidelity renderable human avatars from single or multiple images. The model consists of a…

Computer Vision and Pattern Recognition · Computer Science 2023-05-17 Alexandros Lattas , Stylianos Moschoglou , Stylianos Ploumpis , Baris Gecer , Jiankang Deng , Stefanos Zafeiriou

This paper studies the task of full generative modelling of realistic images of humans, guided only by coarse sketch of the pose, while providing control over the specific instance or type of outfit worn by the user. This is a difficult…

Computer Vision and Pattern Recognition · Computer Science 2019-06-06 Xu Chen , Jie Song , Otmar Hilliges

In this paper, we target the adaptive source driven 3D scene editing task by proposing a CustomNeRF model that unifies a text description or a reference image as the editing prompt. However, obtaining desired editing results conformed with…

Computer Vision and Pattern Recognition · Computer Science 2023-12-05 Runze He , Shaofei Huang , Xuecheng Nie , Tianrui Hui , Luoqi Liu , Jiao Dai , Jizhong Han , Guanbin Li , Si Liu

In this paper, we present an end-to-end learning framework for detailed 3D face reconstruction from a single image. Our approach uses a 3DMM-based coarse model and a displacement map in UV-space to represent a 3D face. Unlike previous work…

Computer Vision and Pattern Recognition · Computer Science 2020-09-03 Yajing Chen , Fanzi Wu , Zeyu Wang , Yibing Song , Yonggen Ling , Linchao Bao

The advancement of text-driven 3D content editing has been blessed by the progress from 2D generative diffusion models. However, a major obstacle hindering the widespread adoption of 3D content editing is its time-intensive processing. This…

Computer Vision and Pattern Recognition · Computer Science 2023-12-29 Liangchen Song , Liangliang Cao , Jiatao Gu , Yifan Jiang , Junsong Yuan , Hao Tang

Facial expression editing has attracted increasing attention with the advance of deep neural networks in recent years. However, most existing methods suffer from compromised editing fidelity and limited usability as they either ignore pose…

Computer Vision and Pattern Recognition · Computer Science 2023-04-19 Rongliang Wu , Yingchen Yu , Fangneng Zhan , Jiahui Zhang , Shengcai Liao , Shijian Lu

Portrait photography is largely decided before the shutter opens: the subject's pose, the camera configuration, and the lighting devices must be coordinated within the surrounding 3D scene. In contrast, most existing computational methods…

Graphics · Computer Science 2026-05-29 Ruixiang Jiang , Chang Wen Chen

Portrait editing is a popular subject in photo manipulation. The Generative Adversarial Network (GAN) advances the generating of realistic faces and allows more face editing. In this paper, we argue about three issues in existing…

Computer Vision and Pattern Recognition · Computer Science 2019-05-27 Shuyang Gu , Jianmin Bao , Hao Yang , Dong Chen , Fang Wen , Lu Yuan

While portrait sketch generation is a special task in sketch synthesis, most existing methods are pixel-based, limiting their interpretability and editability. With the rise of vector generation techniques, representing sketches using…

Computer Vision and Pattern Recognition · Computer Science 2026-04-29 Yiqi Liang , Ying Liu , Dandan Long , Ruihui Li

Facial makeup enriches the beauty of not only real humans but also virtual characters; therefore, makeup for 3D facial models is highly in demand in productions. However, painting directly on 3D faces and capturing real-world makeup are…

Computer Vision and Pattern Recognition · Computer Science 2023-02-28 Xingchao Yang , Takafumi Taketomi , Yoshihiro Kanamori

Instruction-guided 3D editing is a rapidly emerging field with the potential to broaden access to 3D content creation. However, existing methods face critical limitations: optimization-based approaches are prohibitively slow, while…

Computer Vision and Pattern Recognition · Computer Science 2025-11-24 Weiwei Cai , Shuangkang Fang , Weicai Ye , Xin Dong , Yunhan Yang , Xuanyang Zhang , Wei Cheng , Yanpei Cao , Gang Yu , Tao Chen

High-quality textures are critical for realistic 3D content creation, yet existing generative methods are slow, rely on UV maps, and often fail to remain faithful to a reference image. To address these challenges, we propose a…

Computer Vision and Pattern Recognition · Computer Science 2025-09-08 Arianna Rampini , Kanika Madan , Bruno Roy , AmirHossein Zamani , Derek Cheung

For the last decades, the concern of producing convincing facial animation has garnered great interest, that has only been accelerating with the recent explosion of 3D content in both entertainment and professional activities. The use of…

Graphics · Computer Science 2020-10-13 Eloïse Berson , Catherine Soladié , Nicolas Stoiber

3D pose transfer that aims to transfer the desired pose to a target mesh is one of the most challenging 3D generation tasks. Previous attempts rely on well-defined parametric human models or skeletal joints as driving pose sources. However,…

Computer Vision and Pattern Recognition · Computer Science 2024-04-04 Haoyu Chen , Hao Tang , Ehsan Adeli , Guoying Zhao
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