English
Related papers

Related papers: Data-driven Joint Detection and Localization of Ac…

200 papers

Room acoustic synthesis can be used in Virtual Reality (VR), Augmented Reality (AR) and gaming applications to enhance listeners' sense of immersion, realism and externalisation. A common approach is to use Geometrical Acoustics (GA) models…

Sound · Computer Science 2024-07-30 Matteo Scerbo , Lauri Savioja , Enzo De Sena

We present a new method to capture the acoustic characteristics of real-world rooms using commodity devices, and use the captured characteristics to generate similar sounding sources with virtual models. Given the captured audio and an…

Sound · Computer Science 2021-09-28 Zhenyu Tang , Nicholas J. Bryan , Dingzeyu Li , Timothy R. Langlois , Dinesh Manocha

Knowing the geometrical and acoustical parameters of a room may benefit applications such as audio augmented reality, speech dereverberation or audio forensics. In this paper, we study the problem of jointly estimating the total surface…

Sound · Computer Science 2021-07-30 Prerak Srivastava , Antoine Deleforge , Emmanuel Vincent

This paper focuses on room fingerprinting, a task involving the analysis of an audio recording to determine the specific volume and shape of the room in which it was captured. While it is relatively straightforward to determine the basic…

Audio and Speech Processing · Electrical Eng. & Systems 2024-06-06 Jacob Bitterman , Daniel Levi , Hilel Hagai Diamandi , Sharon Gannot , Tal Rosenwein

In this paper, robust detection, tracking and geometry estimation methods are developed and combined into a system for estimating time-difference estimates, microphone localization and sound source movement. No assumptions on the 3D…

Aiming at improving the performance of existing detection algorithms developed for different applications, we propose a region regression-based multi-stage class-agnostic detection pipeline, whereby the existing algorithms are employed for…

Computer Vision and Pattern Recognition · Computer Science 2016-07-19 Wei Li , Matthias Breier , Dorit Merhof

Localizing acoustic sound sources in the ocean is a challenging task due to the complex and dynamic nature of the environment. Factors such as high background noise, irregular underwater geometries, and varying acoustic properties make…

Sound · Computer Science 2025-06-24 Quoc Thinh Vo , Joe Woods , Priontu Chowdhury , David K. Han

In this study, methodology of acoustic emission source localization in composite materials based on artificial intelligence was presented. Carbon fiber reinforced plastic was selected for specimen, and acoustic emission signal were measured…

Sound · Computer Science 2024-07-09 Jongick Won , Hyuntaik Oh , Jae Sakong

Audio embeddings are crucial tools in understanding large catalogs of music. Typically embeddings are evaluated on the basis of the performance they provide in a wide range of downstream tasks, however few studies have investigated the…

Dictionary learning is the task of determining a data-dependent transform that yields a sparse representation of some observed data. The dictionary learning problem is non-convex, and usually solved via computationally complex iterative…

Machine Learning · Computer Science 2016-11-30 Cristian Rusu , Nuria Gonzalez-Prelcic , Robert Heath

This paper presents an algorithm for indoor layout estimation and reconstruction through the fusion of a sequence of captured images and LiDAR data sets. In the proposed system, a movable platform collects both intensity images and 2D LiDAR…

Computer Vision and Pattern Recognition · Computer Science 2020-01-16 Jieyu Li , Robert L Stevenson

The detection and localization of a source hidden outside the Line-of-Sight (LOS) traditionally rely on the acquisition of indirect signals, such as those reflected from visible relay surfaces such as floors or walls. These reflected…

Sound · Computer Science 2025-06-11 Tal I. Sommer , Ori Katz

Key challenges in developing underwater acoustic localization methods are related to the combined effects of high reverberation in intricate environments. To address such challenges, recent studies have shown that with a properly designed…

Signal Processing · Electrical Eng. & Systems 2023-05-30 Amir Weiss , Andrew C. Singer , Gregory W. Wornell

An immersive acoustic experience enabled by spatial audio is just as crucial as the visual aspect in creating realistic virtual environments. However, existing methods for room impulse response estimation rely either on data-demanding…

Computer Vision and Pattern Recognition · Computer Science 2025-08-19 Derong Jin , Ruohan Gao

This paper presents a new approach to recognize elements in floor plan layouts. Besides walls and rooms, we aim to recognize diverse floor plan elements, such as doors, windows and different types of rooms, in the floor layouts. To this…

Computer Vision and Pattern Recognition · Computer Science 2019-08-30 Zhiliang Zeng , Xianzhi Li , Ying Kin Yu , Chi-Wing Fu

In this paper, deep learning-based approach for the design of radar absorbing structure using resistive frequency selective surface is proposed. In the present design, reflection coefficient is used as input of deep learning model and the…

Machine Learning · Computer Science 2025-02-27 Vijay Kumar Sutrakar , Nikhil Morge , Anjana PK , Abhilash PV

Recognition of floor plans has been a challenging and popular task. Despite that many recent approaches have been proposed for this task, they typically fail to make the room-level unified prediction. Specifically, multiple semantic…

Computer Vision and Pattern Recognition · Computer Science 2022-11-01 Zhangyu Wang , Ningyuan Sun

There is widespread interest in estimating the fluorescence properties of natural materials in an image. However, the separation between reflected and fluoresced components is difficult, because it is impossible to distinguish reflected and…

Computer Vision and Pattern Recognition · Computer Science 2016-05-16 Henryk Blasinski , Joyce Farrell , Brian Wandell

A method is presented for estimating and reconstructing the sound field within a room using physics-informed neural networks. By incorporating a limited set of experimental room impulse responses as training data, this approach combines…

Audio and Speech Processing · Electrical Eng. & Systems 2024-01-03 Xenofon Karakonstantis , Diego Caviedes-Nozal , Antoine Richard , Efren Fernandez-Grande

Room geometry is important prior information for implementing realistic 3D audio rendering. For this reason, various room geometry inference (RGI) methods have been developed by utilizing the time-of-arrival (TOA) or…

Audio and Speech Processing · Electrical Eng. & Systems 2024-11-25 Inmo Yeon , Jung-Woo Choi