Related papers: Random Deterministic Automata With One Added Trans…
The number of states and stack symbols needed to determinize nondeterministic input-driven pushdown automata (NIDPDA) working over a fixed alphabet is determined precisely. It is proved that in the worst case exactly 2^{n^2} states are…
For any synchronizing $n$-state deterministic automaton, \v{C}ern\'{y} conjectures the existence of a synchronizing word of length at most $(n-1)^2$. We prove that there exists a synchronizing word of length at most $2n^2 - 7n + 7$ for…
A two-dimensional finite automaton has a read-only input head that moves in four directions on a finite array of cells labelled by symbols of the input alphabet. A three-way two-dimensional automaton is prohibited from making upward moves,…
We report some further developments regarding the language theory of higher-dimensional automata (HDAs). Regular languages of HDAs are sets of finite interval partially ordered multisets (pomsets) with interfaces. We show a pumping lemma…
We study the class of languages that have membership proofs which can be verified by real-time finite-state machines using only a constant number of random bits, regardless of the size of their inputs. Since any further restriction on the…
Due to the high energy consumption and scalability challenges of deep learning, there is a critical need to shift research focus towards dealing with energy consumption constraints. Tsetlin Machines (TMs) are a recent approach to machine…
An automaton is history-deterministic if its nondeterminism can be resolved on the fly, only using the prefix of the word read so far. This mild form of nondeterminism has attracted particular attention for its applications in synthesis…
We consider finite deterministic automata such that their alphabets consist of exactly one letter of defect 1 and a set of permutations of the state set. We study under which conditions such an automaton is completely reachable. We focus…
We consider the representational state complexity of unranked tree automata. The bottom-up computation of an unranked tree automaton may be either deterministic or nondeterministic, and further variants arise depending on whether the…
The transformation of a nondeterministic finite-state automaton into a deterministic finite-state automaton is an integral part of any course on formal languages and automata theory. For some students, understanding this transformation is…
This paper is concerned with asymptotic behaviour of a repeated game of "odds and evens", with strategies of both players represented by finite automata. It is proved that, for every $n$, there is an automaton with $2^n \cdot…
We introduce and investigate forgetting 1-limited automata, which are single-tape Turing machines that, when visiting a cell for the first time, replace the input symbol in it by a fixed symbol, so forgetting the original contents. These…
We investigate the accepting state complexity of deterministic finite automata for regular languages obtained by applying one of the following operations to languages accepted by permutation automata: union, quotient, complement,…
An automaton is synchronizing if there is a word that maps all states onto the same state. \v{C}ern\'{y}'s conjecture on the length of the shortest such word is probably the most famous open problem in automata theory. We consider the…
Automata over infinite objects are a well-established model with applications in logic and formal verification. Traditionally, acceptance in such automata is defined based on the set of states visited infinitely often during a run. However,…
Deterministic timed automata are strictly less expressive than their non-deterministic counterparts, which are again less expressive than those with silent transitions. As a consequence, timed automata are in general non-determinizable.…
We generalize the concept of synchronizing words for finite automata, which map all states of the automata to the same state, to deterministic visibly push-down automata. Here, a synchronizing word w does not only map all states to the same…
Probabilistic B\"uchi Automata (PBA) are randomized, finite state automata that process input strings of infinite length. Based on the threshold chosen for the acceptance probability, different classes of languages can be defined. In this…
We describe a history-deterministic B\"uchi automaton that has strictly less states than every language-equivalent deterministic B\"uchi automaton. This solves a problem that had been open since the introduction of history-determinism and…
Systems of deterministic finite automata communicating by sending their states upon request are investigated, when the amount of communication is restricted. The computational power and decidability properties are studied for the case of…