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Marker-based motion capture (MoCap) systems can be composed by several dozens of cameras with the purpose of reconstructing the trajectories of hundreds of targets. With a large amount of cameras it becomes interesting to determine the…

Computer Vision and Pattern Recognition · Computer Science 2012-03-16 Andrea Masiero , Angelo Cenedese

The purpose of this study is to develop an automated and accurate external camera calibration method for multi-camera systems used in 3D surgical scene reconstruction (3D-SSR), eliminating the need for operator intervention or specialized…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Tim Flückiger , Jonas Hein , Valery Fischer , Philipp Fürnstahl , Lilian Calvet

We develop a framework for task-specific active next-best-view selection in 3D reconstruction from point clouds, by casting the problem in the language of Bayesian decision theory. Our framework works by (a) placing a prior distribution…

Graphics · Computer Science 2026-05-07 Jingsen Zhu , Silvia Sellán , Alexander Terenin

Triangulation refers to the problem of finding a 3D point from its 2D projections on multiple camera images. For solving this problem, it is the common practice to use so-called optimal triangulation method, which we call the L2 method in…

Computer Vision and Pattern Recognition · Computer Science 2021-07-13 Seyed-Mahdi Nasiri , Reshad Hosseini , Hadi Moradi

Structure-from-Motion -- the process of simultaneously estimating camera poses and 3D scene structure from a collection of images -- remains a central challenge in computer vision, with many open problems yet to be solved. Recent advances…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Linfei Pan , Johannes Schönberger , Marc Pollefeys

Estimating the 3D shape of an object from a single or multiple images has gained popularity thanks to the recent breakthroughs powered by deep learning. Most approaches regress the full object shape in a canonical pose, possibly…

Computer Vision and Pattern Recognition · Computer Science 2020-11-19 Riccardo Spezialetti , David Joseph Tan , Alessio Tonioni , Keisuke Tateno , Federico Tombari

In this article, we introduce a new variable selection technique through trimming for finite mixture of regression models. Compared to the traditional variable selection techniques, the new method is robust and not sensitive to outliers.…

Methodology · Statistics 2019-05-06 Sijia Xiang , Weixin Yao

We address the problem of generalizability for multi-view 3D human pose estimation. The standard approach is to first detect 2D keypoints in images and then apply triangulation from multiple views. Even though the existing methods achieve…

Computer Vision and Pattern Recognition · Computer Science 2022-04-21 Kristijan Bartol , David Bojanić , Tomislav Petković , Tomislav Pribanić

We propose an approach to reconstruct dense three-dimensional (3D) model of tissue surface from stereo optical videos in real-time, the basic idea of which is to first extract 3D information from video frames by using stereo matching, and…

Computer Vision and Pattern Recognition · Computer Science 2020-07-27 Haoyin Zhou , Jagadeesan Jayender

We propose a novel object-augmented RGB-D SLAM system that is capable of constructing a consistent object map and performing relocalisation based on centroids of objects in the map. The approach aims to overcome the view dependence of…

Computer Vision and Pattern Recognition · Computer Science 2021-08-06 Yuhang Ming , Xingrui Yang , Andrew Calway

When viewing a 3D Gaussian Splatting (3DGS) model from camera positions significantly outside the training data distribution, substantial visual noise commonly occurs. These artifacts result from the lack of training data in these…

Computer Vision and Pattern Recognition · Computer Science 2025-10-24 Damian Bowness , Charalambos Poullis

Existing multi-view 3D object reconstruction methods heavily rely on sufficient overlap between input views, where occlusions and sparse coverage in practice frequently yield severe reconstruction incompleteness. Recent advancements in…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Jiahao Chang , Chongjie Ye , Yushuang Wu , Yuantao Chen , Yidan Zhang , Zhongjin Luo , Chenghong Li , Yihao Zhi , Xiaoguang Han

Modeling 3D articulated objects with realistic geometry, textures, and kinematics is essential for a wide range of applications. However, existing optimization-based reconstruction methods often require dense multi-view inputs and expensive…

Computer Vision and Pattern Recognition · Computer Science 2025-11-17 Sylvia Yuan , Ruoxi Shi , Xinyue Wei , Xiaoshuai Zhang , Hao Su , Minghua Liu

We apply state-of-the-art computational geometry methods to the problem of reconstructing a time-varying sea surface from tide gauge records. Our work builds on a recent article by Nitzke et al.~(Computers \& Geosciences, 157:104920, 2021)…

Dense 3D reconstruction from continuous image streams requires both accurate geometric aggregation and stable long-term memory management. Recent feed-forward reconstruction frameworks integrate observations through persistent memory…

Computer Vision and Pattern Recognition · Computer Science 2026-05-22 Feifei Li , Qi Song , Chi Zhang , Rui Huang

Constructing 3D representations of object geometry is critical for many robotics tasks, particularly manipulation problems. These representations must be built from potentially noisy partial observations. In this work, we focus on the…

Computer Vision and Pattern Recognition · Computer Science 2025-11-13 Herbert Wright , Weiming Zhi , Martin Matak , Matthew Johnson-Roberson , Tucker Hermans

3D reconstruction from single view images is an ill-posed problem. Inferring the hidden regions from self-occluded images is both challenging and ambiguous. We propose a two-pronged approach to address these issues. To better incorporate…

Computer Vision and Pattern Recognition · Computer Science 2019-03-27 Priyanka Mandikal , K L Navaneet , Mayank Agarwal , R. Venkatesh Babu

Event cameras in motion tend to detect object boundaries or texture edges, which produce lines of brightness changes, especially in man-made environments. While lines can constitute a robust intermediate representation that is consistently…

Robotics · Computer Science 2026-02-23 Gwangtak Bae , Jaeho Shin , Seunggu Kang , Junho Kim , Ayoung Kim , Young Min Kim

We introduce a novel concept for motion robust optical 3D-sensing. The concept is based on multi-line triangulation. The aim is to evaluate a large number of projected lines (high data density) in a large measurement volume with high…

Optics · Physics 2015-06-25 Florian Willomitzer , Svenja Ettl , Christian Faber , Gerd Häusler

Conventional super-resolution methods suffer from two drawbacks: substantial computational cost in upscaling an entire large image, and the introduction of extraneous or potentially detrimental information for downstream computer vision…

Computer Vision and Pattern Recognition · Computer Science 2023-12-12 Tianyi Zhang , Kishore Kasichainula , Yaoxin Zhuo , Baoxin Li , Jae-sun Seo , Yu Cao