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Learning in games provides a powerful framework to design control policies for self-interested agents that may be coupled through their dynamics, costs, or constraints. We consider the case where the dynamics of the coupled system can be…

Systems and Control · Electrical Eng. & Systems 2024-09-18 Mostafa M. Shibl , Vijay Gupta

Learning collaborative behaviors is essential for multi-agent systems. Traditionally, multi-agent reinforcement learning solves this implicitly through a joint reward and centralized observations, assuming collaborative behavior will…

Robotics · Computer Science 2025-02-27 Zhengran Ji , Lingyu Zhang , Paul Sajda , Boyuan Chen

Human societies around the world interact with each other by developing and maintaining social norms, and it is critically important to understand how such norms emerge and change. In this work, we define an evolutionary game-theoretic…

Computers and Society · Computer Science 2017-04-18 Soham De , Dana S. Nau , Michele J. Gelfand

For tasks where the dynamics of multiple agents are physically coupled, e.g., in cooperative manipulation, the coordination between the individual agents becomes crucial, which requires exact knowledge of the interaction dynamics. This…

Robotics · Computer Science 2022-06-29 Pablo Budde gen. Dohmann , Armin Lederer , Marcel Dißemond , Sandra Hirche

Cooperation in settings where agents have both common and conflicting interests (mixed-motive environments) has recently received considerable attention in multi-agent learning. However, the mixed-motive environments typically studied have…

Multiagent Systems · Computer Science 2021-11-30 Julian Stastny , Maxime Riché , Alexander Lyzhov , Johannes Treutlein , Allan Dafoe , Jesse Clifton

Norms, defined as generally accepted behaviour in societies without central authority (and thus distinguished from laws), are very powerful mechanism leading to coherent behaviour of the society members. This paper examines, within a simple…

Disordered Systems and Neural Networks · Physics 2007-05-23 Pawel Sobkowicz

An important challenge in non-cooperative game theory is coordinating on a single (approximate) equilibrium from many possibilities - a challenge that becomes even more complex when players hold private information. Recommender mechanisms…

Computer Science and Game Theory · Computer Science 2025-05-30 Bengisu Guresti , Chongjie Zhang , Yevgeniy Vorobeychik

Interactions within human societies are usually regulated by social norms. If robots are to be accepted into human society, it is essential that they are aware of and capable of reasoning about social norms. In this paper, we focus on how…

Artificial Intelligence · Computer Science 2024-10-30 Stevan Tomic , Federico Pecora , Alessandro Saffiotti

People act upon their desires, but often, also act in adherence to implicit social norms. How do people infer these unstated social norms from others' behavior, especially in novel social contexts? We propose that laypeople have intuitive…

Computers and Society · Computer Science 2019-05-28 Zhi-Xuan Tan , Desmond C. Ong

The standard theory of model-free reinforcement learning assumes that the environment dynamics are stationary and that agents are decoupled from their environment, such that policies are treated as being separate from the world they…

A multiagent system is a society of autonomous agents whose interactions can be regulated via social norms. In general, the norms of a society are not hardcoded but emerge from the agents' interactions. Specifically, how the agents in a…

Multiagent Systems · Computer Science 2024-03-06 Sz-Ting Tzeng , Nirav Ajmeri , Munindar P. Singh

Humans possess innate collaborative capacities. However, effective teamwork often remains challenging. This study delves into the feasibility of collaboration within teams of rational, self-interested agents who engage in teamwork without…

Multiagent Systems · Computer Science 2024-09-27 Alejandra López de Aberasturi Gómez , Carles Sierra , Jordi Sabater-Mir

Getting a group to adopt cooperative norms is an enduring challenge. But in real-world settings, individuals don't just passively accept static environments, they act both within and upon the social systems that structure their…

Social and Information Networks · Computer Science 2025-02-11 Qiankun Zhong , Nori Jacoby , Ofer Tchernichovski , Seth Frey

We study collaborative learning in multi-agent Bayesian bandit problems, where strategic agents collectively solve the same bandit instance. While multiple agents can accelerate learning by sharing information, strategic agents might prefer…

Machine Learning · Computer Science 2026-05-14 Idan Barnea , Ofir Schlisselberg , Yishay Mansour

Social norms are standards of behaviour common in a society. However, when agents make decisions without considering how others are impacted, norms can emerge that lead to the subjugation of certain agents. We present RAWL-E, a method to…

Multiagent Systems · Computer Science 2024-12-20 Jessica Woodgate , Paul Marshall , Nirav Ajmeri

In this work we create agents that can perform well beyond a single, individual task, that exhibit much wider generalisation of behaviour to a massive, rich space of challenges. We define a universe of tasks within an environment domain and…

Computational agents support humans in many areas of life and are therefore found in heterogeneous contexts. This means they operate in rapidly changing environments and can be confronted with huge state and action spaces. In order to…

Artificial Intelligence · Computer Science 2023-08-31 Nicole Merkle , Ralf Mikut

Humanity faces numerous problems of common-pool resource appropriation. This class of multi-agent social dilemma includes the problems of ensuring sustainable use of fresh water, common fisheries, grazing pastures, and irrigation systems.…

Multiagent Systems · Computer Science 2017-09-07 Julien Perolat , Joel Z. Leibo , Vinicius Zambaldi , Charles Beattie , Karl Tuyls , Thore Graepel

As AI technology continues to develop, more and more agents will become capable of long term autonomy alongside people. Thus, a recent line of research has studied the problem of teaching autonomous agents the concept of ethics and human…

Computers and Society · Computer Science 2019-05-03 Shani Alkoby , Avilash Rath , Peter Stone

Self-play is a common paradigm for constructing solutions in Markov games that can yield optimal policies in collaborative settings. However, these policies often adopt highly-specialized conventions that make playing with a novel partner…

Artificial Intelligence · Computer Science 2022-06-28 Darius Muglich , Luisa Zintgraf , Christian Schroeder de Witt , Shimon Whiteson , Jakob Foerster