Related papers: Arrange, Inpaint, and Refine: Steerable Long-term …
The field of AI-assisted music creation has made significant strides, yet existing systems often struggle to meet the demands of iterative and nuanced music production. These challenges include providing sufficient control over the…
Computational Music Generation is evolving towards non-conventional styles, demanding methods that enable precise and controllable blending of diverse music elements. In this work, we present a method for fine grained control using…
Autoregressive generative transformers are key in music generation, producing coherent compositions but facing challenges in human-machine collaboration. We propose RefinPaint, an iterative technique that improves the sampling process. It…
Recent advances in text-to-music editing, which employ text queries to modify music (e.g.\ by changing its style or adjusting instrumental components), present unique challenges and opportunities for AI-assisted music creation. Previous…
AI-empowered music processing is a diverse field that encompasses dozens of tasks, ranging from generation tasks (e.g., timbre synthesis) to comprehension tasks (e.g., music classification). For developers and amateurs, it is very difficult…
While most music generation models generate a mixture of stems (in mono or stereo), we propose to train a multi-stem generative model with 3 stems (bass, drums and other) that learn the musical dependencies between them. To do so, we train…
We tackle the task of conditional music generation. We introduce MusicGen, a single Language Model (LM) that operates over several streams of compressed discrete music representation, i.e., tokens. Unlike prior work, MusicGen is comprised…
Controllable music generation remains a significant challenge, with existing methods often requiring model retraining or introducing audible artifacts. We introduce MusicRFM, a framework that adapts Recursive Feature Machines (RFMs) to…
We describe a novel approach for generating music using a self-correcting, non-chronological, autoregressive model. We represent music as a sequence of edit events, each of which denotes either the addition or removal of a note---even a…
MusicGen is a music generation language model (LM) that can be conditioned on textual descriptions and melodic features. We introduce MusicGen-Chord, which extends this capability by incorporating chord progression features. This model…
Creating music is iterative, requiring varied methods at each stage. However, existing AI music systems fall short in orchestrating multiple subsystems for diverse needs. To address this gap, we introduce Loop Copilot, a novel system that…
Recently, Large language models (LLMs) have shown great promise across a diversity of tasks, ranging from generating images to reasoning spatially. Considering their remarkable (and growing) textual reasoning capabilities, we investigate…
Recent years have witnessed significant progress in generative models for music, featuring diverse architectures that balance output quality, diversity, speed, and user control. This study explores a user-friendly graphical interface…
Recent advances in generative AI for music have achieved remarkable fidelity and stylistic diversity, yet these systems often fail to align with nuanced human preferences due to the specific loss functions they use. This paper advocates for…
Lyrics-to-melody generation is an interesting and challenging topic in AI music research field. Due to the difficulty of learning the correlations between lyrics and melody, previous methods suffer from low generation quality and lack of…
In this study, we investigate leveraging cross-attention control for efficient audio editing within auto-regressive models. Inspired by image editing methodologies, we develop a Prompt-to-Prompt-like approach that guides edits through cross…
AI music generation has advanced rapidly, with models like diffusion and autoregressive algorithms enabling high-fidelity outputs. These tools can alter styles, mix instruments, or isolate them. Since sound can be visualized as…
Conventional music visualisation systems rely on handcrafted ad hoc transformations of shapes and colours that offer only limited expressiveness. We propose two novel pipelines for automatically generating music videos from any…
Realistic music generation is a challenging task. When building generative models of music that are learnt from data, typically high-level representations such as scores or MIDI are used that abstract away the idiosyncrasies of a particular…
We present a new method for large language models to solve compositional tasks. Although they have shown strong performance on traditional language understanding tasks, large language models struggle to solve compositional tasks, where the…