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Related papers: Recursive Joint Simulation in Games

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Reinforcement learning has the potential to automate the acquisition of behavior in complex settings, but in order for it to be successfully deployed, a number of practical challenges must be addressed. First, in real world settings, when…

Machine Learning · Computer Science 2020-11-11 Kelvin Xu , Siddharth Verma , Chelsea Finn , Sergey Levine

Despite rapid technological progress, effective human-machine cooperation remains a significant challenge. Humans tend to cooperate less with machines than with fellow humans, a phenomenon known as the machine penalty. Here, we show that…

Human-Computer Interaction · Computer Science 2025-05-29 Zhen Wang , Ruiqi Song , Chen Shen , Shiya Yin , Zhao Song , Balaraju Battu , Lei Shi , Danyang Jia , Talal Rahwan , Shuyue Hu

The threat of algorithmic collusion, and whether it merits regulatory intervention, remains debated, as existing evaluations of its emergence often rely on long learning horizons, assumptions about counterparty rationality in adopting…

Multiagent Systems · Computer Science 2026-03-11 Yuhong Luo , Daniel Schoepflin , Xintong Wang

Social interactions increasingly involve artificial agents, such as conversational or collaborative bots. Understanding trust and prosociality in these settings is fundamental to improve human-AI teamwork. Research in biology and social…

Human-Computer Interaction · Computer Science 2025-12-25 Isabel Neto , Alexandre S. Pires , Filipa Correia , Fernando P. Santos

Multi-agent reinforcement learning (MARL) provides an efficient way for simultaneously learning policies for multiple agents interacting with each other. However, in scenarios requiring complex interactions, existing algorithms can suffer…

Machine Learning · Computer Science 2022-03-08 Xiaobai Ma , David Isele , Jayesh K. Gupta , Kikuo Fujimura , Mykel J. Kochenderfer

Functioning and interaction of distributed devices and concurrent algorithms are analyzed in the context of the theory of algorithms. Our main concern here is how and under what conditions algorithmic interactive devices can be more…

Distributed, Parallel, and Cluster Computing · Computer Science 2007-10-09 Mark Burgin

Recent advances in large language models (LLMs) have enabled the development of AI agents that exhibit increasingly human-like behaviors, including planning, adaptation, and social dynamics across diverse, interactive, and open-ended…

Neurons and Cognition · Quantitative Biology 2025-06-13 Lin Chen , Yunke Zhang , Jie Feng , Haoye Chai , Honglin Zhang , Bingbing Fan , Yibo Ma , Shiyuan Zhang , Nian Li , Tianhui Liu , Nicholas Sukiennik , Keyu Zhao , Yu Li , Ziyi Liu , Fengli Xu , Yong Li

Game theory has been one of the most successful quantitative concepts to describe social interactions, their strategical aspects, and outcomes. Among the payoff matrix quantifying the result of a social interaction, the interaction…

Physics and Society · Physics 2017-11-22 Wenjian Yu , Dirk Helbing

The current mainstream approach to train natural language systems is to expose them to large amounts of text. This passive learning is problematic if we are interested in developing interactive machines, such as conversational agents. We…

Computation and Language · Computer Science 2017-03-07 Angeliki Lazaridou , Alexander Peysakhovich , Marco Baroni

We address the challenge of reliable and efficient interaction in autonomous multi-agent systems, where agents must balance long-term strategic objectives with short-term dynamic adaptation. We propose context-triggered contingency games, a…

Robotics · Computer Science 2026-04-01 Kilian Schweppe , Anne-Kathrin Schmuck

As a step towards studying human-agent collectives we conduct an online game with human participants cooperating on a network. The game is presented in the context of achieving group formation through local coordination. The players set…

Physics and Society · Physics 2019-07-11 Kunal Bhattacharya , Tuomas Takko , Daniel Monsivais , Kimmo Kaski

Traditional evolutionary game theory describes how certain strategy spreads throughout the system where individual player imitates the most successful strategy among its neighborhood. Accordingly, player doesn't have own authority to change…

Multiagent Systems · Computer Science 2016-04-14 Sundong Kim , Jin-Jae Lee

Cooperation between self-interested individuals is a widespread phenomenon in the natural world, but remains elusive in interactions between artificially intelligent agents. Instead, naive reinforcement learning algorithms typically…

Multiagent Systems · Computer Science 2025-01-16 John L. Zhou , Weizhe Hong , Jonathan C. Kao

Serious games are widely used for learning and training across domains such as healthcare, defense, and education. Persistent challenges remain, however, including static scenario design, authoring bottlenecks, limited learner modeling, and…

Artificial Intelligence · Computer Science 2026-05-22 Priyamvada Tripathi , Bill Kapralos

In the domain of combat simulations in support of wargaming, the development of intelligent agents has predominantly been characterized by rule-based, scripted methodologies with deep reinforcement learning (RL) approaches only recently…

Machine Learning · Computer Science 2025-12-02 Scotty Black , Christian Darken

In order perform a large variety of tasks and to achieve human-level performance in complex real-world environments, Artificial Intelligence (AI) Agents must be able to learn from their past experiences and gain both knowledge and an…

Machine Learning · Computer Science 2019-05-13 Andrei Claudiu Roibu

Adaptive machines have the potential to assist or interfere with human behavior in a range of contexts, from cognitive decision-making to physical device assistance. Therefore it is critical to understand how machine learning algorithms can…

Artificial Intelligence · Computer Science 2023-05-03 Benjamin J. Chasnov , Lillian J. Ratliff , Samuel A. Burden

We present a simple game which mimics the complex dynamics found in most natural and social systems. Intelligent players modify their strategies periodically, depending on their performances. We propose that the agents use hybridized…

Statistical Mechanics · Physics 2009-11-07 Marko Sysi-Aho , Anirban Chakraborti , Kimmo Kaski

The cooperation among AI systems, and between AI systems and humans is becoming increasingly important. In various real-world tasks, an agent needs to cooperate with unknown partner agent types. This requires the agent to assess the…

Machine Learning · Computer Science 2021-10-05 Antti Keurulainen , Isak Westerlund , Ariel Kwiatkowski , Samuel Kaski , Alexander Ilin

Human interaction relies on a wide range of signals, including non-verbal cues. In order to develop effective Explainable Planning (XAIP) agents it is important that we understand the range and utility of these communication channels. Our…

Artificial Intelligence · Computer Science 2020-12-01 Alan Lindsay , Bart Craenen , Sara Dalzel-Job , Robin L. Hill , Ronald P. A. Petrick