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Dance generation is crucial and challenging, particularly in domains like dance performance and virtual gaming. In the current body of literature, most methodologies focus on Solo Music2Dance. While there are efforts directed towards Group…

Sound · Computer Science 2024-12-30 Kaixing Yang , Xulong Tang , Haoyu Wu , Qinliang Xue , Biao Qin , Hongyan Liu , Zhaoxin Fan

Technologies related to artificial intelligence (AI) have a strong impact on the changes of research and creative practices in visual arts. The growing number of research initiatives and creative applications that emerge in the intersection…

Computer Vision and Pattern Recognition · Computer Science 2021-02-19 Eva Cetinic , James She

Music-driven group choreography poses a considerable challenge but holds significant potential for a wide range of industrial applications. The ability to generate synchronized and visually appealing group dance motions that are aligned…

Computer Vision and Pattern Recognition · Computer Science 2023-11-07 Nhat Le , Tuong Do , Khoa Do , Hien Nguyen , Erman Tjiputra , Quang D. Tran , Anh Nguyen

In recent years, there has been an increased emphasis on understanding and mitigating adverse impacts of artificial intelligence (AI) technologies on society. Across academia, industry, and government bodies, a variety of endeavours are…

Computers and Society · Computer Science 2022-05-18 Ramya Srinivasan , Devi Parikh

This paper explores how instructors can leverage generative AI to create personalized learning experiences for students that transform teaching and learning. We present a range of AI-based exercises that enable novel forms of practice and…

Computers and Society · Computer Science 2024-07-09 Ethan Mollick , Lilach Mollick

Generative AI systems have been heralded as tools for augmenting human creativity and inspiring divergent thinking, though with little empirical evidence for these claims. This paper explores the effects of exposure to AI-generated images…

Human-Computer Interaction · Computer Science 2024-03-19 Samangi Wadinambiarachchi , Ryan M. Kelly , Saumya Pareek , Qiushi Zhou , Eduardo Velloso

It has been increasingly recognized that effective human-AI co-creation requires more than prompts and results, but an environment with empowering structures that facilitate exploration, planning, iteration, as well as control and…

Human-Computer Interaction · Computer Science 2025-03-07 Yining Cao , Yiyi Huang , Anh Truong , Hijung Valentina Shin , Haijun Xia

As generative AI tools become integrated into design workflows, students increasingly engage with these tools not just as aids, but as collaborators. This study analyzes reflections from 33 student teams in an HCI design course to examine…

Human-Computer Interaction · Computer Science 2025-05-15 Suchismita Naik , Prakash Shukla , Ike Obi , Jessica Backus , Nancy Rasche , Paul Parsons

As full AI-based automation remains out of reach in most real-world applications, the focus has instead shifted to leveraging the strengths of both human and AI agents, creating effective collaborative systems. The rapid advances in this…

Human-Computer Interaction · Computer Science 2024-04-19 Steffen Holter , Mennatallah El-Assady

Infinite canvas platforms are becoming central to contemporary design practice, enabling designers to externalize cognition through the spatial arrangement of multimodal artifacts. As AI agents increasingly generate and organize content…

Human-Computer Interaction · Computer Science 2026-03-13 Yejin Yun , Seung Won Lee , Jiin Choi , Kyung Hoon Hyun

This study introduces a novel approach to generate dance motions using onomatopoeia as input, with the aim of enhancing creativity and diversity in dance generation. Unlike text and music, onomatopoeia conveys rhythm and meaning through…

Machine Learning · Computer Science 2023-06-08 Miki Okamura , Naruya Kondo , Tatsuki Fushimi , Maki Sakamoto , Yoichi Ochiai

Recent years have seen an explosion of work and interest in text-to-3D shape generation. Much of the progress is driven by advances in 3D representations, large-scale pretraining and representation learning for text and image data enabling…

Computer Vision and Pattern Recognition · Computer Science 2024-03-21 Han-Hung Lee , Manolis Savva , Angel X. Chang

Creating music is iterative, requiring varied methods at each stage. However, existing AI music systems fall short in orchestrating multiple subsystems for diverse needs. To address this gap, we introduce Loop Copilot, a novel system that…

Sound · Computer Science 2024-09-02 Yixiao Zhang , Akira Maezawa , Gus Xia , Kazuhiko Yamamoto , Simon Dixon

This paper explores interaction designs for generative AI interfaces that necessitate human involvement throughout the generation process. We argue that such interfaces can promote cognitive engagement, agency, and thoughtful…

Human-Computer Interaction · Computer Science 2025-04-14 Kenneth C. Arnold , Jiho Kim

AI creation, such as poem or lyrics generation, has attracted increasing attention from both industry and academic communities, with many promising models proposed in the past few years. Existing methods usually estimate the outputs based…

Artificial Intelligence · Computer Science 2024-09-05 Qian Cao , Xu Chen , Ruihua Song , Hao Jiang , Guang Yang , Zhao Cao

Generative AI (GenAI) tools are increasingly pervasive, pushing instructors to redesign how students use GenAI tools in coursework. We conceptualize this work as emergency pedagogical design: reactive, indirect efforts by instructors to…

Human-Computer Interaction · Computer Science 2026-02-05 Sam Lau , Kianoosh Boroojeni , Harry Keeling , Jenn Marroquin

Dance teachers rely primarily on verbal instructions and visual demonstrations to convey key dance concepts and movement. These techniques, however, have limitations in supporting students who are blind or have low vision (BLV). This work…

Human-Computer Interaction · Computer Science 2025-03-06 Madhuka Thisuri De Silva , Jim Smiley , Sarah Goodwin , Leona M Holloway , Matthew Butler

This work presents computational methods for transferring body movements from one person to another with videos collected in the wild. Specifically, we train a personalized model on a single video from the Internet which can generate videos…

Computer Vision and Pattern Recognition · Computer Science 2019-04-02 Yipin Zhou , Zhaowen Wang , Chen Fang , Trung Bui , Tamara L. Berg

Recent advancements in AI technology have seen researchers and industry professionals actively exploring the application of AI tools in legal workflows. Despite this prevailing trend, legal practitioners found that AI tools had limited…

Human-Computer Interaction · Computer Science 2025-04-14 Jiarui Guan , Ruishi Zou , Jiajun Zhang , Kimpan Xin , Bingsu He , Zhuhe Zhang , Chen Ye

Recent advancements in AI foundation models have made it possible for them to be utilized off-the-shelf for creative tasks, including ideating design concepts or generating visual prototypes. However, integrating these models into the…

Human-Computer Interaction · Computer Science 2024-06-26 David Chuan-En Lin , Nikolas Martelaro