Related papers: Diffuse Sound Field Synthesis
The longitudinal oscillations of air columns composed of contractions and rarefaction make up sound. Sound amplification is widely used in medical, electronic and communication fields. A simplistic technique for producing and amplifying can…
Sound is an essential sensing element for many organisms in nature, and multiple species have evolved organic structures that create complex acoustic scattering and dispersion phenomena to emit and perceive sound unambiguously. To date, it…
Deep learning approaches have recently achieved impressive performance on both audio source separation and sound classification. Most audio source separation approaches focus only on separating sources belonging to a restricted domain of…
Accurately estimating and simulating the physical properties of objects from real-world sound recordings is of great practical importance in the fields of vision, graphics, and robotics. However, the progress in these directions has been…
We consider the sensing of scalar valued fields with specific spatial dependence using a network of sensors, e.g. multiple atoms located at different positions within a trap. We show how to harness the spatial correlations to sense only a…
While 3D Gaussian representations (3DGS) have proven effective for modeling the geometry and appearance of objects, their potential for capturing other physical attributes-such as sound-remains largely unexplored. In this paper, we present…
The importance of the information in the direct sound to human perception of spatial sound sources is an ongoing research topic. The classification between direct sound and diffuse or reverberant sound forms the basis of numerous studies in…
Sound scattering by a finite width beam on a single rigid body rotation vortex flow is detected by a linear array of transducers (both smaller than a flow cell), and analyzed using a revised scattering theory. Both the phase and amplitude…
An ideal music synthesizer should be both interactive and expressive, generating high-fidelity audio in realtime for arbitrary combinations of instruments and notes. Recent neural synthesizers have exhibited a tradeoff between…
Despite there being clear evidence for top-down (e.g., attentional) effects in biological spatial hearing, relatively few machine hearing systems exploit top-down model-based knowledge in sound localisation. This paper addresses this issue…
A one-dimensional, unsteady nozzle flow is modelled to identify the sources of indirect noise in multicomponent gases. First, from non-equilibrium thermodynamics relations, it is shown that a compositional inhomogeneity advected in an…
Spatial sound field interpolation relies on suitable models to both conform to available measurements and predict the sound field in the domain of interest. A suitable model can be difficult to determine when the spatial domain of interest…
We present an efficient and realistic geometric acoustic simulation approach for generating and augmenting training data in speech-related machine learning tasks. Our physically-based acoustic simulation method is capable of modeling…
A sound field reproduction method called weighted pressure matching is proposed. Sound field reproduction is aimed at synthesizing the desired sound field using multiple loudspeakers inside a target region. Optimization-based methods are…
We introduce an audio texture synthesis algorithm based on scattering moments. A scattering transform is computed by iteratively decomposing a signal with complex wavelet filter banks and computing their amplitude envelop. Scattering…
We introduce SoundSpaces 2.0, a platform for on-the-fly geometry-based audio rendering for 3D environments. Given a 3D mesh of a real-world environment, SoundSpaces can generate highly realistic acoustics for arbitrary sounds captured from…
For an artist or a graphic designer, the spatial layout of a scene is a critical design choice. However, existing text-to-image diffusion models provide limited support for incorporating spatial information. This paper introduces Composite…
An abstract sound is defined as a sound that does not disclose identifiable real-world sound events to a listener. Sound fusion aims to synthesize an original sound and a reference sound to generate a novel sound that exhibits auditory…
Consider the time-harmonic acoustic scattering from a bounded penetrable obstacle imbedded in an isotropic homogeneous medium. The obstacle is supposed to possess a circular conic point or an edge point on the boundary in three dimensions…
This paper describes a method for decomposing steady-state instrument data into excitation and formant filter components. The input data, taken from several series of recordings of acoustical instruments is analyzed in the frequency domain,…