Related papers: Parameterized dynamic data structure for Split Com…
We present a deterministic fully-dynamic data structure for maintaining information about the bridges in a graph. We support updates in $\tilde{O}((\log n)^2)$ amortized time, and can find a bridge in the component of any given vertex, or a…
We give new deterministic bounds for fully-dynamic graph connectivity. Our data structure supports updates (edge insertions/deletions) in $O(\log^2n/\log\log n)$ amortized time and connectivity queries in $O(\log n/\log\log n)$ worst-case…
We study dynamic graph algorithms in the Massively Parallel Computation model, which was inspired by practical data processing systems. Our goal is to provide algorithms that can efficiently handle large batches of edge insertions and…
Dynamic connectivity is a well-studied problem, but so far the most compelling progress has been confined to the edge-update model: maintain an understanding of connectivity in an undirected graph, subject to edge insertions and deletions.…
This paper considers fully dynamic graph algorithms with both faster worst case update time and sublinear space. The fully dynamic graph connectivity problem is the following: given a graph on a fixed set of n nodes, process an online…
We introduce new data structures for answering connectivity queries in graphs subject to batched vertex failures. A deterministic structure processes a batch of $d\leq d_{\star}$ failed vertices in $\tilde{O}(d^3)$ time and thereafter…
We propose a fully dynamic algorithm for maintaining reachability information in directed graphs. The proposed deterministic dynamic algorithm has an update time of $O((ins*n^{2}) + (del * (m+n*log(n))))$ where $m$ is the current number of…
We present the first deterministic data structures for maintaining approximate minimum vertex cover and maximum matching in a fully dynamic graph $G = (V,E)$, with $|V| = n$ and $|E| =m$, in $o(\sqrt{m}\,)$ time per update. In particular,…
We present a framework for dynamically maintaining $k$-edge-connectivity of an undirected simple graph $G$ under edge insertions and deletions, where $k$ is a fixed constant. After an edge insertion, the algorithm identifies and removes a…
Given a dynamic graph subject to insertions and deletions of edges, a natural question is whether the graph presently admits a planar embedding. We give a deterministic fully-dynamic algorithm for general graphs, running in amortized…
We study structural clustering on graphs in dynamic scenarios, where the graphs can be updated by arbitrary insertions or deletions of edges/vertices. The goal is to efficiently compute structural clustering results for any clustering…
We present a data structure that for a dynamic graph $G$ that is updated by edge insertions and deletions, maintains a tree decomposition of $G$ of width at most $6k+5$ under the promise that the treewidth of $G$ never grows above $k$. The…
In the Split Vertex Deletion problem, given a graph G and an integer k, we ask whether one can delete k vertices from the graph G to obtain a split graph (i.e., a graph, whose vertex set can be partitioned into two sets: one inducing a…
We present a data structure that, given a graph $G$ of $n$ vertices and $m$ edges, and a suitable pair of nested $r$-divisions of $G$, preprocesses $G$ in $O(m+n)$ time and handles any series of edge-deletions in $O(m)$ total time while…
In $d$-Scattered Set we are given an (edge-weighted) graph and are asked to select at least $k$ vertices, so that the distance between any pair is at least $d$, thus generalizing Independent Set. We provide upper and lower bounds on the…
In this paper, we study fundamental parameterized problems such as $k$-Path/Cycle, Vertex Cover, Triangle Hitting Set, Feedback Vertex Set, and Cycle Packing for dynamic unit disk graphs. Given a vertex set $V$ changing dynamically under…
Geometric set cover is a classical problem in computational geometry, which has been extensively studied in the past. In the dynamic version of the problem, points and ranges may be inserted and deleted, and our goal is to efficiently…
We initiate the study of approximate maximum matching in the vertex partition model, for graphs subject to dynamic changes. We assume that the $n$ vertices of the graph are partitioned among $k$ players, who execute a distributed algorithm…
We study stochastic graph optimization problems in a novel distributed setting. As in the standard centralized setting, a random subgraph $G^*$ of a known base graph $G$ is realized by including each edge $e$ independently with a known…
We present new results on a number of fundamental problems about dynamic geometric data structures: 1. We describe the first fully dynamic data structures with sublinear amortized update time for maintaining (i) the number of vertices or…