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This work presents a generative neural network that's able to generate expressive piano performance in MIDI format. The musical expressivity is reflected by vivid micro-timing, rich polyphonic texture, varied dynamics, and the sustain pedal…

Sound · Computer Science 2024-12-17 Jingwei Liu

In recent years, artificial neural networks (ANNs) have become a universal tool for tackling real-world problems. ANNs have also shown great success in music-related tasks including music summarization and classification, similarity…

Sound · Computer Science 2020-01-08 Stefan Lattner

Reduced social connectedness increasingly poses a threat to mental health, life expectancy, and general well-being. Generative AI (GAI) technologies, such as large language models (LLMs) and image generation tools, are increasingly…

Human-Computer Interaction · Computer Science 2025-06-13 T. T. J. E. Arets , G. Perugia , M. Houben , W. A. IJsselsteijn

Generative AI's novel capacities raise questions about the future role of human expertise: does AI level the playing field between professional artists and laypeople, or does expertise enhance AI use? Do the cognitive skills experts make…

Human-Computer Interaction · Computer Science 2026-05-29 Thomas F. Eisenmann , Andres Karjus , Mar Canet Sola , Levin Brinkmann , Bramantyo Ibrahim Supriyatno , Iyad Rahwan

Humans strive to design safe AI systems that align with our goals and remain under our control. However, as AI capabilities advance, we face a new challenge: the emergence of deeper, more persistent relationships between humans and AI…

Human-Computer Interaction · Computer Science 2025-02-05 Hannah Rose Kirk , Iason Gabriel , Chris Summerfield , Bertie Vidgen , Scott A. Hale

Despite the innovations in deep learning and generative AI, creating long term structure as well as the layers of repeated structure common in musical works remains an open challenge in music generation. We propose an attention layer that…

Sound · Computer Science 2024-06-27 Sophia Hager , Kathleen Hablutzel , Katherine M. Kinnaird

In this work, we introduce PianoMime, a framework for training a piano-playing agent using internet demonstrations. The internet is a promising source of large-scale demonstrations for training our robot agents. In particular, for the case…

Computer Vision and Pattern Recognition · Computer Science 2024-07-26 Cheng Qian , Julen Urain , Kevin Zakka , Jan Peters

This paper presents <Dialogue in Resonance>, an interactive music piece for a human pianist and a computer-controlled piano that integrates real-time automatic music transcription into a score-driven framework. Unlike previous approaches…

Sound · Computer Science 2025-05-23 Hayeon Bang , Taegyun Kwon , Juhan Nam

Can peer recommendation engines elevate people's creative performances in self-organizing social networks? Answering this question requires resolving challenges in data collection (e.g., tracing inspiration links and psycho-social…

Artificial Intelligence · Computer Science 2024-12-12 Raiyan Abdul Baten , Ali Sarosh Bangash , Krish Veera , Gourab Ghoshal , Ehsan Hoque

This paper presents a study on the use of a real-time music-to-image system as a mechanism to support and inspire musicians during their creative process. The system takes MIDI messages from a keyboard as input which are then interpreted…

Human-Computer Interaction · Computer Science 2024-07-09 Meng Yang , Maria Teresa Llano , Jon McCormack

This ongoing experimental project investigates the use of Generative Image Models (GIMs) in crafting a picture book creation game designed to nurture social connections among autistic children and their neurotypical peers within a…

Human-Computer Interaction · Computer Science 2025-04-09 Yiqi Xiao

Music is a powerful medium for altering the emotional state of the listener. In recent years, with significant advancement in computing capabilities, artificial intelligence-based (AI-based) approaches have become popular for creating…

Human-Computer Interaction · Computer Science 2023-01-18 Adyasha Dash , Kat R. Agres

Evaluating generative models remains a fundamental challenge, particularly when the goal is to reflect human preferences. In this paper, we use music generation as a case study to investigate the gap between automatic evaluation metrics and…

Audio and Speech Processing · Electrical Eng. & Systems 2025-05-01 Huan Zhang , Jinhua Liang , Huy Phan , Wenwu Wang , Emmanouil Benetos

Mastering a musical instrument requires time-consuming practice even if students are guided by an expert. In the overwhelming majority of the time, the students practice by themselves and traditional teaching materials, such as videos or…

Human-Computer Interaction · Computer Science 2020-12-29 Karola Marky , Andreas Weiß , Julien Gedeon , Sebastian Günther

Music can be represented in multiple forms, such as in the audio form as a recording of a performance, in the symbolic form as a computer readable score, or in the image form as a scan of the sheet music. Music synchronisation provides a…

Sound · Computer Science 2022-06-02 Ruchit Agrawal

Gamification applies game mechanics to non-game environments to motivate and engage users. Artificial Intelligence (AI) offers powerful tools for personalizing and optimizing gamification, adapting to users' needs, preferences, and…

Human-Computer Interaction · Computer Science 2024-11-19 Carlos J. Costa , Joao Tiago Aparicio , Manuela Aparicio , Sofia Aparicio

People are increasingly turning to generative AI (e.g., ChatGPT, Gemini, Copilot) for emotional support and companionship. While trust is likely to play a central role in enabling these informal and unsupervised interactions, we still lack…

Human-Computer Interaction · Computer Science 2026-01-26 Riccardo Volpato , Simone Stumpf , Lisa DeBruine

In recent years, artificial intelligence (AI) has made significant progress in the field of music generation, driving innovation in music creation and applications. This paper provides a systematic review of the latest research advancements…

Sound · Computer Science 2024-09-06 Yanxu Chen , Linshu Huang , Tian Gou

Deep learning models are typically evaluated to measure and compare their performance on a given task. The metrics that are commonly used to evaluate these models are standard metrics that are used for different tasks. In the field of music…

Sound · Computer Science 2022-04-05 Carlos Hernandez-Olivan , Jorge Abadias Puyuelo , Jose R. Beltran

A core part of human intelligence is the ability to work flexibly with others to achieve goals. The incorporation of artificial agents into human spaces is making increasing demands on artificial intelligence (AI) to demonstrate and…

Human-Computer Interaction · Computer Science 2026-03-30 William J. Bingley , S. Alexander Haslam , Janet Wiles