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Related papers: A Geometric Algorithm for Blood Vessel Reconstruct…

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In this paper, we will first introduce a novel multiscale representation (MSR) for shapes. Based on the MSR, we will then design a surface inpainting algorithm to recover 3D geometry of blood vessels. Because of the nature of irregular…

Analysis of PDEs · Mathematics 2012-04-23 Bin Dong , Aichi Chien , Zuowei Shen , Stanley Osher

This paper presents a novel post-processing methodology for extracting high-quality geometries from density-based topology optimization results. Current post-processing approaches often struggle to simultaneously achieve smooth boundaries,…

Computational Engineering, Finance, and Science · Computer Science 2025-12-09 Ondřej Ježek , Ján Kopačka , Martin Isoz , Dušan Gabriel , Pavel Maršálek , Martin Šotola , Radim Halama

In computed tomography, the reconstruction is typically obtained on a voxel grid. In this work, however, we propose a mesh-based reconstruction method. For tomographic problems, 3D meshes have mostly been studied to simulate data…

Image and Video Processing · Electrical Eng. & Systems 2021-03-12 Jakeoung Koo , Anders B. Dahl , J. Andreas Bærentzen , Qiongyang Chen , Sara Bals , Vedrana A. Dahl

Font design is of vital importance in the digital content design and modern printing industry. Developing algorithms capable of automatically synthesizing vector fonts can significantly facilitate the font design process. However, existing…

Computer Vision and Pattern Recognition · Computer Science 2025-05-07 Zeqing Xia , Bojun Xiong , Zhouhui Lian

Computer graphics, 3D computer vision and robotics communities have produced multiple approaches to representing 3D geometry for rendering and reconstruction. These provide trade-offs across fidelity, efficiency and compression…

Computer Vision and Pattern Recognition · Computer Science 2019-01-17 Jeong Joon Park , Peter Florence , Julian Straub , Richard Newcombe , Steven Lovegrove

This paper presents a high-efficiency, CPU-only volumetric mapping framework based on a Truncated Signed Distance Field (TSDF). The system incrementally fuses raw LiDAR point-cloud data into a voxel grid using a directional bitmask-based…

Robotics · Computer Science 2025-09-25 Jose E. Maese , Luis Merino , Fernando Caballero

We propose a novel method for reconstructing explicit parameterized surfaces from Signed Distance Fields (SDFs), a widely used implicit neural representation (INR) for 3D surfaces. While traditional reconstruction methods like Marching…

Graphics · Computer Science 2024-10-07 Haotian Yin , Przemyslaw Musialski

Key part of robotics, augmented reality, and digital inspection is dense 3D reconstruction from depth observations. Traditional volumetric fusion techniques, including truncated signed distance functions (TSDF), enable efficient and…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Soumya Mazumdar , Vineet Kumar Rakesh , Tapas Samanta

A signed distance function (SDF) as the 3D shape description is one of the most effective approaches to represent 3D geometry for rendering and reconstruction. Our work is inspired by the state-of-the-art method DeepSDF that learns and…

Computer Vision and Pattern Recognition · Computer Science 2021-08-20 Shun Yao , Fei Yang , Yongmei Cheng , Mikhail G. Mozerov

Deep learning applied to the reconstruction of 3D shapes has seen growing interest. A popular approach to 3D reconstruction and generation in recent years has been the CNN encoder-decoder model usually applied in voxel space. However, this…

Computer Vision and Pattern Recognition · Computer Science 2020-05-12 Mateusz Michalkiewicz , Eugene Belilovsky , Mahsa Baktashmotlagh , Anders Eriksson

We present a novel method for reconstructing clothed humans from a sparse set of, e.g., 1 to 6 RGB images. Despite impressive results from recent works employing deep implicit representation, we revisit the volumetric approach and…

Computer Vision and Pattern Recognition · Computer Science 2023-07-26 Sicong Tang , Guangyuan Wang , Qing Ran , Lingzhi Li , Li Shen , Ping Tan

Representing complex objects with basic geometric primitives has long been a topic in computer vision. Primitive-based representations have the merits of compactness and computational efficiency in higher-level tasks such as physics…

Computer Vision and Pattern Recognition · Computer Science 2023-06-07 Weixiao Liu , Yuwei Wu , Sipu Ruan , Gregory S. Chirikjian

Incrementally recovering 3D dense structures from monocular videos is of paramount importance since it enables various robotics and AR applications. Feature volumes have recently been shown to enable efficient and accurate incremental dense…

Computer Vision and Pattern Recognition · Computer Science 2023-05-25 Xingxing Zuo , Nan Yang , Nathaniel Merrill , Binbin Xu , Stefan Leutenegger

In this paper, we present an approach to reconstruct 3-D human motion from multi-cameras and track human skeleton using the reconstructed human 3-D point (voxel) cloud. We use an improved and more robust algorithm, probabilistic shape from…

Graphics · Computer Science 2013-11-28 Jian Song , Yatao Bian , Junchi Yan , Xu Zhao , Yuncai Liu

We present a learning-based method, namely GeoUDF,to tackle the long-standing and challenging problem of reconstructing a discrete surface from a sparse point cloud.To be specific, we propose a geometry-guided learning method for UDF and…

Computer Vision and Pattern Recognition · Computer Science 2023-07-28 Siyu Ren , Junhui Hou , Xiaodong Chen , Ying He , Wenping Wang

In this work we present a novel method for reconstructing 3D surfaces using a multi-beam imaging sonar. We integrate the intensities measured by the sonar from different viewpoints for fixed cell positions in a 3D grid. For each cell we…

Robotics · Computer Science 2022-06-08 Sascha Arnold , Bilal Wehbe

Accurately restoring topology is both challenging and crucial in tubular structure extraction tasks, such as blood vessel segmentation and road network extraction. Diverging from traditional approaches based on pixel-level classification,…

Computer Vision and Pattern Recognition · Computer Science 2025-02-18 Zhao Zhang , Ziwei Zhao , Dong Wang , Liwei Wang

Neural surface reconstruction aims to reconstruct accurate 3D surfaces based on multi-view images. Previous methods based on neural volume rendering mostly train a fully implicit model with MLPs, which typically require hours of training…

Computer Vision and Pattern Recognition · Computer Science 2023-08-15 Tong Wu , Jiaqi Wang , Xingang Pan , Xudong Xu , Christian Theobalt , Ziwei Liu , Dahua Lin

Surface reconstruction from multi-view images is a core challenge in 3D vision. Recent studies have explored signed distance fields (SDF) within Neural Radiance Fields (NeRF) to achieve high-fidelity surface reconstructions. However, these…

Computer Vision and Pattern Recognition · Computer Science 2024-12-23 Baixin Xu , Jiangbei Hu , Jiaze Li , Ying He

We propose SDFDiff, a novel approach for image-based shape optimization using differentiable rendering of 3D shapes represented by signed distance functions (SDFs). Compared to other representations, SDFs have the advantage that they can…

Computer Vision and Pattern Recognition · Computer Science 2022-02-23 Yue Jiang , Dantong Ji , Zhizhong Han , Matthias Zwicker