Related papers: Age-Memory Trade-off in Read-Copy-Update
Unmanned aerial vehicles (UAVs) have been proposed as a promising technology to collect data from IoT devices and relay it to the network. In this work, we are interested in scenarios where the data is updated periodically, and the…
We investigate the performance of concurrent remote sensing from independent strategic sources, whose goal is to minimize a linear combination of the freshness of information and the updating cost. In the literature, this is often…
In order to converge in the presence of concurrent updates, modern eventually consistent replication systems rely on causality information and operation semantics. It is relatively easy to use semantics of high-level operations on…
Guaranteeing runtime integrity of embedded system software is an open problem. Trade-offs between security and other priorities (e.g., cost or performance) are inherent, and resolving them is both challenging and important. The…
This paper considers a cooperative Internet of Things (IoT) system with a source aiming to transmit randomly generated status updates to a designated destination as timely as possible under the help of a relay. We adopt a recently proposed…
In this paper, the content service provision of information-centric vehicular networks (ICVNs) is investigated from the aspect of mobile edge caching, considering the dynamic driving-related context information. To provide up-to-date…
We consider information update systems on a gossip network, which consists of a single source and $n$ receiver nodes. The source encrypts the information into $n$ distinct keys with version stamps, sending a unique key to each node. For…
This study considers a wireless network where multiple nodes transmit status updates to a base station (BS) via a shared, error-free channel with limited bandwidth. The status updates arrive at each node randomly. We use the Age of…
We consider a G/G/1 queueing system with a single server, where updates arrive from different sources stochastically with possibly different update inter-generation time distributions. The server can transmit/serve at most one update at any…
To support rapid and accurate autonomous driving services, road environment information, which is difficult to obtain through vehicle sensors themselves, is collected and utilized through communication with surrounding infrastructure in…
Federated Learning (FL) has emerged as a privacy-preserving machine learning paradigm facilitating collaborative training across multiple clients without sharing local data. Despite advancements in edge device capabilities, communication…
Data storage systems are more reliable than their individual components. In order to build highly reliable systems out of less reliable parts, systems introduce redundancy. In replicated systems, objects are simply copied several times with…
The fundamental trade-off between privacy and utility remains an active area of research. Our contribution is motivated by two observations. First, privacy mechanisms developed for one-time data release cannot straightforwardly be extended…
As dynamic random access memory (DRAM) and other current transistor-based memories approach their scalability limits, the search for alternative storage methods becomes increasingly urgent. Phase-change memory (PCM) emerges as a promising…
We investigate the problem of private read update write (PRUW) with heterogeneous storage constrained databases in federated submodel learning (FSL). In FSL a machine learning (ML) model is divided into multiple submodels based on different…
Spin-Transfer Torque Magnetic RAM (STT-MRAM) as one of the most promising replacements for SRAMs in on-chip cache memories benefits from higher density and scalability, near-zero leakage power, and non-volatility, but its reliability is…
Sensor sources submit updates to a monitor through an unslotted, uncoordinated, unreliable multiple access collision channel. The channel is unreliable; a collision-free transmission is received successfully at the monitor with some…
Dynamic Random Access Memory (DRAM) is the prevalent memory technology used to build main memory systems of almost all computers. A fundamental shortcoming of DRAM is the need to refresh memory cells to keep stored data intact. DRAM refresh…
Multiple sources submit updates to a monitor through an M/M/1 queue. A stochastic hybrid system (SHS) approach is used to derive the average age of information (AoI) for an individual source as a function of the offered load of that source…
For a systematic erasure code, update complexity (UC) is defined as the maximum number of parity blocks needed to be changed when some information blocks are updated. Locally repairable codes (LRCs) have been recently proposed and used in…